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ŠV& !"#$%YfNOQSWYZ[]^_hiLKJIHGEDbCAAvB?>85=<I:K7643`91/.-0,(Mbe+NP[ ^]\)*d/012347cba`_=^]QORSTVWXYZ_`1acdfghijklmnpoqrst;uºvxz}|ÇÈÉËÌÍÖÍÌËÊÉÈÇ xyzuívrstjlopqmdfghZ[\nke8!i9:EGCBA@?>=<DKHIJTC ðx€�ƒ¿ÀÂËœ1ÍÎÐÑÒÓÔÕ×ÿ?¿@ñ÷ð8ó€ó€Ð7ÿ úgþý4CdCdvÇ 0pÚ¬ÿÿÿ"ÿÿÿpûppû@ ºuìÊš;2NÍÉÊš;<ý4!d!dœÚ{õ 0ˆÚ<ý4ddddœÚ{õ 0ˆÚ?Ù Ú%ðWóŸ >Software Engineering o� öN å] zª Ÿ ò Ng £[ N WS¬N'Yf[¡‹—{:gÑyf[N€b/gû| http://cs.nju.edu.cn/people/lixuandong/softE.html¡&zH1ª~H ó:Ÿ¨ContentsŸ DConventional Methods for Software Engineering Oß~o�öNå] z¹eÕl Object-Oriented Software Engineering b—Tù[aŒo�öNå] z Software Process, Management, and Quality o�öNÇ� z0¡{tN(�Ï‘¡J. % *£ªp.%* 󲟠Reference ÂS€‡e.sª Ÿ ªRoger S. Pressman Software Engineering: A Practitioner s Approach McGraw-Hill 1982(1/e), 1987(2/e), 1992(3/e) 1997(4/e), 2001(5/e) «ïSƉSb—Tù[aŒú^!j€b/g» R…� _‰ƒ W„ S¬N*‚zz*‚)Y'Yf[úQHr>y http://moon.nju.edu.cn¡V‚3‚‘ªP•* ó;Ÿ¨-Conventional Methods for Software Engineering¡..Ÿª ó&ðŸ¨-Conventional Methods for Software Engineering¡.-Ÿª ó'ñŸ &Basic Concepts úW,g‚iõ_ªŸ¨üSoftware is instructions (computer programs) that when executed provide desired function and performance, data structures that enable the programs to adequately manipulate information, and documents that describe the operation and use of the programs. ¡ ñýó< Ÿ¨Basic ConceptsŸ –o�öN ¡‹—{:gû|ß~-N„v z�^ÊSvQ gsQ‡eöN0 z�^ ¡‹—{ûN¡R-N„vYtù[aŒŒTYtĉR„vÏcð�0 ‡eöN :N†N¿OŽN†N㉠z�^@b—„vD�™eô‹f0 ¡@Lª Ló(òŸ¨Basic ConceptsŸ ˆSoftware Characteristics Software is developed or engineering, it is not manufactured in the classical sense. o�öN/f1u_ÑSbå] zS €b_b„v ÿ € N/f Oß~aIN N1u6R �§Nu„v0 Software doesn t  wear out . o�öN NO èx_c 0 Although the industry is moving toward component-based assembly, most software continues to be custom build. 'YYpeo�öN/fê�š[„v ÿ € N/f�Ç�ò] g„v„göNÄ~ňw�eg„v0¡ŽU" m ›    �ª`n mó= Ÿ¨Basic Concepts Ÿ¨ÑSoftware Applications Systems software Real-time software Business software Engineering and scientific software Embedded software Personal computer software Web-based software Artificial intelligence software ¡4¼ » ó)óŸ¨Basic ConceptsŸ zGeneric Category for Softwareÿ û|ß~o�öN /e‘do�öNÿ-Nô•öNmiddleware ÿ ”^(uo�öN¡(  ª,  ó칟¨Basic ConceptsŸª ó> Ÿ¨Basic ConceptsŸ  Evolution of Software o�öN„vÑSU\Ç� z ,{N6–µkÿÎN,{NðS¡‹—{:g N„v,{N*N z�^„vúQ°s0Rž[(u„vØš§~ z�^¾‹¡‹í‹ŠúQ°sKNMRÿ1946-1956 ÿÿ ,{ŒN6–µkÿÎNž[(u„vØš§~ z�^¾‹¡‹í‹ŠúQ°s0Ro�öNå] zúQ°sKNMRÿ1956-1968 ÿÿ ,{ N6–µkÿo�öNå] zÿ1968- ÿ0¡*s rªzó@ Ÿ¨Basic ConceptsŸ bSoftware crisis o�öNqS:g ›OBlsQû|1YŒ _ÑS9�(u1Y§c ÿÛ�¦^Öbö^ ïS`—'`î] ¾–åNô~¤b¡2ª!ó*ôŸ¨Basic ConceptsŸ d§Nuo�öNqS:g„vŸSàV o�öN,g«Ž„vyr¹p ¡{tºNXT„v•ï‹Â‰¹p (u7b„v•ï‹Â‰¹p o�öN_ÑSºNXT„v•ï‹Â‰¹p¡* )  )ª2óAŸ¨Basic ConceptsŸ ´§Nuo�öNqS:g„vŸSàVÿo�öN,g«Ž„vyr¹p ÿ o�öN_ÑSÛ�U\Å`µQƒ�¾–aˆÏ‘ o�öN_ÑS(�Ï‘¾–åNÄ‹÷N ¡{tŒT§c6Ro�öN_ÑSÇ� zøvS_ðV¾– o�öN¡l g èx_c ‚iõ_ ÿo�öNô~¤b�8^asT@wå‹Û�bîO9eŸSeg„v¾‹¡‹¡*G GªZó+õŸ¨Basic ConceptsŸ º§Nuo�öNqS:g„vŸSàVÿ¡{tºNXT„v•ï‹Â‰¹p ÿ We already have a book that s full of standards and procedures for building software, won t that providemy people with everything they need to know? bìN ò]Ï~ g†NsQŽN_ÑSo�öN„vhÆQŒTĉƒ„vfNM| ÿ¾–S�ƒ[ìN Ný€Ù~ºNìNÐc›O@b gvQ—�‰åwS�„váOo`Tÿ¡6•3 ȪDa *.ó,öŸ¨Basic ConceptsŸ §Nuo�öNqS:g„vŸSàVÿ¡{tºNXT„v•ï‹Â‰¹p ÿ My people have state-of-the-art software development tools, after all, we buy them the newest computers. bìNò]Ï~ g†Nˆ_}Yˆ_Y„vo�öN_ÑSå]wQ ÿ €N ÿbìNåb gg°e„v¡‹—{:g0 If we get behind schedule, we can add more programmers and catch up. ‚YœgbìNò]Ï~=„TŽN¡‹R ÿïSåNžX RôfY„v z�^XTegv� NÛ�¦^0 ¡bZiZ%ZEZ!ZZ õªHl!Ió.øŸ¨Basic ConceptsŸ v§Nuo�öNqS:g„vŸSàVÿ(u7b„v•ï‹Â‰¹p ÿ A general statement of objectives is sufficient to begin writing programs - we can fill in the details later. gN*Nù[îvh„v‚iìbÏcð�1\³�åN@wKb™Q z�^†N ÿ¸‹YÆ~‚‚ïSåN(WåNT�QeˆEQ0 Project requirements continually change, but change can be easily accmodated because software is flexible. (u7bù[o�öN„v�‰Bl N­eØSS ÿ6q €o�öN/fÔgo� €up;m„v ÿïSåN{�f0W9e¨R0 ¡Lo(k' )ª\n$B "óBŸ¨Basic ConceptsŸ ¦ §Nuo�öNqS:g„vŸSàVÿo�öN_ÑSºNXT„v•ï‹Â‰¹p ÿ Once we write the program and get it to work, our job is done. @bŒo�öN_ÑS1\/f™Q z�^v^¾‹ÕlOƒ[Ð�Lˆ0 Until I get the program  running I have noway of assessing its quality. (W z�^wckÐ�LˆKNMR ÿ¡l gžRÕlÄ‹0OvQ(�Ï‘0¡J?Iºª\?)ó/ùŸ¨Basic ConceptsŸ >§Nuo�öNqS:g„vŸSàVÿo�öN_ÑSºNXT„v•ï‹Â‰¹p ÿ The only deliverable work product for a successful project is the working program. N*NbŸRy˜îv/UN”^å‹Ðc¤N„v1\/fïSÐ�Lˆ„v z�^0 Software engineering will make us create voluminous and unnecessary documentation and will invariably slow us down. o�öNå] z1\/fú^Ëzž^'Yàe(u„v‡ech ÿÙ�Å_\M–NObìN„vo�öN_ÑSHe‡s0 ¡`St$  ªJStó0úŸ¨Basic ConceptsŸ z§Nuo�öNqS:g„vŸSàVÿqQ g„v•ï‹Â‰¹p ÿ o�öN•beQu§N'`Ð�LˆåNT—�‰„vô~¤bå]\Ov^ NY ÿ €Nô~¤b/fNöNˆ_¹[fZP„v€{USå]\O0 ¡F*(ª=ó1ûŸ¨Basic ConceptsŸ¨ÊSoftware Engineering The establishment and use of sound engineering principles in order to obtain economically software that is reliable and works efficiently on real machines. (NATO Science Committee)¡0µ´ªµóCŸ¨Basic ConceptsŸ îo�öNå] z ”^(u¡‹—{:gÑyf[0pef[ÊS¡{tÑyf[I{ŸSt ÿåNå] zSŸSR0¹eÕl㉳Qo�öN˜„vå] z0vQ-N ÿ¡‹—{:gÑyf[0pef[(uŽN„g �!j‹WN—{Õl ÿå] zÑyf[(uŽN6Rš[ĉƒ0¾‹¡‹ƒ‹W0M–NOb,gÊSnxš[Cgaˆ ÿ¡{tÑyf[(uŽN¡‹R0D��n0(�Ï‘0b,gI{¡{t0ÿ'Y~vÑyhQfN ÿ¡*r rªwóDŸ¨Basic ConceptsŸ ^o�öNå] z„vúW,g…Q¹[ÿ o�öN¾‹¡‹¹eÕlº‹ o�öNå]wQ o�öNå] zhÆQŒTĉƒ o�öNå] z¡{t o�öNå] ztº‹¡ %0ª/óEŸ¨Basic ConceptsŸ Ào�öNå] z„vúW,gŸStÿ %NŸ¨System EngineeringŸ¨§ To construct a system model, the engineer should consider a number of restraining factors: Assumptions Simplifications Limitations Constraints Preferences¡>h@f?ó@ Ÿ¨System EngineeringŸ¨°System Simulation Many computer -based systems interact by the real world in a reactive fashion. Real-time and embedded systems often fall into the reactive systems category.¡0ž�óA Ÿ¨System EngineeringŸ¨;System engineering process: Business process engineering The system engineering process is called business process engineering when the engineering work focuses on a business enterprise. Product engineering The system engineering process is called product engineering when a product is to be built. ¡ªˆd .‚<.‚" óB Ÿ¨System EngineeringŸ¨nBusiness process engineering The goal of business process engineering is to define architectures that will enable a business to use information effectively. Three different architectures must be analyzed and designed within the context of business objectives and goals: - data architecture - application architecture - technology infrastructure¡Jña ùXóFŸ¨System EngineeringŸ¨|Business process engineering The data architecture provides a framework for the information needs of a business or business function. The application architecture encompasses those elements of a system that transform objects within the data architecture for some business purpose. The technology infrastructure provides the foundation for the data and application architectures.¡v` ‚X‚|‚D óGŸ¨System EngineeringŸª óC Ÿ¨System EngineeringŸ ðProduct engineering The goal of product engineering is to translate the customer s desire for a set of defined capability into a working product. To achieve this goal, product engineering must derive architecture and infrastructure. The architecture encompasses four distinct system components: software, hardware, data (databases), and people. A support infrastructure is established and includes the technology to tie the components together and the information that is used to support the components.¡*å åóHŸ¨System EngineeringŸª óNŸ¨System EngineeringŸ¨ Product engineering System Analysis Identification of Need Feasibility Study Economic feasibility Technical feasibility Legal feasibility Alternatives Economic Analysis Technology Analysis ¡l9™' 9 ‚�‚& ªkšóDŸ¨System EngineeringŸ üRequirements engineering The outcome of the system engineering process is the specification of a computer-based system or product at the different levels. But the challenge facing system engineers (and software engineers) is profound: How can we ensure that we have specified a system that properly meets the customer s needs and satisfies the customer s expectations? There is no foolproof answer to this difficult question, but a solid requirements engineering process is the best solution we currently have.¡4æ å óIŸ¨System EngineeringŸ¨aRequirements engineering Requirements engineering provides the appropriate mechanism for understanding what the customer wants, analyzing need, assessing feasibility, negotiating a reasonable solution, specifying the solution unambiguously, validating the specification, and managing the requirements as they are transformed into an operational system.¡0IGóJŸ¨System EngineeringŸ¨ºRequirements engineering process requirements elicitation requirements analysis and negotiation requirements specification system modeling requirements validation requirements management¡0!š!™óEŸ¨System EngineeringŸ¨ How to model systems Every computer-based system can be modeled as an information transform using an input-processing-output template. To develop the system model, a system model template is used. The system engineer allocates system elements to each of five processing regions within the template: - user interface - input - system function and control - output - maintenance and self test ¡Tv t óKŸ¨System EngineeringŸª óLŸ¨System EngineeringŸ¨System specification Introduction A. Scope and purpose of Document B. Overview 1. Objectives 2. Constraints Functional and Data Descriptions A. System architecture 1. System context diagram 2. SCD Description¡~ r!g  � _ óMŸ¨System EngineeringŸ¨ÅSystem specification Subsystem Descriptions A. Architecture Diagram Specification for Subsystem n B. Architecture Dictionary C. Architecture Interconnect Diagrams and Description System Modeling and Simulation Results A. System Model Used for Simulation B. Simulation Results C. Special Performance Issues Project Issues A. Projecte Development Costs B. Project Schedule Appendices¡‚¢'sD  T ‚Rªƒ;óOŸ¨Software Requirements AnalysisŸ¨ÈSoftware requirements engineering is a process of discovery, refinement, modeling, and specification. Both the software engineer and customer take an active role in software requirements engineering.¡ÉÉóPŸ¨Software Requirements AnalysisŸ¨�Requirements analysis is a software engineering task that bridges the gap between system level requirements engineering and software design. ¡ŽŽóTŸ¨Software Requirements AnalysisŸ îRequirements engineering activities result in the specification of software s operational characteristics (function, data, and behavior), indicate software s interface with other system elements, and establish constraints that software must meet. ¡ø÷óQŸ¨Software Requirements AnalysisŸ ¼In requirements analysis and specification, communication content is very high, chance for misinterpretation or misinformation abound, and ambiguity is probable.  I know you believe you understood what you think I said, but I am not sure you realize that what you heard is not what I meant.  båwS�`OøváO`Of}v†N`O¤‹:Nb@bô‹„v/fÀNHN ÿFO/fb Ný€¯€š[`O/f&TaÆ‹0R`O,T0R„vv^ N/fb@bc„va` ...& 0 ¡*$;$;ª(6óRŸ¨Software Requirements AnalysisŸ¨— Software requirements analysis may be divided into five areas of effort: Problem recognition evaluation and synthesis modeling specification review¡2MKMJóSŸ¨Software Requirements AnalysisŸ¨•Requirements elicitation for software: Initiating the Process Facilitated Application Specification Techniques Quality Function Deployment Use Cases¡2'o'nóUŸ¨Software Requirements AnalysisŸ¨æAnalysis Principles: The information domain of a problem must be represented and understood. The functions that the software is to perform must be defined. The behavior of the software (as a consequence of external events) must be represented. The models that depict information, function, and behavior must be partitioned in a manner that uncovers detail in a layered (or hierarchical) fashion. The analysis process should move from essential information toward implementation detail. ¡4Ò Ñ ó\&Ÿ¨Software Requirements AnalysisŸ¨?Guiding principles for requirements engineering Understand the problem before you begin to create the analysis model. Develop prototypes that enable a user to understand how human/machine interaction will occur. Record the origin of and the reason for every requirements. Rank requirements work to eliminate ambiguity.¡401 ó`.Ÿ¨Software Requirements AnalysisŸ Öo�öN—BlR�gºNXT”^å‹wQY„vyr�_ÿ „UŽN†˜ON›N½baŒ„v‚iõ_ ÿÍ‘°etetOKNb:NTÍy;�‘�bR ÿv^9hncTÍy;�‘�bRü~TúQ˜„v㉳QžRÕlÿ „UŽNÎNTÍyøv’N²Q�zb÷mÆm„vŸSËYD�™e-N8TÖSp`S_„vº‹ncÿ ý€Ytã‰(u7b„v¯sƒXÊS†˜ßWåwÆ‹ÿ¡[lªkóa-Ÿ¨Software Requirements AnalysisŸ ²o�öN—BlR�gºNXT”^å‹wQY„vyr�_ÿ wQYŠbû|ß~„vlxöNŒTo�öNè�R”^(uŽN(u7b¯sƒX„vý€›Rÿ wQYo‚}Y„vfNb—ŒTãS4Yb__Û�Lˆ¨‹º‹ŒT¤NbcaÁ‰„vý€›Rÿ wQ g âeý€ w0Rh(g ÿÈSý€ w0Rîh—g „vý€›R0¡IZªYóV Ÿ¨Software Requirements AnalysisŸ¨_How to analyze software requirements? Analyzing the information domain Modeling Partitioning ¡0'9'7óW!Ÿ¨Software Requirements AnalysisŸ¨­Key to understanding of software requirements All software applications can be collectively called data processing. Interestingly, this term contains a key to our understanding of software requirements. Software is built to process data, to transform data from one form to another; that is, to accept input, manipulate it in some way, and produce output. This fundamental statement of objective is true for all software we build.¡J.€- 5‚<óX"Ÿ¨Software Requirements AnalysisŸ¨fThe information domain information content ant relationships information flow information structure¡0ONóY#Ÿ¨Software Requirements AnalysisŸ¨The information domain Information content represents the individual data and control objects that constitute some larger collection of information transformed by the software. Data and control objects can be related to other data and control objects, and during analysis of the information domain these relationships should be defined. Information flow represents the in manner in which data and control change as each moves through a system. Information structure represents the internal organization of various data and control items.¡l ‚'‚[‚H ó]'Ÿ¨Software Requirements AnalysisŸ¨æ The analysis model must achieve three primary objectives: to describe what the customer requires to establish a basis for the creation of a software to define a set of requirements that can be validated once software is built.¡4>©> ¨ ó{EŸ¨Software Requirements AnalysisŸ¨KAnalysis Modeling Data modeling Functional modeling Behavioral modeling ¡<87ó^(Ÿ¨Software Requirements AnalysisŸª ózDŸ¨Software Requirements AnalysisŸ¨qData Dictionary a repository that contains descriptions of of data objects consumed or produced by the software.¡0a`ó|FŸ¨Software Requirements AnalysisŸ¨Entity Relation Diagram (ERD) The ERD depicts relationships between data objects. The ERD is the notation that is used to conduct the data modeling activity. The attributes of each data object noted in the ERD can be described using a data object description. ¡Jê Ï‚ ó}GŸ¨Software Requirements AnalysisŸ¨ÐData Flow Diagram (DFD) The DFD serves two purposes: (1) to provide an indication of how data are transformed as they move through the system and (2) to depict the functions (and subfunctions) that transform the data flow. The DFD provides additional information that is used during the analysis of information domain and serves as a basis for modeling function. A description of each function presented in the DFD is contained in a process specification (PSPEC).¡6¹ ™‚ª´ ó~HŸ¨Software Requirements AnalysisŸ¨»State Transition Diagram (STD) The STD indicates how the system behaves as a consequence of external events. To accomplish this, the STD represents the various modes of behavior (called states) of the system and the manner in which transitions are made from state to state. The STD serves as the basis for behavioral modeling. Additional information about the control aspects of the software is contained in the control specification (CSPEC).¡L�  ›‚Ü‚óIŸ¨Software Requirements AnalysisŸ¨bData modeling What are the primary data objects to be processed by the system: What is the composition of each data object and what attributes describe the object? Where do the objects currently reside? What are the relationships between each object and other objects? What are the relationships between the objects and the processes that transform them?¡*U Uó€JŸ¨Software Requirements AnalysisŸ¨ÉEntity Relation Diagram (ERD) Data objects: A data object is a representation of almost any composite information that must be understood by software. Attributes: define the properties of a data object and take on one of three different characteristics: (1) name an instance of the data object, (2)describe the instance, and (3) make reference to another instance in another table. Relationships: Data objects are connected to one another in different ways.¡4¬ « ó‚LŸ¨Software Requirements AnalysisŸª óƒMŸ¨Software Requirements AnalysisŸ¨÷Functional modeling Information is transformed as its flows through a computer-based system. The system accepts input in a variety of forms; applies hardware, software, and human elements to transform it; and produces output in a variety of form.¡0ãâó„NŸ¨Software Requirements AnalysisŸ dFundamental system model o�öNû|ß~„vhQè�ŸRý€«ˆhˆ:ybN*NUSN„váOo`ØSbcÇ� zÿ¡(ªó_)Ÿ¨Software Requirements AnalysisŸ¨Basic DFD Notation External entity: A producer or consumer of information that resides outside the bounds of the system to be modeled. Process: A transformer of information that resides within the bounds of the system to be modeled. Data object: the arrowhead indicates the direction of data folw. Data store: A repository of data that is to be stored for use by one or more process.¡*m mª$Xób,Ÿ¨Software Requirements AnalysisŸ ‹OÿÅuXTÑvƉû|ß~¡  ªóc+Ÿ¨Software Requirements AnalysisŸª ód*Ÿ¨Software Requirements AnalysisŸª ó…OŸ¨Software Requirements AnalysisŸ¨.Behavior modeling States Transitions Events¡0ó†PŸ¨Software Requirements AnalysisŸª ó‡QŸ¨Software Requirements AnalysisŸ¨žStructured Analysis Creating an entity/relationship diagram Creating a data flow model Control specification Process specification Creating a data dictionary¡T‹B+óZ$Ÿ¨Software Requirements AnalysisŸ¨$The Software Requirements Specification Introduction A. System reference B. Overall description C. Software project constraints Information Description A. Information content representation B. Information flow representation (1. Data flow 2. Control flow) ¡ˆ(au( `u óˆRŸ¨Software Requirements AnalysisŸ¨”The Software Requirements Specification Functional Description A. Functional partitioning B. Functional description 1. Processing narrative 2. Restrictions/limitations 3. Performance requirements 4. Design constraints 5. Supporting diagrams C. Control Description 1. Control specification 2. Design constraints¡J(V( P ó‰SŸ¨Software Requirements AnalysisŸ¨The Software Requirements Specification Behavioral Description A. System states B. Events and actions Validation and Criteria A. Performance bounds B. Classes of tests C. Expected software response D. Special considerations Bibliography Appendix ¡’(3z( 3z ó[%Ÿ¨Software Requirements AnalysisŸ¨4Specification Review Complete Consistent Accurate¡0óŠTŸ¨DesignŸ¨ Software design sits at the technical kernel of software engineering and is applied regardless of the software process model that is used. Beginning once software requirements have been analyzed and specified, software design is the first of three technical activities - design, code generation, and test - that are required to build and verify the software. The importance of software design can be started with a single word - quality. Design provides us with representations of software that can be assessed for quality.¡4 ­‚Wó‹UŸ¨DesignŸª óŒVŸ¨DesignŸ¨The data design transforms the information domain model created during analysis into the data structures that will be required to implement the software. The architectural design defines the relationship between major structural element of software. The interface design describes how the software communicates within itself, with systems that interoperate with it, and with humans who use it. The component-level design transforms structural elements of software architecture into a procedural description of software components.¡l ‚�‚L‚€‚oó�WŸ¨DesignŸ¨êDesign process goal: The design must implement all of the explicit requirements contained in the analysis model, and it must accommodate all of the implicit requirements desired by the customer. The design must be a readable, understandable guide for those who generate code and for those who test and subsequently maintain the software. The design should provide a complete picture of the software, addressing the data, functional, and behavioral domain from an implementation perspective.¡4Ö Õ óŽXŸ¨DesignŸ¨‘Abstraction Abstraction permits one to concentrate on a problem at some level of generalization without regard to irrelevant low level details. ¡2 † …ó�YŸ¨DesignŸ¨Refinement Refinement is actually a process of elaboration. We begin with a statement of function (or description of information) that is defined at a high level of abstraction. That is, the statement describes function or information conceptually but provides no information about the internal workings of the function or the internal structure the information. Refinement causes the designer to elaborate on the original statement, provide more and more details as each successive refinement (elaboration) occurs.¡@ ù  $ ‚Êó�ZŸ¨DesignŸ¨YAbstraction and Refinement Abstraction and refinement are complementary concepts. Abstraction enables a designer to specify procedure and data and yet suppress low-level details. Refinement helps the designer reveal low-level details as design progresses. Both concepts aid the designer in creating a complete design model as the design evolves.¡4? > ó‘[Ÿ¨DesignŸ PModularity ÿ!jWWS ÿ Software is divided into separately named and addressable components, often called modules ÿ!jWW ÿ, that are integrated to satisfy problem requirements.¡\–S‚‚7ª, \5ó’\Ÿ¨DesignŸ †!jWWÿ !jWW/fpencô‹f0ïSgbLˆí‹åSI{ z�^ù[aŒ„vÆ–T ÿ/fUSìr}T T„vv^NïSåN�Ç� TW[eg¿‹î• ÿ‹O‚YÇ� z0ýQpe0P[ z�^0�[0moduleI{0¡?Dª(;ó™dŸ¨DesignŸ PArgument for modularityÿ C(x) be a function that defines the perceived complexity of a problem x. E(x) be a function that defines the effort required to solve a problem x. For two problems, p1 and p2 ÿ if C(p1) > C(p2), then E(p1) > E(p2) C(p1 + p2) > C(p1) + C(p2) E(p1 + p2) > E(p1) + E(p2)¡@°*6 óšcŸ¨DesignŸª ó›eŸ¨DesignŸ¨¦How do we define an appropriate module of a given size? Modular decomposability Modular composability Modular understandability Modular continuity Modular protection¡29n9mªY@óœfŸ¨DesignŸ¨�Software Architecture Software architecture is the hierarchical structure of program components (modules), the manner in which these components interact, and the structure of data that are used by the components. One goal of software design is to derive an architectural rendering of a system. This rending serves as framework from which more detailed design activities are conducted.¡4l k ó�gŸ¨DesignŸ¨ASoftware Architecture Control hierarchy Structured Partitioning¡0+*óžhŸ¨DesignŸª óŸiŸ¨DesignŸ¨õData Structure Data structure is a representation of the logical relationship among individual elements of data. Data structure dictates the organization, methods of access, degree of associativity, and processing alternatives for information. ¡0çæª¹ 0ó jŸ¨DesignŸ¨—Software Procedure Software architecture (program structure) defines control hierarchy without regard to the sequence of processing and decisions. Software procedure focuses on the processing details of each module individually. Procedure must provide a precise specification of processing, including sequence of events, exect decision points, repetitive operations and even data organization and structure.¡4… „ ªAQó¡kŸ¨DesignŸ¨ÈInformation Hiding Modules should be specified and designed so that information (procedure and data) contained within a module is inaccessible to other modules that have no need for such information.¡0¶´ó¢lŸ¨DesignŸ ÜEffective modular design: Function independence (!jWWŸRý€ìrËz'`) The concept of function independence is a direct outgrowth of modularity and the concepts of abstraction and information hiding. We should design software so that each module addresses a specific subfunction of requirements and has a simple interface when viewed from other parts of the program structure. ¡T<31 ‚ª42 Ä cóq>Ÿ¨DesignŸ À!jWWŸRý€ìrËz'`ÿ !jWWìrËz/fc_ÑSwQ gìrËzŸRý€ €NŒTvQƒ[!jWWKNô•¡l gÇ�Y„vøv’N\O(u„v!jWW0 !jWWŸRý€ìrËz„vaINÿ ŸRý€RrR ÿ€{S¥cãS ÿfŽNYºNT\O_ÑS TNo�öNÿ ìrËz„v!jWWfŽNKmÕ‹ŒTô~¤b0 ¡^ & '  %  & ª`ó£mŸ¨DesignŸ ¦qualitative criteria for measuring independence: Cohesion (…QZ€'`) Coupling (&€T'`) ¡F2"0 ª4= ó¥oŸ¨DesignŸ¨‘Cohesion Cohesion is a natural extension of the information hiding concept. A cohesive module performs a single task within a software procedure, requiring little interaction with procedures being performed in other parts of a program. Stated simply, a cohesive module should (ideally) do just one thing. We always strive for high cohesion, although the mid-range of the spectrum is often acceptable.¡4 ‰  ˆ ó¦pŸ¨DesignŸ „Spectrum for cohesion: Coincidentally cohesion (vP6q…QZ€)ÿNÄ~ûN¡RsQû|~gceÿNO ÿ Logically cohesion (;�‘�…QZ€)ÿNÄ~ûN¡R(W;�‘� N T^\N{| ÿ‹O‚YGW:N“�úQÿNO ÿ temporal (öeô•…QZ€)ÿNÄ~ûN¡RÅ_{˜(W TNµköeô•…QgbLˆÿNO ÿ Communicational cohesion (áOo`…QZ€)ÿ!jWW…Q@b gCQ }ý�_(uøv T„v“�eQb“�úQpencÆ–Tÿ-N ÿ Sequential cohesion (z˜�^…QZ€)ÿ!jWW-N„vÏk*NCQ }ý�/fN TNŸRý€'}Æ[øvsQ ÿN*NCQ }„v“�úQ/f NN*NCQ }„v“�eQÿØš ÿ Functional cohesion (ŸRý€…QZ€)ÿN*N!jWWŒ[bN*NNÅNŒ[bN*NŸRý€ÿØš ÿ ¡®+  !0 ªt0  .ó¤nŸ¨DesignŸ¨0Coupling Coupling is a measure of interconnection among modules in a software structure. Coupling depends on the interface complexity between modules, the point at which entry or reference is made to a module, and what data pass across the interface. In software, we strive for lowest possible coupling.¡4 '  & ós@Ÿ¨DesignŸ nSpectrum for coupling: No direct coupling (àeûNUOÞ�¥c)ÿ$N*N!jWW-N„vÏkN*Ný�ý€ìrËz0Wå]\O € N—�‰æSN*N„vX[(WÿgNO&€T ÿ0 Data coupling (penc&€T)ÿ$N*N!jWW|_dk�Ç�ÂSpe¤NbcáOo` ÿN¤Nbc„vÅNÅN/fpencÿNO&€T ÿ0 Control coupling (§c6R&€T)ÿ$N*N!jWWKNô• O�„váOo` g§c6RbRÿ-N&€T ÿ0¡Z¡+&ª6,)%ótBŸ¨DesignŸ èSpectrum for coupling: Common coupling (lQqQ¯sƒX&€T)ÿ$N*NbY*N!jWW�Ç�N*NlQqQ¯sƒXøv’N\O(uÿ 1. N*NX[penc ÿN*NÖSpencÿNO&€T ÿÿ 2. ý�X[ÖSpencÿNO---NKNô• ÿ0 Content coupling (…Q¹[&€T)ÿ 1. N*N!jWW¿‹î•æSN*N!jWW„v…Qè�pencÿ 2. $N*N!jWW gNè�R z�^ãNxÍ‘àSÿ 3. N*N!jWW N�Ç�ck8^eQãS €l�ûy„væSN*N„v…Qè�ÿ 4. N*N!jWW gY*NeQãSÿasT@wå‹!jWW gY*NŸRý€ ÿ0¡j.-i Kqª,)JoówDŸ¨DesignŸ ÀsQŽN&€T'`ŒT…QZ€'`„v¾‹¡‹ŸSRÿ ›R‰N=\ïSý€1_„v&€T'`ÿ=\Ï‘O(upenc&€T ÿ\(u§c6R&€T ÿP–6RlQqQ¯sƒX&€T„vƒôV ÿŒ[hQ N(u…Q¹[&€T ›R‰N=\ïSý€Øš„v…QZ€'`ÿ›R‰N=\ïSý€Øš„v…QZ€'` ÿv^ý€Æ‹+RúQNO…QZ€'`¡Paª`óxEŸ¨DesignŸ œDesign heuristics for effective modularityÿ Evaluate the  first iteration of the program structure to reduce coupling and improve cohesion. 9eÛ�o�öNÓ~„g ÿÐcØš!jWW…QZ€'` ÿM–NO!jWW&€T'`0 Attempt to minimize structures with high fan-out; strive for fan-in as depth increases. =\Ï‘ÏQ\ØšGbúQÓ~„g„vpeîv ÿ�–@wñm¦^„vžX R‰NÖSôfY„vGbeQ0GbúQÇ�'YasT@w!jWWÇ�R YBg ÿ—�‰§c6RŒTOSŒÇ�Y„v N§~!jWW0N,‚egô‹ ÿv˜B\GbúQØš ÿ-Nô•GbúQ\ ÿNOB\ØšGbeQ0¡R-"- aXP ª,ŽXPóyFŸ¨DesignŸ –Design heuristics for effective modularityÿ Keep the scope of effect of a module within the scope of control of that module. !jWW„v\O(uƒôVÝOc(Wå‹!jWW„v§c6RƒôV…Q0!jWW„v\O(uƒôV/fcå‹!jWW-NN*N$R­e@bq_ÍT„v@b gvQƒ[!jWWÿ!jWW„v§c6RƒôVcå‹!jWW,g«ŽåNÊS@b gôv¥cbô•¥cÎN^\ŽNƒ[„v!jWW0 Evaluate module interfaces to reduce complexity and redundancy. ›R‰NM–NO!jWW¥cãS„v YBg z¦^0!jWW¥cãS„v YBg'`/f_w�o�öN•ï‹„vN*N;N�‰ŸSàV0¥cãS¾‹¡‹”^å‹O—_áOo` O�€{USv^NN!jWW„vŸRý€Nô�0¡H-- QO@?ª,~O@>ózGŸ¨DesignŸ ØDesign heuristics for effective modularityÿ Strive for  controlled entry modules by avoiding  pathological connections. ¾‹¡‹USeQãSUSúQãS„v!jWW0�MQ…Q¹[&€T ÿfŽNt㉌Tô~¤b0 Define modules whose function is predictable. !jWW„vŸRý€”^å‹ïSåN„˜Km0øv T„v“�eQ”^å‹ gøv T„v“�úQ ÿ&TR¾–åNtã‰0KmÕ‹ŒTô~¤b0¡F-À-N.(ª,{.'ó§qŸ¨DesignŸ¨GData design Architectural design Interface design Component design ó¨rŸ¨DesignŸ¨ Data design Data design creates a model of data and/or information that is represented at a high level of abstraction. This data model is then refined into progressively more implementation-specific representations that can be processed by the computer-based system. ¡0  ó©sŸ¨DesignŸ ¢Data design Data structure: At the program component level, the design of data structures and associated algorithms required to manipulate them is essential to the creation of high-quality applications. Database: At the application level, the translation of a data model into a database is pivotal to achieving the business objectives of a system. Data warehouse: At the business level, the collection of information stored in disparate databases and reorganized into a  data warehouse enables data mining or knowledge discovery that can have an impact on the success of the business itself.¡€ F  �¯�ˆ�åóªuŸ¨DesignŸ¨^Architectural design Architectural styles Mapping requirements into a software architecture ¡<HGó«tŸ¨DesignŸ¨›Architectural styles Data-centered architectures Data-flow architectures Call and return architectures Object-oriented architectures Layered architectures¡0†…ó¬vŸ¨DesignŸ¨ŒMapping requirements into a software architecture The call and return architecture. Structured design (data flow-oriented design method) ¡ 3Z�ó­wŸ¨DesignŸ¨� Structured design provides a convenient transition from a data flow diagram to software architecture: the type of information flow is established; flow boundaries are indicated; the DFD is mapped into program structure; control hierarchy is defined; resultant structure is refined using design measures and heuristics; and the architectural description is refined and elaborated.¡4kk ó}JŸ¨DesignŸ ¸Transform flow (ØSbcAm)ÿ áOo`¿l“�eQ�ï�Û�eQû|ß~ ÿ Töe1uYè�b__ØSbcb…Qè�b__0Û�eQû|ß~„váOo`�Ç�ØSbc-NÃ_ ÿÏ~Ç� Rå]YtåNT�Q¿l@w“�úQ�ï�ØSbcbYè�b__»y_û|ß~0 ¡F]ªLó~KŸ¨DesignŸª óLŸ¨DesignŸ æTransaction flow (‹N¡RAm)ÿ ‹N¡RAm„vyr¹p/fpenc¿l@w¥c6e�ï�ŠbYè�NLu„váOo`l�bcbN*N‹N¡Ry˜ ÿ6qT ÿ¡‹—{å‹‹N¡Ry˜„v

4óÞ©Ÿ¨DesignŸ h틊å]wQ--PDL(Program Design Language) PDLwQ g%N^ 1 óÃ�Ÿ¨DesignŸ DDesign specification b!. Architectural design A. Review of data and control flow B. Derived program structure c!. Interface design A. Human-machine interface specification B. Human-machine interface design rules C. External interface design 1. Interface to external data 2. Interface to external systems or devices D. Internal interface design rules ¡>£ Z+ª.oóÄ�Ÿ¨DesignŸ Design specification d!. Procedural Design for each module: A. Processing narrative B. Interface description C. Design language description D. Modules used E. Internal data structures F. Comments/restrictions/limitations¡4  Ûª+ÜóÅ‘Ÿ¨DesignŸ |Design specification e!. Requirements cross-reference f!. Test provisions A. Test guideline B. Integration strategy C. Special consideration g!. Special Notes h!. Appendix ¡R¿  9P ó䯟¨DesignŸ lDesign review (¾‹¡‹„v Y¡[) o�öN„v¾‹¡‹1u¡{t¹eb—„vãNhˆ0€b/g_ÑS¹eb—„vãNhˆŒTvQÖN gsQºNXTÿø‹‚Y(u7b0(�Ï‘ÝOœ–ŒTo�öN/ec€I{ ÿqQ TÛ�Lˆ Y¡[0 ù[¾‹¡‹Û�Lˆ Y¡[„vf>f}YY/fïSåNÔkƒ�ée0WÑS°so�öN„v:w– ÿÎN €ïSåNOÏk*N:w–(WÛ�Lˆ z0KmÕ‹ŒT¤NØNKNMRˆNåN ~ck ÿÎN €>fW„0WM–NO�–T„v_ÑS6–µkŒTô~¤b6–µk„v9�(u0 ¾‹¡‹ Y¡[Sìbckĉ„v¡[åg0^—ckĉ„v¡[ågŒTÀhåg NÍy¹e_0¡4¡   ª§óå°Ÿ¨DesignŸ Ô¾‹¡‹ Y¡[„vhÆQÿ fý�¯n'` å‹o�öN¾‹¡‹Sìb†No�öN—Blĉ z�^¾‹¡‹í‹Š„vR{| ÿ c”^(u†˜ßWR{| ÿ �(u틊 N(u틊¡ ªóüÇŸ¨Code GenerationŸ œ z�^¾‹¡‹í‹Š„vR{| ÿ c틊bR'`(�R{| ÿ z˜�^틊ÿêS+Tz˜�^bR v^ÑS틊ÿ+T gv^ÑSbR R^_틊ÿ€Q††NR^_¡‹—{�‰Bl QÜ~틊ÿ€Q††NQÜ~¡‹—{�‰Bl ¡*8OªNóýÈŸ¨Code GenerationŸ â z�^¾‹¡‹í‹Š„vR{| ÿ c\O(u¹e_R{| ÿ }TäN_틊ÿ Nº‹vQÏcð� ZPÀNHN Ø�/f `7hZP ÿøv”^Ïcð�„vÄ~bè�R/f}TäN_„v ÿHQZPÀNHN0TZPÀNHNý�ĉš[}Y†Nfnx„v!k�^0 \O(u_틊ÿÎNøv”^„vÏcð�-N Ný€f>f wúQvQÄ~bè�RgbLˆ„vHQT!k�^0 ¡f^        GªqóþÉŸ¨Code GenerationŸ L z�^¾‹¡‹í‹Š„vR{| ÿ cÏcð�§~+RR{| ÿ ŸRý€'`틊 ¾‹¡‹'`틊 ž[°s'`틊¡'ª&óÿÊŸ¨Code GenerationŸ ^ z�^¾‹¡‹í‹Š„vR{| ÿ c!jßb¢[‰NLu„vÒ‰¦^R{| ÿ ù[aŒ_틊ÿb—Tù[aŒí‹Š ÿ ^—ù[aŒ_틊¡0ª/óËŸ¨Code GenerationŸ B z�^¾‹¡‹í‹Š„vR{| ÿ cvQƒ[¹e_R{| ÿ ýQpe_틊 ;�‘�_틊¡ "ª!óúÅŸ¨Code GenerationŸ â N,‚ €Š ÿaˆÏ‘ÐgÍy z�^틊/f&T�TŽNyrš[„vy˜îv ÿ”^€Q† Nb—N›NàV }ÿ ”^(u†˜ßW —{ÕlŒT¡‹—{ YBg'` o�öNÐ�Lˆ¯sƒX (u7b—Bl-NsQŽN'`ý€¹eb—„v—�‰ pencÓ~„g„v YBg'` o�öN_ÑSºNXT„våwÆ‹4ls^ ïS(u„vÑ‹û|ß~¡41A#AªqóÈ—Ÿ¨Code GenerationŸ  xΘ ' Zóâ­Ÿ¨Code GenerationŸ À z�^¾‹¡‹/e‘d¯sƒX °s(W zÇ� z'YY(WNÄ~CASEå]wQ„v/ec NÛ�Lˆ ÿÙ�Ä~å]wQ…�©RŒ[b‘�0Ñ‹0ŒÕ‹0y˜îv¡{tI{Nû|RûN¡R ÿÙ�Ä~å]wQ g:gÆ–b(WNw�b_b z�^¾‹¡‹/e‘d¯sƒX0 ¡aaª$ <ó㮟¨Code GenerationŸ ® z�^¾‹¡‹/e‘d¯sƒX”^å‹wQY„vyr'`ÿ �(u'`ÿ�(uŽN N T„v틊0 N T„v”^(u†˜ßWŒT_ÑS¹eÕlÿ �”^'`ÿ�Ç�_sQ¾‹n ÿý€M‘6RúQ N T—�‰„v z�^¾‹¡‹/e‘d¯sƒXž[‹Oÿ _>e'`ÿý€¹e¿O0WžX R°eå]wQÿ /ec Y(uÿý€/ecïS Y(u!jWW„vX[¨P0"}_ŒTåg~bÿ ê�§c'`ÿÝOÁ‹ê�«ŽÍd\O„vcknxNOSŒÿ ê�&^penc“^ÿÐc›Openc“^:g6R ÿX[¨P0¡{tò]_ÑS„vo�öN§NÁTÿ ÝOÁ‹(�Ï‘ÿ g©RŽNÐcØš@b_ÑSo�öN„v(�Ï‘ÿ 8T_(u7bÿ(u7b?aaO(uÿ wQ g^:WÞz‰N›Rÿý€wckÐcØšo�öNu§N›R0 ¡@Æ Æª×óf0Ÿ¨TestingŸ¨Software testing is a critical element of software quality assurance and represents the ultimate review of specification, design, and code generation. The importance of software testing and its implications with respect to software quality cannot be overemphasized. It is not unusual for a software development organization to expend between 30 and 40 percent of total project effort on testing. In the extreme, testing of human-rated software can cost three to five times as much as all other software engineering steps combined!¡óg1Ÿ¨TestingŸ¨vIn fact, testing is the one step in the software process that could be viewed as destructive rather than constructive.óh2Ÿ¨TestingŸ¨Testing Objectives Testing is a process of executing a program with the intent of finding an error. A good test case is one that has a high probability of finding an as-yet-undiscovered error. A successful test is one that uncovers an as-yet-undiscovered error.¡4ö ô ói3Ÿ¨TestingŸ .Testing Principles All tests should be traceable to customer requirements. Tests should be planned long before testing begins. The Pareto principle applies to software testing. (KmÕ‹ÑS°s•ï‹-N„v80%ˆ_ïSý€w��nŽN z�^!jWW-N„v20%) Testing should begin  in the small and progress toward testing  in the large. Exhaustive testing is not possible. To be most effective, testing should be conducted by an independent third party.¡^ž"Å ž!Å ª&·Åój4Ÿ¨TestingŸ¨mTestability Operability Observability Controllability Decomposability Simplicity Stability Understandability¡4 b  ` ªGók5Ÿ¨TestingŸ B A engineered product can be tested in one of two ways: Knowing the specified function that a product has been designed to perform, tests can be conducted that demonstrate each function is fully operational while at the same time searching for errors in each function. (Black-box testing) Knowing the internal workings of a product, test can be conducted to ensure that  all gears mesh, that is internal operations are performed according to specifications and all internal components have been adequately exercised. (White-box testing)¡>@â  7á ól6Ÿ¨TestingŸ &Black-box testing (ŸRý€KmÕ‹) When computer software is considered, black-box testing alludes to test that are conducted at the software interface. Although they are designed to uncover errors, black-box test are used to demonstrate that software functions are operational, that input is properly accepted and output is correctly produced, and that the integrity of external information is maintained. A black-box test examines some fundamental aspect of a system with little regard for the internal logical structure of the software. ¡Tû  &‚Ī&ûóפŸ¨TestingŸ  wz=\ŸRý€KmÕ‹ ‹OÿN*N z�^—3*Nte‹W„v“�eQpenc ÿå‚¡‹—{:g„vW[•:N16MO ÿRÏk*NpencïSý€ÖS„v

 R‚ŠT‚ª$*óÚ§Ÿ¨TestingŸ òTest case design KmÕ‹(u‹O¾‹¡‹„vúW,gîvh/fnxš[NÄ~KmÕ‹penc ÿvQÑS°sN*NbN{|•ï‹„v‚i‡s�gØš0 White-box testing methods Black-box testing methods¡0E517ª, &5óÛ¨Ÿ¨TestingŸ¨¾Test case design (White-box testing Methods) Using white-box testing methods, the software engineer can derive test cases that (1) guarantee that all independent paths within a module have been exercised at least once, (2) exercise all logical decisions on their true and false sides, (3) execute all loops at their boundaries and within their operational bounds, and (4) exercise internal data structures to ensure their validity. ¡TŠ3- ]2 óß³Ÿ¨TestingŸ P;�‘�†‰Öv í‹åS†‰Öv $Rš[†‰Öv agöN†‰Öv $Rš[/agöN†‰Öv agöNÄ~T†‰Öv ï�„_†‰Öv¡4# ª )óಟ¨TestingŸ ¾°sÙ~úQ‚Y N z�^ ÿ #include(stdio.h); main(){ float A, B, X; scanf( %f %f %f , &A, &B, &X); if (A>1)&&(B==0) X=X/A; if (A==2)||(X>1) X=X+1; printf( %f , X)} ¾‹¡‹å‹ z�^„vKmÕ‹pencåNR+Rán³�í‹åS†‰Öv0$Rš[†‰Öv0agöN†‰Öv0agöNÄ~T†‰ÖvŒTï�„_†‰‚i„v;�‘�†‰ÖvhÆQ0 ¡<à  C4 ªZ &Q  2óᱟ¨TestingŸ  í‹åS†‰Övÿ �ÖS³�YY„vKmÕ‹penc ÿO«ˆKmÕ‹ z�^-NÏk*Ní‹åSó�\gbLˆN!k0 :NOÏk*Ní‹åSý�gbLˆN!k ÿ z�^„vgbLˆï�„_”^/fsacbedÿ A=2, B=0, X=4 ˜ÿ傊bb¹p„v$Rš[•™Q:N (A==2)||(X<1)¡ �,UªJB óâ°Ÿ¨TestingŸ R $Rš[†‰Övÿ �ÖS³�YY„vKmÕ‹penc ÿO«ˆKmÕ‹ z�^-N NÅNÏk*Ní‹åSó�\gbLˆN!k ÿ €NÏk*N$Rš[„vÏkÍyïSý€„vÓ~œgý�ó�\gbLˆN!k0 ý€YR+R†‰Övï�„_sacbedŒTsabdb sacbdŒTsabed„v$NÄ~KmÕ‹penc ÿý�án ³�$Rš[†‰ÖvhÆQÿ ÿ1 ÿA=3, B=0, X=3 (sacbd) ÿ2 ÿA=2, B=1, X=1 (sabed)¡ ªDfª’Ló㯟¨TestingŸ P agöN†‰Övÿ �ÖS³�YY„vKmÕ‹penc ÿO«ˆKmÕ‹ z�^-N NÅNÏk*Ní‹åSó�\gbLˆN!k ÿ €NÏk*N$Rš[hˆ¾�_-N„vÏk*NagöNý�ÖS0RTÍyïSý€„vÓ~œg0 (Wa¹pÿA>1, A£ð1, B=0, B`"0ÿ (Wb¹pÿA=2, A `"2, X>1, X £ð10 ÿ1 ÿA=2, B=0, X=4 (sacbed) ÿ2 ÿA=1, B=1, X=1 (sabd)¡6©D (‚3ªjE)ó䮟¨TestingŸ ð $Rš[/agöN†‰Övÿ �ÖS³�YY„vKmÕ‹penc ÿO—_$Rš[hˆ¾�_-N„vÏk*NagöNý�ÖS0RTÍyïSý€„vÓ~œg ÿ €NÏk*N$Rš[hˆ¾�__Ný�ÖS0RTÍyïSý€„vÓ~œg0 ÿ1 ÿA=2, B=0, X=4 (sacbed) ÿ2 ÿA=1, B=1, X=1 (sabd)¡@E3E2ª>Góå­Ÿ¨TestingŸ R agöNÄ~T†‰Övÿ �ÖS³�YY„vKmÕ‹penc ÿO—_$Rš[hˆ¾�_-NagöN„vTÍyïSý€Ä~Tý�ó�\úQ°sN!k0 gkQÍyïSý€„vagöNÄ~Tÿ ÿ1 ÿA>1, B=0ÿÿ2 ÿA>1, B `"0ÿ ÿ3 ÿA £ð1, B=0ÿÿ4 ÿ A £ð1, B `"0ÿ ÿ5 ÿA=2, X>1ÿÿ6 ÿA=2, X £ð1ÿ ÿ7 ÿ A `" 2, X>1ÿÿ8 ÿA `" 2, X £ð10 KmÕ‹pencÿ ÿ1 ÿA=2, B=0, X=4 (sacbed, 1,5) ÿ2 ÿA=2, B=1, X=1 (sabed, 2,6) ÿ3 ÿA=1, B=0, X=2 (sabed, 3,7) ÿ4 ÿA=1, B=1, X=1 (sabd, 4,8)¡L*/"‚»‚ªl?m óæ¬Ÿ¨TestingŸ V ï�„_†‰Övÿ �ÖS³�YY„vKmÕ‹penc ÿO—_ z�^„vÏkagïSý€ï�„_ý�ó�\gbLˆN!kÿå‚ z�^þV-N g¯s ÿRÏk*N¯só�\Ï~Ç�N!k ÿ0 KmÕ‹pencÿ ÿ1 ÿA=1, B=1, X=1 (sabd) ÿ2 ÿA=1, B=1, X=2 (sabed) ÿ3 ÿA=3, B=0, X=1 (sacbd) ÿ4 ÿA=2, B=0, X=4 (sacbed)¡@<o<jªZKóç´Ÿ¨TestingŸ¨@Test case design (Black-box testing) Black-box testing attempts to find errors in the following categories: (1) incorrect or missing functions, (2) interface errors, (3) errors in data structures or external database access, (4) behavior or performance errors, and (5) initialization and termination errors. ¡TwÉ& QÇ óݪŸ¨TestingŸ¨kTest case design (Black-box testing) Test are designed to answer the following questions: How is functional validity tested? How is the system behavior and performance tested? Is the systems particularly sensitive to certain input values? How are the boundaries of a data class isolated? What effect will specific combinations of data have on system operation? ¡J[% 6 óÞ«Ÿ¨TestingŸ ÐTest case design (Black-box testing) Equivalence partitioning ÿI{÷NRR ÿ Boundary value analysis ÿ¹�Lu V$+ ]=U%ªŠ| >VóÕ¢Ÿ¨TestingŸ ÌRegression testing (ÞVR_KmÕ‹) In the context of an integration test strategy, regression testing is the re-execution of some subset of tests that have been conducted to ensure that changes have not propagated unintended side effects.¡BÍ˪(ÌóÌ”Ÿ¨TestingŸ ˆÄ~ňKmÕ‹¹eÕlÔkƒ� ê�v˜T NÄ~ňÕlÿ N—�‰qš¨R!jWWÿý€Y(WKmÕ‹6–µkéegŒšÁ‹û|ß~„v;N�‰ŸRý€ ÿéegÑS°s¥cãS•ï‹ÿ—�‰ƒ�Y„vb¥c!jWW ÿïSý€G�0RNKNøvT€û|„vKmÕ‹ðV¾–ÿNOB\sQ.•!jWW-N„v•ï‹ÑS°sƒ�Zf0 ê�•^T NÄ~ňÕlÿ N—�‰b¥c!jWWÿ—�‰ƒ�Y„vqš¨R!jWWÿ(WgTN*N!jWWňeQKNMR ÿo�öNž[SOv^ NX[(W0 N,‚O(u$NÍy¹eÕl„vÓ~T ÿKmÕ‹6–µkéegÇ‘(uê�v˜T NÄ~ňÕl ÿTgÇ‘(uê�•^T NÄ~ňÕl ÿˆ_YÅ`µQ NŒN€ïSåN TöeÛ�Lˆ0¡* ¼  ¼ªÄóÙ¦Ÿ¨TestingŸ¨/Integration test documentation An overall plan for integration of the software and a description of specific tests are documented in a test specification. This document contains a test plan, and a test procedure, is a work product of the software process, and becomes part of the software configuration.¡0óÍ�Ÿ¨TestingŸ ¬Test specificationÿKmÕ‹ô‹ffN ÿ 1. KmÕ‹ƒôV 2. KmÕ‹¡‹R KmÕ‹¹eb—ÿŠbKmÕ‹RR:NàQ*N¹eb— ÿR+RKmÕ‹o�öN„vTÍyyr'` ÿ Û�¦^ �˜Yo�öNÿqš¨R!jWWŒTb¥c!jWW ÿ ¯sƒXND��n 3. KmÕ‹ek¤š ,{nKmÕ‹6–µk„vô‹fÿÄ~ň„v!k�^ÿKmÕ‹îv„vŒT”^Km„v!jWWÿN(u„vå]wQb€b/gÿ�˜Yo�öN„vô‹fÿKmÕ‹(u‹Openc0 ,{nKmÕ‹6–µk„v„˜gÓ~œg 4. ž[E–KmÕ‹Ó~œg 5. ÂS€D�™e 6. D–U_ ¡l*6@+ ½ªº7  0 )  óΜŸ¨TestingŸ 0Validation testing ( gHe'`KmÕ‹)o�öN gHe'`ÿS_o�öN„vŸRý€ŒT'`ý€‚Y T(u7bTtg…_„v£�7h ÿRo�öN/f gHe„v0 ˜ÿ`7h—{/fTt„vggÿ—Blô‹f ÿÿŒ/flQ­eºNÿKmÕ‹ºNXT ÿ0 ¹eÕlÿÑž±{KmÕ‹Õl0 hÆQÿhQè�„vŸRý€�‰Blý�—_0Rán³�ÿhQè�„v'`ý€�‰Blý�¾�0R†Nÿ‡ech/fcknx„vv^N¿OŽNO(uÿvQƒ[�‰Bl_N¾�0R†NÿSìbfô~¤b'`0fûy i'`0|Q¹['`0úQ•ê�¨Rb` YI{ ÿ0 ïSý€úQ°s„vÓ~œgÿŸRý€N'`ý€N€b/g�‰BlNô�ÿÑS°sN€b/g�‰Bl NNô�„v0W¹eÿN(u7bOSFU ÿ0 o�öNû|R‡eöN Y¡[ÿnx¤‹o�öNû|R‡eöN„vT*Nè�Rý�ò]ZP}Y ÿò]Ï~îv ÿv^ gÅ_�‰„vÆ~‚‚ô‹f ÿ\O:NåNTô~¤b6–µk„vúW,gD�™e0 ¡>>Û þ ªóÏ›Ÿ¨TestingŸ 4System testing (û|ß~KmÕ‹) Software is only one element of a large computer-based system. o�öNÅNÅN/fúWŽN¡‹—{:g„vû|ß~„vN*NÄ~bè�R0 Software is incorporated with other system elements, and a series of system integration and validation tests are conducted. û|ß~KmÕ‹/fcŠbo�öNNû|ß~„vvQÖN�‰ }Tv^ ÿv^Û�LˆNû|R„vû|ß~Ä~ňÊS gHe'`KmÕ‹0 ¡ˆ@},  ?{/ªR?|(óÖ£Ÿ¨TestingŸ ~System testing System tests fall outside the scope of the software process and are not conducted by solely by software engineering. However, steps taken during software design and testing can greatly improve the probability of successful software integration in the larger system. û|ß~KmÕ‹ò]Ï~=„0R†No�öNå] zƒtuKNY ÿv^N�g\1uo�öN_ÑS€bÅb ÿFO/f(Wo�öN¾‹¡‹ŒTKmÕ‹6–µk@bÛ�Lˆ„vå]\O\ g©RŽNbŸR0WŠbo�öNTv^0Rôf'Y„vû|ß~KN-N0 A classic system testing problem is  finger-pointing . This occurs when an error is uncovered, and each system element developer blames the other for the problem. xQ‹W„vû|ß~KmՋ˜/f øv’Nc#� ÿS_ÑS°s†NN*N•ï‹åNT ÿT*Nû|ß~è�R„v_ÑS€ý�L€#�+RºN„vè�R gÛkÅu0¡x L£8     #ª6G£2óКŸ¨TestingŸ BWhat software engineers do in system testing: design error-handling paths that test all information coming from other elements of the system; ‰[’cúQ•Ytï�„_ ÿåNKmÕ‹ÎNû|ß~„vvQÖNè�R Oeg„vhQè�áOo`ÿ conduct a series of tests that simulate bad data or other potential errors at software interface; Û�LˆNû|RKmÕ‹ ÿ!jÿN(Wo�öN¥cãSYúQ°s„v OW„vpenc bvQÖNïSý€„v•ï‹ÿ record the results of tests to use as  evidence if finger-pointing does occur. ŠbKmÕ‹Ó~œg°‹U_ Neg ÿ‚YœgúQ°s’Nøvc#�„vÅ`µQöe ÿ1\ïSåNÐcúQnxž[„v9hncÿ participate in planning and design of system tests to ensure that software is adequately tested.ÂSNû|ß~KmÕ‹¡‹RN¾‹¡‹ ÿåNÝOÁ‹EQR0WKmÕ‹o�öNû|ß~0¡v.`"r. ÷    ö ªP“b#P#`ós=Ÿ¨TestingŸ �Criteria for Completion of Testing êS gS_KmÕ‹EQR¦^ASR¥cÑ�100%öe ÿMbý€OKmÕ‹ÑS°s•ï‹„vý€›R—_0RÑS%c0 ¡0$%$#ª$#$ót>Ÿ¨TestingŸ¨�Verification and Validation Software testing is one element of a broader topic that is often referred to as verification and validation (V&V). Verification refers to the set of activities that ensure that software correctly implements a specific function. Validation refers to a different set of activities that ensure that the software that has been bulit is traceable to customer requirements.¡lq P‚ ‚f ‚‚ªa'óu?Ÿ¨TestingŸ ÄVerification and Validation Verification:  Are we building the product right? Validation:  Are we building the right product? The definition of V&V encompasses many of the activities that we have referred as software quality assurance (SQA). Although testing plays an extremely important role in V&V, many other activities are also necessary.¡Œ49Ú ‚( ‚~‚l óv@Ÿ¨TestingŸ¨åDebugging ( An ART) Debugging occurs as a consequence of successful testing. That is, when a test case uncovers an error, debugging is the process that results in the removal of the error. Although debugging can and should be an orderly process, it is still very much an art. The external manifestation of an error and the internal cause of the error may have no obvious relationship to one another. The poorly understood mental process that connects a symptom to a cause is debugging.¡@Ò ‚È ówAŸ¨TestingŸª óxBŸ¨ MaintenanceŸ¨Any work done to change a software system after is is in operation is considered to be maintenance. 55% - 80% of software budget is spent on maintenance. 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ŠV& !"#$%YfNOQSWYZ[]^_hiLKJIHGEDbCAAvB?>85=<I:K7643`91/.-0,(Mbe+NP[ ^]\)*d/012347cba`_=^]QORSTVWXYZ_`1acdfghijklmnpoqrst;uºvxz}|ÇÈÉËÌÍÖÍÌËÊÉÈÇ xyzuívrstjlopqmdfghZ[\nke8!i9:EGCBA@?>=<DKHIJTC ðx€�ƒ¿ÀÂËœ1ÍÎÐÑÒÓÔÕ×ÿ?¿@ñ÷ð8ó€ó€Ð7ÿ úgþý4CdCdvÇ 0pÚ¬ÿÿÿ"ÿÿÿpûppû@ ºuìÊš;2NÍÉÊš;<ý4!d!dœÚ{õ 0ˆÚ<ý4ddddœÚ{õ 0ˆÚ?Ù Ú%ðYóŸ >Software Engineering o� öN å] zª Ÿ ò Ng £[ N WS¬N'Yf[¡‹—{:gÑyf[N€b/gû| http://cs.nju.edu.cn/people/lixuandong/softE.html¡&zH1ª~H ó:Ÿ¨ContentsŸ DConventional Methods for Software Engineering Oß~o�öNå] z¹eÕl Object-Oriented Software Engineering b—Tù[aŒo�öNå] z Software Process, Management, and Quality o�öNÇ� z0¡{tN(�Ï‘¡J. % *£ªp.%* 󲟠Reference ÂS€‡e.sª Ÿ ªRoger S. Pressman Software Engineering: A Practitioner s Approach McGraw-Hill 1982(1/e), 1987(2/e), 1992(3/e) 1997(4/e), 2001(5/e) «ïSƉSb—Tù[aŒú^!j€b/g» R…� _‰ƒ W„ S¬N*‚zz*‚)Y'Yf[úQHr>y http://moon.nju.edu.cn¡V‚3‚‘ªP•* ó;Ÿ¨-Conventional Methods for Software Engineering¡..Ÿª ó&ðŸ¨-Conventional Methods for Software Engineering¡.-Ÿª ó'ñŸ &Basic Concepts úW,g‚iõ_ªŸ¨üSoftware is instructions (computer programs) that when executed provide desired function and performance, data structures that enable the programs to adequately manipulate information, and documents that describe the operation and use of the programs. ¡ ñýó< Ÿ¨Basic ConceptsŸ –o�öN ¡‹—{:gû|ß~-N„v z�^ÊSvQ gsQ‡eöN0 z�^ ¡‹—{ûN¡R-N„vYtù[aŒŒTYtĉR„vÏcð�0 ‡eöN :N†N¿OŽN†N㉠z�^@b—„vD�™eô‹f0 ¡@Lª Ló(òŸ¨Basic ConceptsŸ ˆSoftware Characteristics Software is developed or engineering, it is not manufactured in the classical sense. o�öN/f1u_ÑSbå] zS €b_b„v ÿ € N/f Oß~aIN N1u6R �§Nu„v0 Software doesn t  wear out . o�öN NO èx_c 0 Although the industry is moving toward component-based assembly, most software continues to be custom build. 'YYpeo�öN/fê�š[„v ÿ € N/f�Ç�ò] g„v„göNÄ~ňw�eg„v0¡ŽU" m ›    �ª`n mó= Ÿ¨Bas      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxy{ýÿÿÿ|}~€ic Concepts Ÿ¨ÑSoftware Applications Systems software Real-time software Business software Engineering and scientific software Embedded software Personal computer software Web-based software Artificial intelligence software ¡4¼ » ó)óŸ¨Basic ConceptsŸ zGeneric Category for Softwareÿ û|ß~o�öN /e‘do�öNÿ-Nô•öNmiddleware ÿ ”^(uo�öN¡(  ª,  ó칟¨Basic ConceptsŸª ó> Ÿ¨Basic ConceptsŸ  Evolution of Software o�öN„vÑSU\Ç� z ,{N6–µkÿÎN,{NðS¡‹—{:g N„v,{N*N z�^„vúQ°s0Rž[(u„vØš§~ z�^¾‹¡‹í‹ŠúQ°sKNMRÿ1946-1956 ÿÿ ,{ŒN6–µkÿÎNž[(u„vØš§~ z�^¾‹¡‹í‹ŠúQ°s0Ro�öNå] zúQ°sKNMRÿ1956-1968 ÿÿ ,{ N6–µkÿo�öNå] zÿ1968- ÿ0¡*s rªzó@ Ÿ¨Basic ConceptsŸ bSoftware crisis o�öNqS:g ›OBlsQû|1YŒ _ÑS9�(u1Y§c ÿÛ�¦^Öbö^ ïS`—'`î] ¾–åNô~¤b¡2ª!ó*ôŸ¨Basic ConceptsŸ d§Nuo�öNqS:g„vŸSàV o�öN,g«Ž„vyr¹p ¡{tºNXT„v•ï‹Â‰¹p (u7b„v•ï‹Â‰¹p o�öN_ÑSºNXT„v•ï‹Â‰¹p¡* )  )ª2óAŸ¨Basic ConceptsŸ ´§Nuo�öNqS:g„vŸSàVÿo�öN,g«Ž„vyr¹p ÿ o�öN_ÑSÛ�U\Å`µQƒ�¾–aˆÏ‘ o�öN_ÑS(�Ï‘¾–åNÄ‹÷N ¡{tŒT§c6Ro�öN_ÑSÇ� zøvS_ðV¾– o�öN¡l g èx_c ‚iõ_ ÿo�öNô~¤b�8^asT@wå‹Û�bîO9eŸSeg„v¾‹¡‹¡*G GªZó+õŸ¨Basic ConceptsŸ º§Nuo�öNqS:g„vŸSàVÿ¡{tºNXT„v•ï‹Â‰¹p ÿ We already have a book that s full of standards and procedures for building software, won t that providemy people with everything they need to know? bìN ò]Ï~ g†NsQŽN_ÑSo�öN„vhÆQŒTĉƒ„vfNM| ÿ¾–S�ƒ[ìN Ný€Ù~ºNìNÐc›O@b gvQ—�‰åwS�„váOo`Tÿ¡6•3 ȪDa *.ó,öŸ¨Basic ConceptsŸ §Nuo�öNqS:g„vŸSàVÿ¡{tºNXT„v•ï‹Â‰¹p ÿ My people have state-of-the-art software development tools, after all, we buy them the newest computers. bìNò]Ï~ g†Nˆ_}Yˆ_Y„vo�öN_ÑSå]wQ ÿ €N ÿbìNåb gg°e„v¡‹—{:g0 If we get behind schedule, we can add more programmers and catch up. ‚YœgbìNò]Ï~=„TŽN¡‹R ÿïSåNžX RôfY„v z�^XTegv� NÛ�¦^0 ¡bZiZ%ZEZ!ZZ õªHl!Ió.øŸ¨Basic ConceptsŸ v§Nuo�öNqS:g„vŸSàVÿ(u7b„v•ï‹Â‰¹p ÿ A general statement of objectives is sufficient to begin writing programs - we can fill in the details later. gN*Nù[îvh„v‚iìbÏcð�1\³�åN@wKb™Q z�^†N ÿ¸‹YÆ~‚‚ïSåN(WåNT�QeˆEQ0 Project requirements continually change, but change can be easily accmodated because software is flexible. (u7bù[o�öN„v�‰Bl N­eØSS ÿ6q €o�öN/fÔgo� €up;m„v ÿïSåN{�f0W9e¨R0 ¡Lo(k' )ª\n$B "óBŸ¨Basic ConceptsŸ ¦ §Nuo�öNqS:g„vŸSàVÿo�öN_ÑSºNXT„v•ï‹Â‰¹p ÿ Once we write the program and get it to work, our job is done. @bŒo�öN_ÑS1\/f™Q z�^v^¾‹ÕlOƒ[Ð�Lˆ0 Until I get the program  running I have noway of assessing its quality. (W z�^wckÐ�LˆKNMR ÿ¡l gžRÕlÄ‹0OvQ(�Ï‘0¡J?Iºª\?)ó/ùŸ¨Basic ConceptsŸ >§Nuo�öNqS:g„vŸSàVÿo�öN_ÑSºNXT„v•ï‹Â‰¹p ÿ The only deliverable work product for a successful project is the working program. N*NbŸRy˜îv/UN”^å‹Ðc¤N„v1\/fïSÐ�Lˆ„v z�^0 Software engineering will make us create voluminous and unnecessary documentation and will invariably slow us down. o�öNå] z1\/fú^Ëzž^'Yàe(u„v‡ech ÿÙ�Å_\M–NObìN„vo�öN_ÑSHe‡s0 ¡`St$  ªJStó0úŸ¨Basic ConceptsŸ z§Nuo�öNqS:g„vŸSàVÿqQ g„v•ï‹Â‰¹p ÿ o�öN•beQu§N'`Ð�LˆåNT—�‰„vô~¤bå]\Ov^ NY ÿ €Nô~¤b/fNöNˆ_¹[fZP„v€{USå]\O0 ¡F*(ª=ó1ûŸ¨Basic ConceptsŸ¨ÊSoftware Engineering The establishment and use of sound engineering principles in order to obtain economically software that is reliable and works efficiently on real machines. (NATO Science Committee)¡0µ´ªµóCŸ¨Basic ConceptsŸ îo�öNå] z ”^(u¡‹—{:gÑyf[0pef[ÊS¡{tÑyf[I{ŸSt ÿåNå] zSŸSR0¹eÕl㉳Qo�öN˜„vå] z0vQ-N ÿ¡‹—{:gÑyf[0pef[(uŽN„g �!j‹WN—{Õl ÿå] zÑyf[(uŽN6Rš[ĉƒ0¾‹¡‹ƒ‹W0M–NOb,gÊSnxš[Cgaˆ ÿ¡{tÑyf[(uŽN¡‹R0D��n0(�Ï‘0b,gI{¡{t0ÿ'Y~vÑyhQfN ÿ¡*r rªwóDŸ¨Basic ConceptsŸ ^o�öNå] z„vúW,g…Q¹[ÿ o�öN¾‹¡‹¹eÕlº‹ o�öNå]wQ o�öNå] zhÆQŒTĉƒ o�öNå] z¡{t o�öNå] ztº‹¡ %0ª/óEŸ¨Basic ConceptsŸ Ào�öNå] z„vúW,gŸStÿ %NŸ¨System EngineeringŸ¨§ To construct a system model, the engineer should consider a number of restraining factors: Assumptions Simplifications Limitations Constraints Preferences¡>h@f?ó@ Ÿ¨System EngineeringŸ¨°System Simulation Many computer -based systems interact by the real world in a reactive fashion. Real-time and embedded systems often fall into the reactive systems category.¡0ž�óA Ÿ¨System EngineeringŸ¨;System engineering process: Business process engineering The system engineering process is called business process engineering when the engineering work focuses on a business enterprise. Product engineering The system engineering process is called product engineering when a product is to be built. ¡ªˆd .‚<.‚" óB Ÿ¨System EngineeringŸ¨nBusiness process engineering The goal of business process engineering is to define architectures that will enable a business to use information effectively. Three different architectures must be analyzed and designed within the context of business objectives and goals: - data architecture - application architecture - technology infrastructure¡Jña ùXóFŸ¨System EngineeringŸ¨|Business process engineering The data architecture provides a framework for the information needs of a business or business function. The application architecture encompasses those elements of a system that transform objects within the data architecture for some business purpose. The technology infrastructure provides the foundation for the data and application architectures.¡v` ‚X‚|‚D óGŸ¨System EngineeringŸª óC Ÿ¨System EngineeringŸ ðProduct engineering The goal of product engineering is to translate the customer s desire for a set of defined capability into a working product. To achieve this goal, product engineering must derive architecture and infrastructure. The architecture encompasses four distinct system components: software, hardware, data (databases), and people. A support infrastructure is established and includes the technology to tie the components together and the information that is used to support the components.¡*å åóHŸ¨System EngineeringŸª óNŸ¨System EngineeringŸ¨ Product engineering System Analysis Identification of Need Feasibility Study Economic feasibility Technical feasibility Legal feasibility Alternatives Economic Analysis Technology Analysis ¡l9™' 9 ‚�‚& ªkšóDŸ¨System EngineeringŸ üRequirements engineering The outcome of the system engineering process is the specification of a computer-based system or product at the different levels. But the challenge facing system engineers (and software engineers) is profound: How can we ensure that we have specified a system that properly meets the customer s needs and satisfies the customer s expectations? There is no foolproof answer to this difficult question, but a solid requirements engineering process is the best solution we currently have.¡4æ å óIŸ¨System EngineeringŸ¨aRequirements engineering Requirements engineering provides the appropriate mechanism for understanding what the customer wants, analyzing need, assessing feasibility, negotiating a reasonable solution, specifying the solution unambiguously, validating the specification, and managing the requirements as they are transformed into an operational system.¡0IGóJŸ¨System EngineeringŸ¨ºRequirements engineering process requirements elicitation requirements analysis and negotiation requirements specification system modeling requirements validation requirements management¡0!š!™óEŸ¨System EngineeringŸ¨ How to model systems Every computer-based system can be modeled as an information transform using an input-processing-output template. To develop the system model, a system model template is used. The system engineer allocates system elements to each of five processing regions within the template: - user interface - input - system function and control - output - maintenance and self test ¡Tv t óKŸ¨System EngineeringŸª óLŸ¨System EngineeringŸ¨System specification Introduction A. Scope and purpose of Document B. Overview 1. Objectives 2. Constraints Functional and Data Descriptions A. System architecture 1. System context diagram 2. SCD Description¡~ r!g  � _ óMŸ¨System EngineeringŸ¨ÅSystem specification Subsystem Descriptions A. Architecture Diagram Specification for Subsystem n B. Architecture Dictionary C. Architecture Interconnect Diagrams and Description System Modeling and Simulation Results A. System Model Used for Simulation B. Simulation Results C. Special Performance Issues Project Issues A. Projecte Development Costs B. Project Schedule Appendices¡‚¢'sD  T ‚Rªƒ;óOŸ¨Software Requirements AnalysisŸ¨ÈSoftware requirements engineering is a process of discovery, refinement, modeling, and specification. Both the software engineer and customer take an active role in software requirements engineering.¡ÉÉóPŸ¨Software Requirements AnalysisŸ¨�Requirements analysis is a software engineering task that bridges the gap between system level requirements engineering and software design. ¡ŽŽóTŸ¨Software Requirements AnalysisŸ îRequirements engineering activities result in the specification of software s operational characteristics (function, data, and behavior), indicate software s interface with other system elements, and establish constraints that software must meet. ¡ø÷óQŸ¨Software Requirements AnalysisŸ ¼In requirements analysis and specification, communication content is very high, chance for misinterpretation or misinformation abound, and ambiguity is probable.  I know you believe you understood what you think I said, but I am not sure you realize that what you heard is not what I meant.  båwS�`OøváO`Of}v†N`O¤‹:Nb@bô‹„v/fÀNHN ÿFO/fb Ný€¯€š[`O/f&TaÆ‹0R`O,T0R„vv^ N/fb@bc„va` ...& 0 ¡*$;$;ª(6óRŸ¨Software Requirements AnalysisŸ¨— Software requirements analysis may be divided into five areas of effort: Problem recognition evaluation and synthesis modeling specification review¡2MKMJóSŸ¨Software Requirements AnalysisŸ¨•Requirements elicitation for software: Initiating the Process Facilitated Application Specification Techniques Quality Function Deployment Use Cases¡2'o'nóUŸ¨Software Requirements AnalysisŸ¨æAnalysis Principles: The information domain of a problem must be represented and understood. The functions that the software is to perform must be defined. The behavior of the software (as a consequence of external events) must be represented. The models that depict information, function, and behavior must be partitioned in a manner that uncovers detail in a layered (or hierarchical) fashion. The analysis process should move from essential information toward implementation detail. ¡4Ò Ñ ó\&Ÿ¨Software Requirements AnalysisŸ¨?Guiding principles for requirements engineering Understand the problem before you begin to create the analysis model. Develop prototypes that enable a user to understand how human/machine interaction will occur. Record the origin of and the reason for every requirements. Rank requirements work to eliminate ambiguity.¡401 ó`.Ÿ¨Software Requirements AnalysisŸ Öo�öN—BlR�gºNXT”^å‹wQY„vyr�_ÿ „UŽN†˜ON›N½baŒ„v‚iõ_ ÿÍ‘°etetOKNb:NTÍy;�‘�bR ÿv^9hncTÍy;�‘�bRü~TúQ˜„v㉳QžRÕlÿ „UŽNÎNTÍyøv’N²Q�zb÷mÆm„vŸSËYD�™e-N8TÖSp`S_„vº‹ncÿ ý€Ytã‰(u7b„v¯sƒXÊS†˜ßWåwÆ‹ÿ¡[lªkóa-Ÿ¨Software Requirements AnalysisŸ ²o�öN—BlR�gºNXT”^å‹wQY„vyr�_ÿ wQYŠbû|ß~„vlxöNŒTo�öNè�R”^(uŽN(u7b¯sƒX„vý€›Rÿ wQYo‚}Y„vfNb—ŒTãS4Yb__Û�Lˆ¨‹º‹ŒT¤NbcaÁ‰„vý€›Rÿ wQ g âeý€ w0Rh(g ÿÈSý€ w0Rîh—g „vý€›R0¡IZªYóV Ÿ¨Software Requirements AnalysisŸ¨_How to analyze software requirements? Analyzing the information domain Modeling Partitioning ¡0'9'7óW!Ÿ¨Software Requirements AnalysisŸ¨­Key to understanding of software requirements All software applications can be collectively called data processing. Interestingly, this term contains a key to our understanding of software requirements. Software is built to process data, to transform data from one form to another; that is, to accept input, manipulate it in some way, and produce output. This fundamental statement of objective is true for all software we build.¡J.€- 5‚<óX"Ÿ¨Software Requirements AnalysisŸ¨fThe information domain information content ant relationships information flow information structure¡0ONóY#Ÿ¨Software Requirements AnalysisŸ¨The information domain Information content represents the individual data and control objects that constitute some larger collection of information transformed by the software. Data and control objects can be related to other data and control objects, and during analysis of the information domain these relationships should be defined. Information flow represents the in manner in which data and control change as each moves through a system. Information structure represents the internal organization of various data and control items.¡l ‚'‚[‚H ó]'Ÿ¨Software Requirements AnalysisŸ¨æ The analysis model must achieve three primary objectives: to describe what the customer requires to establish a basis for the creation of a software to define a set of requirements that can be validated once software is built.¡4>©> ¨ ó{EŸ¨Software Requirements AnalysisŸ¨KAnalysis Modeling Data modeling Functional modeling Behavioral modeling ¡<87ó^(Ÿ¨Software Requirements AnalysisŸª ózDŸ¨Software Requirements AnalysisŸ¨qData Dictionary a repository that contains descriptions of of data objects consumed or produced by the software.¡0a`ó|FŸ¨Software Requirements AnalysisŸ¨Entity Relation Diagram (ERD) The ERD depicts relationships between data objects. The ERD is the notation that is used to conduct the data modeling activity. The attributes of each data object noted in the ERD can be described using a data object description. ¡Jê Ï‚ ó}GŸ¨Software Requirements AnalysisŸ¨ÐData Flow Diagram (DFD) The DFD serves two purposes: (1) to provide an indication of how data are transformed as they move through the system and (2) to depict the functions (and subfunctions) that transform the data flow. The DFD provides additional information that is used during the analysis of information domain and serves as a basis for modeling function. A description of each function presented in the DFD is contained in a process specification (PSPEC).¡6¹ ™‚ª´ ó~HŸ¨Software Requirements AnalysisŸ¨»State Transition Diagram (STD) The STD indicates how the system behaves as a consequence of external events. To accomplish this, the STD represents the various modes of behavior (called states) of the system and the manner in which transitions are made from state to state. The STD serves as the basis for behavioral modeling. Additional information about the control aspects of the software is contained in the control specification (CSPEC).¡L�  ›‚Ü‚óIŸ¨Software Requirements AnalysisŸ¨bData modeling What are the primary data objects to be processed by the system: What is the composition of each data object and what attributes describe the object? Where do the objects currently reside? What are the relationships between each object and other objects? What are the relationships between the objects and the processes that transform them?¡*U Uó€JŸ¨Software Requirements AnalysisŸ¨ÉEntity Relation Diagram (ERD) Data objects: A data object is a representation of almost any composite information that must be understood by software. Attributes: define the properties of a data object and take on one of three different characteristics: (1) name an instance of the data object, (2)describe the instance, and (3) make reference to another instance in another table. Relationships: Data objects are connected to one another in different ways.¡4¬ « ó‚LŸ¨Software Requirements AnalysisŸª óƒMŸ¨Software Requirements AnalysisŸ¨÷Functional modeling Information is transformed as its flows through a computer-based system. The system accepts input in a variety of forms; applies hardware, software, and human elements to transform it; and produces output in a variety of form.¡0ãâó„NŸ¨Software Requirements AnalysisŸ dFundamental system model o�öNû|ß~„vhQè�ŸRý€«ˆhˆ:ybN*NUSN„váOo`ØSbcÇ� zÿ¡(ªó_)Ÿ¨Software Requirements AnalysisŸ¨Basic DFD Notation External entity: A producer or consumer of information that resides outside the bounds of the system to be modeled. Process: A transformer of information that resides within the bounds of the system to be modeled. Data object: the arrowhead indicates the direction of data folw. Data store: A repository of data that is to be stored for use by one or more process.¡*m mª$Xób,Ÿ¨Software Requirements AnalysisŸ ‹OÿÅuXTÑvƉû|ß~¡  ªóc+Ÿ¨Software Requirements AnalysisŸª ód*Ÿ¨Software Requirements AnalysisŸª ó…OŸ¨Software Requirements AnalysisŸ¨.Behavior modeling States Transitions Events¡0ó†PŸ¨Software Requirements AnalysisŸª ó‡QŸ¨Software Requirements AnalysisŸ¨žStructured Analysis Creating an entity/relationship diagram Creating a data flow model Control specification Process specification Creating a data dictionary¡T‹B+óZ$Ÿ¨Software Requirements AnalysisŸ¨$The Software Requirements Specification Introduction A. System reference B. Overall description C. Software project constraints Information Description A. Information content representation B. Information flow representation (1. Data flow 2. Control flow) ¡ˆ(au( `u óˆRŸ¨Software Requirements AnalysisŸ¨”The Software Requirements Specification Functional Description A. Functional partitioning B. Functional description 1. Processing narrative 2. Restrictions/limitations 3. Performance requirements 4. Design constraints 5. Supporting diagrams C. Control Description 1. Control specification 2. Design constraints¡J(V( P ó‰SŸ¨Software Requirements AnalysisŸ¨The Software Requirements Specification Behavioral Description A. System states B. Events and actions Validation and Criteria A. Performance bounds B. Classes of tests C. Expected software response D. Special considerations Bibliography Appendix ¡’(3z( 3z ó[%Ÿ¨Software Requirements AnalysisŸ¨4Specification Review Complete Consistent Accurate¡0óŠTŸ¨DesignŸ¨ Software design sits at the technical kernel of software engineering and is applied regardless of the software process model that is used. Beginning once software requirements have been analyzed and specified, software design is the first of three technical activities - design, code generation, and test - that are required to build and verify the software. The importance of software design can be started with a single word - quality. Design provides us with representations of software that can be assessed for quality.¡4 ­‚Wó‹UŸ¨DesignŸª óŒVŸ¨DesignŸ¨The data design transforms the information domain model created during analysis into the data structures that will be required to implement the software. The architectural design defines the relationship between major structural element of software. The interface design describes how the software communicates within itself, with systems that interoperate with it, and with humans who use it. The component-level design transforms structural elements of software architecture into a procedural description of software components.¡l ‚�‚L‚€‚oó�WŸ¨DesignŸ¨êDesign process goal: The design must implement all of the explicit requirements contained in the analysis model, and it must accommodate all of the implicit requirements desired by the customer. The design must be a readable, understandable guide for those who generate code and for those who test and subsequently maintain the software. The design should provide a complete picture of the software, addressing the data, functional, and behavioral domain from an implementation perspective.¡4Ö Õ óŽXŸ¨DesignŸ¨‘Abstraction Abstraction permits one to concentrate on a problem at some level of generalization without regard to irrelevant low level details. ¡2 † …ó�YŸ¨DesignŸ¨Refinement Refinement is actually a process of elaboration. We begin with a statement of function (or description of information) that is defined at a high level of abstraction. That is, the statement describes function or information conceptually but provides no information about the internal workings of the function or the internal structure the information. Refinement causes the designer to elaborate on the original statement, provide more and more details as each successive refinement (elaboration) occurs.¡@ ù  $ ‚Êó�ZŸ¨DesignŸ¨YAbstraction and Refinement Abstraction and refinement are complementary concepts. Abstraction enables a designer to specify procedure and data and yet suppress low-level details. Refinement helps the designer reveal low-level details as design progresses. Both concepts aid the designer in creating a complete design model as the design evolves.¡4? > ó‘[Ÿ¨DesignŸ PModularity ÿ!jWWS ÿ Software is divided into separately named and addressable components, often called modules ÿ!jWW ÿ, that are integrated to satisfy problem requirements.¡\–S‚‚7ª, \5ó’\Ÿ¨DesignŸ †!jWWÿ !jWW/fpencô‹f0ïSgbLˆí‹åSI{ z�^ù[aŒ„vÆ–T ÿ/fUSìr}T T„vv^NïSåN�Ç� TW[eg¿‹î• ÿ‹O‚YÇ� z0ýQpe0P[ z�^0�[0moduleI{0¡?Dª(;ó™dŸ¨DesignŸ PArgument for modularityÿ C(x) be a function that defines the perceived complexity of a problem x. E(x) be a function that defines the effort required to solve a problem x. For two problems, p1 and p2 ÿ if C(p1) > C(p2), then E(p1) > E(p2) C(p1 + p2) > C(p1) + C(p2) E(p1 + p2) > E(p1) + E(p2)¡@°*6 óšcŸ¨DesignŸª ó›eŸ¨DesignŸ¨¦How do we define an appropriate module of a given size? Modular decomposability Modular composability Modular understandability Modular continuity Modular protection¡29n9mªY@óœfŸ¨DesignŸ¨�Software Architecture Software architecture is the hierarchical structure of program components (modules), the manner in which these components interact, and the structure of data that are used by the components. One goal of software design is to derive an architectural rendering of a system. This rending serves as framework from which more detailed design activities are conducted.¡4l k ó�gŸ¨DesignŸ¨ASoftware Architecture Control hierarchy Structured Partitioning¡0+*óžhŸ¨DesignŸª óŸiŸ¨DesignŸ¨õData Structure Data structure is a representation of the logical relationship among individual elements of data. Data structure dictates the organization, methods of access, degree of associativity, and processing alternatives for information. ¡0çæª¹ 0ó jŸ¨DesignŸ¨—Software Procedure Software architecture (program structure) defines control hierarchy without regard to the sequence of processing and decisions. Software procedure focuses on the processing details of each module individually. Procedure must provide a precise specification of processing, including sequence of events, exect decision points, repetitive operations and even data organization and structure.¡4… „ ªAQó¡kŸ¨DesignŸ¨ÈInformation Hiding Modules should be specified and designed so that information (procedure and data) contained within a module is inaccessible to other modules that have no need for such information.¡0¶´ó¢lŸ¨DesignŸ ÜEffective modular design: Function independence (!jWWŸRý€ìrËz'`) The concept of function independence is a direct outgrowth of modularity and the concepts of abstraction and information hiding. We should design software so that each module addresses a specific subfunction of requirements and has a simple interface when viewed from other parts of the program structure. ¡T<31 ‚ª42 Ä cóq>Ÿ¨DesignŸ À!jWWŸRý€ìrËz'`ÿ !jWWìrËz/fc_ÑSwQ gìrËzŸRý€ €NŒTvQƒ[!jWWKNô•¡l gÇ�Y„vøv’N\O(u„v!jWW0 !jWWŸRý€ìrËz„vaINÿ ŸRý€RrR ÿ€{S¥cãS ÿfŽNYºNT\O_ÑS TNo�öNÿ ìrËz„v!jWWfŽNKmÕ‹ŒTô~¤b0 ¡^ & '  %  & ª`ó£mŸ¨DesignŸ ¦qualitative criteria for measuring independence: Cohesion (…QZ€'`) Coupling (&€T'`) ¡F2"0 ª4= ó¥oŸ¨DesignŸ¨‘Cohesion Cohesion is a natural extension of the information hiding concept. A cohesive module performs a single task within a software procedure, requiring little interaction with procedures being performed in other parts of a program. Stated simply, a cohesive module should (ideally) do just one thing. We always strive for high cohesion, although the mid-range of the spectrum is often acceptable.¡4 ‰  ˆ ó¦pŸ¨DesignŸ „Spectrum for cohesion: Coincidentally cohesion (vP6q…QZ€)ÿNÄ~ûN¡RsQû|~gceÿNO ÿ Logically cohesion (;�‘�…QZ€)ÿNÄ~ûN¡R(W;�‘� N T^\N{| ÿ‹O‚YGW:N“�úQÿNO ÿ temporal (öeô•…QZ€)ÿNÄ~ûN¡RÅ_{˜(W TNµköeô•…QgbLˆÿNO ÿ Communicational cohesion (áOo`…QZ€)ÿ!jWW…Q@b gCQ }ý�_(uøv T„v“�eQb“�úQpencÆ–Tÿ-N ÿ Sequential cohesion (z˜�^…QZ€)ÿ!jWW-N„vÏk*NCQ }ý�/fN TNŸRý€'}Æ[øvsQ ÿN*NCQ }„v“�úQ/f NN*NCQ }„v“�eQÿØš ÿ Functional cohesion (ŸRý€…QZ€)ÿN*N!jWWŒ[bN*NNÅNŒ[bN*NŸRý€ÿØš ÿ ¡®+  !0 ªt0  .ó¤nŸ¨DesignŸ¨0Coupling Coupling is a measure of interconnection among modules in a software structure. Coupling depends on the interface complexity between modules, the point at which entry or reference is made to a module, and what data pass across the interface. In software, we strive for lowest possible coupling.¡4 '  & ós@Ÿ¨DesignŸ nSpectrum for coupling: No direct coupling (àeûNUOÞ�¥c)ÿ$N*N!jWW-N„vÏkN*Ný�ý€ìrËz0Wå]\O € N—�‰æSN*N„vX[(WÿgNO&€T ÿ0 Data coupling (penc&€T)ÿ$N*N!jWW|_dk�Ç�ÂSpe¤NbcáOo` ÿN¤Nbc„vÅNÅN/fpencÿNO&€T ÿ0 Control coupling (§c6R&€T)ÿ$N*N!jWWKNô• O�„váOo` g§c6RbRÿ-N&€T ÿ0¡Z¡+&ª6,)%ótBŸ¨DesignŸ èSpectrum for coupling: Common coupling (lQqQ¯sƒX&€T)ÿ$N*NbY*N!jWW�Ç�N*NlQqQ¯sƒXøv’N\O(uÿ 1. N*NX[penc ÿN*NÖSpencÿNO&€T ÿÿ 2. ý�X[ÖSpencÿNO---NKNô• ÿ0 Content coupling (…Q¹[&€T)ÿ 1. N*N!jWW¿‹î•æSN*N!jWW„v…Qè�pencÿ 2. $N*N!jWW gNè�R z�^ãNxÍ‘àSÿ 3. N*N!jWW N�Ç�ck8^eQãS €l�ûy„væSN*N„v…Qè�ÿ 4. N*N!jWW gY*NeQãSÿasT@wå‹!jWW gY*NŸRý€ ÿ0¡j.-i Kqª,)JoówDŸ¨DesignŸ ÀsQŽN&€T'`ŒT…QZ€'`„v¾‹¡‹ŸSRÿ ›R‰N=\ïSý€1_„v&€T'`ÿ=\Ï‘O(upenc&€T ÿ\(u§c6R&€T ÿP–6RlQqQ¯sƒX&€T„vƒôV ÿŒ[hQ N(u…Q¹[&€T ›R‰N=\ïSý€Øš„v…QZ€'`ÿ›R‰N=\ïSý€Øš„v…QZ€'` ÿv^ý€Æ‹+RúQNO…QZ€'`¡Paª`óxEŸ¨DesignŸ œDesign heuristics for effective modularityÿ Evaluate the  first iteration of the program structure to reduce coupling and improve cohesion. 9eÛ�o�öNÓ~„g ÿÐcØš!jWW…QZ€'` ÿM–NO!jWW&€T'`0 Attempt to minimize structures with high fan-out; strive for fan-in as depth increases. =\Ï‘ÏQ\ØšGbúQÓ~„g„vpeîv ÿ�–@wñm¦^„vžX R‰NÖSôfY„vGbeQ0GbúQÇ�'YasT@w!jWWÇ�R YBg ÿ—�‰§c6RŒTOSŒÇ�Y„v N§~!jWW0N,‚egô‹ ÿv˜B\GbúQØš ÿ-Nô•GbúQ\ ÿNOB\ØšGbeQ0¡R-"- aXP ª,ŽXPóyFŸ¨DesignŸ –Design heuristics for effective modularityÿ Keep the scope of effect of a module within the scope of control of that module. !jWW„v\O(uƒôVÝOc(Wå‹!jWW„v§c6RƒôV…Q0!jWW„v\O(uƒôV/fcå‹!jWW-NN*N$R­e@bq_ÍT„v@b gvQƒ[!jWWÿ!jWW„v§c6RƒôVcå‹!jWW,g«ŽåNÊS@b gôv¥cbô•¥cÎN^\ŽNƒ[„v!jWW0 Evaluate module interfaces to reduce complexity and redundancy. ›R‰NM–NO!jWW¥cãS„v YBg z¦^0!jWW¥cãS„v YBg'`/f_w�o�öN•ï‹„vN*N;N�‰ŸSàV0¥cãS¾‹¡‹”^å‹O—_áOo` O�€{USv^NN!jWW„vŸRý€Nô�0¡H-- QO@?ª,~O@>ózGŸ¨DesignŸ ØDesign heuristics for effective modularityÿ Strive for  controlled entry modules by avoiding  pathological connections. ¾‹¡‹USeQãSUSúQãS„v!jWW0�MQ…Q¹[&€T ÿfŽNt㉌Tô~¤b0 Define modules whose function is predictable. !jWW„vŸRý€”^å‹ïSåN„˜Km0øv T„v“�eQ”^å‹ gøv T„v“�úQ ÿ&TR¾–åNtã‰0KmÕ‹ŒTô~¤b0¡F-À-N.(ª,{.'ó§qŸ¨DesignŸ¨GData design Architectural design Interface design Component design ó¨rŸ¨DesignŸ¨ Data design Data design creates a model of data and/or information that is represented at a high level of abstraction. This data model is then refined into progressively more implementation-specific representations that can be processed by the computer-based system. ¡0  ó©sŸ¨DesignŸ ¢Data design Data structure: At the program component level, the design of data structures and associated algorithms required to manipulate them is essential to the creation of high-quality applications. Database: At the application level, the translation of a data model into a database is pivotal to achieving the business objectives of a system. Data warehouse: At the business level, the collection of information stored in disparate databases and reorganized into a  data warehouse enables data mining or knowledge discovery that can have an impact on the success of the business itself.¡€ F  �¯�ˆ�åóªuŸ¨DesignŸ¨^Architectural design Architectural styles Mapping requirements into a software architecture ¡<HGó«tŸ¨DesignŸ¨›Architectural styles Data-centered architectures Data-flow architectures Call and return architectures Object-oriented architectures Layered architectures¡0†…ó¬vŸ¨DesignŸ¨ŒMapping requirements into a software architecture The call and return architecture. Structured design (data flow-oriented design method) ¡ 3Z�ó­wŸ¨DesignŸ¨� Structured design provides a convenient transition from a data flow diagram to software architecture: the type of information flow is established; flow boundaries are indicated; the DFD is mapped into program structure; control hierarchy is defined; resultant structure is refined using design measures and heuristics; and the architectural description is refined and elaborated.¡4kk ó}JŸ¨DesignŸ ¸Transform flow (ØSbcAm)ÿ áOo`¿l“�eQ�ï�Û�eQû|ß~ ÿ Töe1uYè�b__ØSbcb…Qè�b__0Û�eQû|ß~„váOo`�Ç�ØSbc-NÃ_ ÿÏ~Ç� Rå]YtåNT�Q¿l@w“�úQ�ï�ØSbcbYè�b__»y_û|ß~0 ¡F]ªLó~KŸ¨DesignŸª óLŸ¨DesignŸ æTransaction flow (‹N¡RAm)ÿ ‹N¡RAm„vyr¹p/fpenc¿l@w¥c6e�ï�ŠbYè�NLu„váOo`l�bcbN*N‹N¡Ry˜ ÿ6qT ÿ¡‹—{å‹‹N¡Ry˜„v

4óÞ©Ÿ¨DesignŸ h틊å]wQ--PDL(Program Design Language) PDLwQ g%N^ 1 óÃ�Ÿ¨DesignŸ DDesign specification b!. Architectural design A. Review of data and control flow B. Derived program structure c!. Interface design A. Human-machine interface specification B. Human-machine interface design rules C. External interface design 1. Interface to external data 2. Interface to external systems or devices D. Internal interface design rules ¡>£ Z+ª.oóÄ�Ÿ¨DesignŸ Design specification d!. Procedural Design for each module: A. Processing narrative B. Interface description C. Design language description D. Modules used E. Internal data structures F. Comments/restrictions/limitations¡4  Ûª+ÜóÅ‘Ÿ¨DesignŸ |Design specification e!. Requirements cross-reference f!. Test provisions A. Test guideline B. Integration strategy C. Special consideration g!. Special Notes h!. Appendix ¡R¿  9P ó䯟¨DesignŸ lDesign review (¾‹¡‹„v Y¡[) o�öN„v¾‹¡‹1u¡{t¹eb—„vãNhˆ0€b/g_ÑS¹eb—„vãNhˆŒTvQÖN gsQºNXTÿø‹‚Y(u7b0(�Ï‘ÝOœ–ŒTo�öN/ec€I{ ÿqQ TÛ�Lˆ Y¡[0 ù[¾‹¡‹Û�Lˆ Y¡[„vf>f}YY/fïSåNÔkƒ�ée0WÑS°so�öN„v:w– ÿÎN €ïSåNOÏk*N:w–(WÛ�Lˆ z0KmÕ‹ŒT¤NØNKNMRˆNåN ~ck ÿÎN €>fW„0WM–NO�–T„v_ÑS6–µkŒTô~¤b6–µk„v9�(u0 ¾‹¡‹ Y¡[Sìbckĉ„v¡[åg0^—ckĉ„v¡[ågŒTÀhåg NÍy¹e_0¡4¡   ª§óå°Ÿ¨DesignŸ Ô¾‹¡‹ Y¡[„vhÆQÿ fý�¯n'` å‹o�öN¾‹¡‹Sìb†No�öN—Blĉ z�^¾‹¡‹í‹Š„vR{| ÿ c”^(u†˜ßWR{| ÿ �(u틊 N(u틊¡ ªóüÇŸ¨Code GenerationŸ œ z�^¾‹¡‹í‹Š„vR{| ÿ c틊bR'`(�R{| ÿ z˜�^틊ÿêS+Tz˜�^bR v^ÑS틊ÿ+T gv^ÑSbR R^_틊ÿ€Q††NR^_¡‹—{�‰Bl QÜ~틊ÿ€Q††NQÜ~¡‹—{�‰Bl ¡*8OªNóýÈŸ¨Code GenerationŸ â z�^¾‹¡‹í‹Š„vR{| ÿ c\O(u¹e_R{| ÿ }TäN_틊ÿ Nº‹vQÏcð� ZPÀNHN Ø�/f `7hZP ÿøv”^Ïcð�„vÄ~bè�R/f}TäN_„v ÿHQZPÀNHN0TZPÀNHNý�ĉš[}Y†Nfnx„v!k�^0 \O(u_틊ÿÎNøv”^„vÏcð�-N Ný€f>f wúQvQÄ~bè�RgbLˆ„vHQT!k�^0 ¡f^        GªqóþÉŸ¨Code GenerationŸ L z�^¾‹¡‹í‹Š„vR{| ÿ cÏcð�§~+RR{| ÿ ŸRý€'`틊 ¾‹¡‹'`틊 ž[°s'`틊¡'ª&óÿÊŸ¨Code GenerationŸ ^ z�^¾‹¡‹í‹Š„vR{| ÿ c!jßb¢[‰NLu„vÒ‰¦^R{| ÿ ù[aŒ_틊ÿb—Tù[aŒí‹Š ÿ ^—ù[aŒ_틊¡0ª/óËŸ¨Code GenerationŸ B z�^¾‹¡‹í‹Š„vR{| ÿ cvQƒ[¹e_R{| ÿ ýQpe_틊 ;�‘�_틊¡ "ª!óúÅŸ¨Code GenerationŸ â N,‚ €Š ÿaˆÏ‘ÐgÍy z�^틊/f&T�TŽNyrš[„vy˜îv ÿ”^€Q† Nb—N›NàV }ÿ ”^(u†˜ßW —{ÕlŒT¡‹—{ YBg'` o�öNÐ�Lˆ¯sƒX (u7b—Bl-NsQŽN'`ý€¹eb—„v—�‰ pencÓ~„g„v YBg'` o�öN_ÑSºNXT„våwÆ‹4ls^ ïS(u„vÑ‹û|ß~¡41A#AªqóÈ—Ÿ¨Code GenerationŸ  xΘ ' Zóâ­Ÿ¨Code GenerationŸ À z�^¾‹¡‹/e‘d¯sƒX °s(W zÇ� z'YY(WNÄ~CASEå]wQ„v/ec NÛ�Lˆ ÿÙ�Ä~å]wQ…�©RŒ[b‘�0Ñ‹0ŒÕ‹0y˜îv¡{tI{Nû|RûN¡R ÿÙ�Ä~å]wQ g:gÆ–b(WNw�b_b z�^¾‹¡‹/e‘d¯sƒX0 ¡aaª$ <ó㮟¨Code GenerationŸ ® z�^¾‹¡‹/e‘d¯sƒX”^å‹wQY„vyr'`ÿ �(u'`ÿ�(uŽN N T„v틊0 N T„v”^(u†˜ßWŒT_ÑS¹eÕlÿ �”^'`ÿ�Ç�_sQ¾‹n ÿý€M‘6RúQ N T—�‰„v z�^¾‹¡‹/e‘d¯sƒXž[‹Oÿ _>e'`ÿý€¹e¿O0WžX R°eå]wQÿ /ec Y(uÿý€/ecïS Y(u!jWW„vX[¨P0"}_ŒTåg~bÿ ê�§c'`ÿÝOÁ‹ê�«ŽÍd\O„vcknxNOSŒÿ ê�&^penc“^ÿÐc›Openc“^:g6R ÿX[¨P0¡{tò]_ÑS„vo�öN§NÁTÿ ÝOÁ‹(�Ï‘ÿ g©RŽNÐcØš@b_ÑSo�öN„v(�Ï‘ÿ 8T_(u7bÿ(u7b?aaO(uÿ wQ g^:WÞz‰N›Rÿý€wckÐcØšo�öNu§N›R0 ¡@Æ Æª×óf0Ÿ¨TestingŸ¨Software testing is a critical element of software quality assurance and represents the ultimate review of specification, design, and code generation. The importance of software testing and its implications with respect to software quality cannot be overemphasized. It is not unusual for a software development organization to expend between 30 and 40 percent of total project effort on testing. In the extreme, testing of human-rated software can cost three to five times as much as all other software engineering steps combined!¡óg1Ÿ¨TestingŸ¨vIn fact, testing is the one step in the software process that could be viewed as destructive rather than constructive.óh2Ÿ¨TestingŸ¨Testing Objectives Testing is a process of executing a program with the intent of finding an error. A good test case is one that has a high probability of finding an as-yet-undiscovered error. A successful test is one that uncovers an as-yet-undiscovered error.¡4ö ô ói3Ÿ¨TestingŸ .Testing Principles All tests should be traceable to customer requirements. Tests should be planned long before testing begins. The Pareto principle applies to software testing. (KmÕ‹ÑS°s•ï‹-N„v80%ˆ_ïSý€w��nŽN z�^!jWW-N„v20%) Testing should begin  in the small and progress toward testing  in the large. Exhaustive testing is not possible. To be most effective, testing should be conducted by an independent third party.¡^ž"Å ž!Å ª&·Åój4Ÿ¨TestingŸ¨mTestability Operability Observability Controllability Decomposability Simplicity Stability Understandability¡4 b  ` ªGók5Ÿ¨TestingŸ B A engineered product can be tested in one of two ways: Knowing the specified function that a product has been designed to perform, tests can be conducted that demonstrate each function is fully operational while at the same time searching for errors in each function. (Black-box testing) Knowing the internal workings of a product, test can be conducted to ensure that  all gears mesh, that is internal operations are performed according to specifications and all internal components have been adequately exercised. (White-box testing)¡>@â  7á ól6Ÿ¨TestingŸ &Black-box testing (ŸRý€KmÕ‹) When computer software is considered, black-box testing alludes to test that are conducted at the software interface. Although they are designed to uncover errors, black-box test are used to demonstrate that software functions are operational, that input is properly accepted and output is correctly produced, and that the integrity of external information is maintained. A black-box test examines some fundamental aspect of a system with little regard for the internal logical structure of the software. ¡Tû  &‚Ī&ûóפŸ¨TestingŸ  wz=\ŸRý€KmÕ‹ ‹OÿN*N z�^—3*Nte‹W„v“�eQpenc ÿå‚¡‹—{:g„vW[•:N16MO ÿRÏk*NpencïSý€ÖS„v

 R‚ŠT‚ª$*óÚ§Ÿ¨TestingŸ òTest case design KmÕ‹(u‹O¾‹¡‹„vúW,gîvh/fnxš[NÄ~KmÕ‹penc ÿvQÑS°sN*NbN{|•ï‹„v‚i‡s�gØš0 White-box testing methods Black-box testing methods¡0E517ª, &5óÛ¨Ÿ¨TestingŸ¨¾Test case design (White-box testing Methods) Using white-box testing methods, the software engineer can derive test cases that (1) guarantee that all independent paths within a module have been exercised at least once, (2) exercise all logical decisions on their true and false sides, (3) execute all loops at their boundaries and within their operational bounds, and (4) exercise internal data structures to ensure their validity. ¡TŠ3- ]2 óß³Ÿ¨TestingŸ P;�‘�†‰Öv í‹åS†‰Öv $Rš[†‰Öv agöN†‰Öv $Rš[/agöN†‰Öv agöNÄ~T†‰Öv ï�„_†‰Öv¡4# ª )óಟ¨TestingŸ ¾°sÙ~úQ‚Y N z�^ ÿ #include(stdio.h); main(){ float A, B, X; scanf( %f %f %f , &A, &B, &X); if (A>1)&&(B==0) X=X/A; if (A==2)||(X>1) X=X+1; printf( %f , X)} ¾‹¡‹å‹ z�^„vKmÕ‹pencåNR+Rán³�í‹åS†‰Öv0$Rš[†‰Öv0agöN†‰Öv0agöNÄ~T†‰ÖvŒTï�„_†‰‚i„v;�‘�†‰ÖvhÆQ0 ¡<à  C4 ªZ &Q  2óᱟ¨TestingŸ  í‹åS†‰Övÿ �ÖS³�YY„vKmÕ‹penc ÿO«ˆKmÕ‹ z�^-NÏk*Ní‹åSó�\gbLˆN!k0 :NOÏk*Ní‹åSý�gbLˆN!k ÿ z�^„vgbLˆï�„_”^/fsacbedÿ A=2, B=0, X=4 ˜ÿ傊bb¹p„v$Rš[•™Q:N (A==2)||(X<1)¡ �,UªJB óâ°Ÿ¨TestingŸ R $Rš[†‰Övÿ �ÖS³�YY„vKmÕ‹penc ÿO«ˆKmÕ‹ z�^-N NÅNÏk*Ní‹åSó�\gbLˆN!k ÿ €NÏk*N$Rš[„vÏkÍyïSý€„vÓ~œgý�ó�\gbLˆN!k0 ý€YR+R†‰Övï�„_sacbedŒTsabdb sacbdŒTsabed„v$NÄ~KmÕ‹penc ÿý�án ³�$Rš[†‰ÖvhÆQÿ ÿ1 ÿA=3, B=0, X=3 (sacbd) ÿ2 ÿA=2, B=1, X=1 (sabed)¡ ªDfª’Ló㯟¨TestingŸ P agöN†‰Övÿ �ÖS³�YY„vKmÕ‹penc ÿO«ˆKmÕ‹ z�^-N NÅNÏk*Ní‹åSó�\gbLˆN!k ÿ €NÏk*N$Rš[hˆ¾�_-N„vÏk*NagöNý�ÖS0RTÍyïSý€„vÓ~œg0 (Wa¹pÿA>1, A£ð1, B=0, B`"0ÿ (Wb¹pÿA=2, A `"2, X>1, X £ð10 ÿ1 ÿA=2, B=0, X=4 (sacbed) ÿ2 ÿA=1, B=1, X=1 (sabd)¡6©D (‚3ªjE)ó䮟¨TestingŸ ð $Rš[/agöN†‰Övÿ �ÖS³�YY„vKmÕ‹penc ÿO—_$Rš[hˆ¾�_-N„vÏk*NagöNý�ÖS0RTÍyïSý€„vÓ~œg ÿ €NÏk*N$Rš[hˆ¾�__Ný�ÖS0RTÍyïSý€„vÓ~œg0 ÿ1 ÿA=2, B=0, X=4 (sacbed) ÿ2 ÿA=1, B=1, X=1 (sabd)¡@E3E2ª>Góå­Ÿ¨TestingŸ R agöNÄ~T†‰Övÿ �ÖS³�YY„vKmÕ‹penc ÿO—_$Rš[hˆ¾�_-NagöN„vTÍyïSý€Ä~Tý�ó�\úQ°sN!k0 gkQÍyïSý€„vagöNÄ~Tÿ ÿ1 ÿA>1, B=0ÿÿ2 ÿA>1, B `"0ÿ ÿ3 ÿA £ð1, B=0ÿÿ4 ÿ A £ð1, B `"0ÿ ÿ5 ÿA=2, X>1ÿÿ6 ÿA=2, X £ð1ÿ ÿ7 ÿ A `" 2, X>1ÿÿ8 ÿA `" 2, X £ð10 KmÕ‹pencÿ ÿ1 ÿA=2, B=0, X=4 (sacbed, 1,5) ÿ2 ÿA=2, B=1, X=1 (sabed, 2,6) ÿ3 ÿA=1, B=0, X=2 (sabed, 3,7) ÿ4 ÿA=1, B=1, X=1 (sabd, 4,8)¡L*/"‚»‚ªl?m óæ¬Ÿ¨TestingŸ V ï�„_†‰Övÿ �ÖS³�YY„vKmÕ‹penc ÿO—_ z�^„vÏkagïSý€ï�„_ý�ó�\gbLˆN!kÿå‚ z�^þV-N g¯s ÿRÏk*N¯só�\Ï~Ç�N!k ÿ0 KmÕ‹pencÿ ÿ1 ÿA=1, B=1, X=1 (sabd) ÿ2 ÿA=1, B=1, X=2 (sabed) ÿ3 ÿA=3, B=0, X=1 (sacbd) ÿ4 ÿA=2, B=0, X=4 (sacbed)¡@<o<jªZKóç´Ÿ¨TestingŸ¨@Test case design (Black-box testing) Black-box testing attempts to find errors in the following categories: (1) incorrect or missing functions, (2) interface errors, (3) errors in data structures or external database access, (4) behavior or performance errors, and (5) initialization and termination errors. ¡TwÉ& QÇ óݪŸ¨TestingŸ¨kTest case design (Black-box testing) Test are designed to answer the following questions: How is functional validity tested? How is the system behavior and performance tested? Is the systems particularly sensitive to certain input values? How are the boundaries of a data class isolated? What effect will specific combinations of data have on system operation? ¡J[% 6 óÞ«Ÿ¨TestingŸ ÐTest case design (Black-box testing) Equivalence partitioning ÿI{÷NRR ÿ Boundary value analysis ÿ¹�Lu V$+ ]=U%ªŠ| >VóÕ¢Ÿ¨TestingŸ ÌRegression testing (ÞVR_KmÕ‹) In the context of an integration test strategy, regression testing is the re-execution of some subset of tests that have been conducted to ensure that changes have not propagated unintended side effects.¡BÍ˪(ÌóÌ”Ÿ¨TestingŸ ˆÄ~ňKmÕ‹¹eÕlÔkƒ� ê�v˜T NÄ~ňÕlÿ N—�‰qš¨R!jWWÿý€Y(WKmÕ‹6–µkéegŒšÁ‹û|ß~„v;N�‰ŸRý€ ÿéegÑS°s¥cãS•ï‹ÿ—�‰ƒ�Y„vb¥c!jWW ÿïSý€G�0RNKNøvT€û|„vKmÕ‹ðV¾–ÿNOB\sQ.•!jWW-N„v•ï‹ÑS°sƒ�Zf0 ê�•^T NÄ~ňÕlÿ N—�‰b¥c!jWWÿ—�‰ƒ�Y„vqš¨R!jWWÿ(WgTN*N!jWWňeQKNMR ÿo�öNž[SOv^ NX[(W0 N,‚O(u$NÍy¹eÕl„vÓ~T ÿKmÕ‹6–µkéegÇ‘(uê�v˜T NÄ~ňÕl ÿTgÇ‘(uê�•^T NÄ~ňÕl ÿˆ_YÅ`µQ NŒN€ïSåN TöeÛ�Lˆ0¡* ¼  ¼ªÄóÙ¦Ÿ¨TestingŸ¨/Integration test documentation An overall plan for integration of the software and a description of specific tests are documented in a test specification. This document contains a test plan, and a test procedure, is a work product of the software process, and becomes part of the software configuration.¡0óÍ�Ÿ¨TestingŸ ¬Test specificationÿKmÕ‹ô‹ffN ÿ 1. KmÕ‹ƒôV 2. KmÕ‹¡‹R KmÕ‹¹eb—ÿŠbKmÕ‹RR:NàQ*N¹eb— ÿR+RKmÕ‹o�öN„vTÍyyr'` ÿ Û�¦^ �˜Yo�öNÿqš¨R!jWWŒTb¥c!jWW ÿ ¯sƒXND��n 3. KmÕ‹ek¤š ,{nKmÕ‹6–µk„vô‹fÿÄ~ň„v!k�^ÿKmÕ‹îv„vŒT”^Km„v!jWWÿN(u„vå]wQb€b/gÿ�˜Yo�öN„vô‹fÿKmÕ‹(u‹Openc0 ,{nKmÕ‹6–µk„v„˜gÓ~œg 4. ž[E–KmÕ‹Ó~œg 5. ÂS€D�™e 6. D–U_ ¡l*6@+ ½ª´7  0 )  óΜŸ¨TestingŸ 0Validation testing ( gHe'`KmÕ‹)o�öN gHe'`ÿS_o�öN„vŸRý€ŒT'`ý€‚Y T(u7bTtg…_„v£�7h ÿRo�öN/f gHe„v0 ˜ÿ`7h—{/fTt„vggÿ—Blô‹f ÿÿŒ/flQ­eºNÿKmÕ‹ºNXT ÿ0 ¹eÕlÿÑž±{KmÕ‹Õl0 hÆQÿhQè�„vŸRý€�‰Blý�—_0Rán³�ÿhQè�„v'`ý€�‰Blý�¾�0R†Nÿ‡ech/fcknx„vv^N¿OŽNO(uÿvQƒ[�‰Bl_N¾�0R†NÿSìbfô~¤b'`0fûy i'`0|Q¹['`0úQ•ê�¨Rb` YI{ ÿ0 ïSý€úQ°s„vÓ~œgÿŸRý€N'`ý€N€b/g�‰BlNô�ÿÑS°sN€b/g�‰Bl NNô�„v0W¹eÿN(u7bOSFU ÿ0 o�öNû|R‡eöN Y¡[ÿnx¤‹o�öNû|R‡eöN„vT*Nè�Rý�ò]ZP}Y ÿò]Ï~îv ÿv^ gÅ_�‰„vÆ~‚‚ô‹f ÿ\O:NåNTô~¤b6–µk„vúW,gD�™e0 ¡>>Û þ ªóÏ›Ÿ¨TestingŸ 4System testing (û|ß~KmÕ‹) Software is only one element of a large computer-based system. o�öNÅNÅN/fúWŽN¡‹—{:g„vû|ß~„vN*NÄ~bè�R0 Software is incorporated with other system elements, and a series of system integration and validation tests are conducted. û|ß~KmÕ‹/fcŠbo�öNNû|ß~„vvQÖN�‰ }Tv^ ÿv^Û�LˆNû|R„vû|ß~Ä~ňÊS gHe'`KmÕ‹0 ¡ˆ@},  ?{/ªR?|(óÖ£Ÿ¨TestingŸ ~System testing System tests fall outside the scope of the software process and are not conducted by solely by software engineering. However, steps taken during software design and testing can greatly improve the probability of successful software integration in the larger system. û|ß~KmÕ‹ò]Ï~=„0R†No�öNå] zƒtuKNY ÿv^N�g\1uo�öN_ÑS€bÅb ÿFO/f(Wo�öN¾‹¡‹ŒTKmÕ‹6–µk@bÛ�Lˆ„vå]\O\ g©RŽNbŸR0WŠbo�öNTv^0Rôf'Y„vû|ß~KN-N0 A classic system testing problem is  finger-pointing . This occurs when an error is uncovered, and each system element developer blames the other for the problem. xQ‹W„vû|ß~KmՋ˜/f øv’Nc#� ÿS_ÑS°s†NN*N•ï‹åNT ÿT*Nû|ß~è�R„v_ÑS€ý�L€#�+RºN„vè�R gÛkÅu0¡x L£8     #ª6G£2óКŸ¨TestingŸ BWhat software engineers do in system testing: design error-handling paths that test all information coming from other elements of the system; ‰[’cúQ•Ytï�„_ ÿåNKmÕ‹ÎNû|ß~„vvQÖNè�R Oeg„vhQè�áOo`ÿ conduct a series of tests that simulate bad data or other potential errors at software interface; Û�LˆNû|RKmÕ‹ ÿ!jÿN(Wo�öN¥cãSYúQ°s„v OW„vpenc bvQÖNïSý€„v•ï‹ÿ record the results of tests to use as  evidence if finger-pointing does occur. ŠbKmÕ‹Ó~œg°‹U_ Neg ÿ‚YœgúQ°s’Nøvc#�„vÅ`µQöe ÿ1\ïSåNÐcúQnxž[„v9hncÿ participate in planning and design of system tests to ensure that software is adequately tested.ÂSNû|ß~KmÕ‹¡‹RN¾‹¡‹ ÿåNÝOÁ‹EQR0WKmÕ‹o�öNû|ß~0¡v.`"r. ÷    ö ªP“b#P#`ós=Ÿ¨TestingŸ �Criteria for Completion of Testing êS gS_KmÕ‹EQR¦^ASR¥cÑ�100%öe ÿMbý€OKmÕ‹ÑS°s•ï‹„vý€›R—_0RÑS%c0 ¡0$%$#ª$#$ót>Ÿ¨TestingŸ¨�Verification and Validation Software testing is one element of a broader topic that is often referred to as verification and validation (V&V). Verification refers to the set of activities that ensure that software correctly implements a specific function. Validation refers to a different set of activities that ensure that the software that has been bulit is traceable to customer requirements.¡lq P‚ ‚f ‚‚ªa'óu?Ÿ¨TestingŸ ÄVerification and Validation Verification:  Are we building the product right? Validation:  Are we building the right product? The definition of V&V encompasses many of the activities that we have referred as software quality assurance (SQA). Although testing plays an extremely important role in V&V, many other activities are also necessary.¡Œ49Ú ‚( ‚~‚l óv@Ÿ¨TestingŸ¨åDebugging ( An ART) Debugging occurs as a consequence of successful testing. That is, when a test case uncovers an error, debugging is the process that results in the removal of the error. Although debugging can and should be an orderly process, it is still very much an art. The external manifestation of an error and the internal cause of the error may have no obvious relationship to one another. The poorly understood mental process that connects a symptom to a cause is debugging.¡@Ò ‚È ówAŸ¨TestingŸª óxBŸ¨ MaintenanceŸ¨Any work done to change a software system after is is in operation is considered to be maintenance. 55% - 80% of software budget is spent on maintenance. Maintenance is more difficult than development for software system, and requires more creative works.¡*W ‚ óyCŸ¨ MaintenanceŸ øCorrective maintenance ÿëwck'`ô~¤b ÿ Adaptive maintenance ÿ�”^'`ô~¤b ÿ Perfective maintenance ÿŒ[„U'`ô~¤b ÿ Preventive maintenance ÿ„˜2–'`ô~¤b ÿªr óÑ Ÿ¨ MaintenanceŸ nq_ÍTo�öNô~¤b„vàV }ÿ û|ß~„v'Y\ û|ß~„vt^„Ÿ Ó~„g„vTt'` ”^(u{|‹WŒTûN¡R¾–¦^ vQƒ[ÿ z�^¾‹¡‹í‹Š ÿpenc“^I{ ÿ¡ -8ª7óÒŸŸ¨ MaintenanceŸ <o�öNô~¤b„vek¤šÿ t㉰s gû|ß~ îO9e°s gû|ß~ Í‘°enx¤‹û|ß~¡ ªóÓžŸ¨ MaintenanceŸ Îo�öNô~¤b„vek¤šÿ Àhåg(u7b„v—BlŒTô‹ffNÿ T(u7bŒT_ÑS€Û�LˆFU¨‹ÿ Àhåg z�^ŒT‡echÿ nxš[ z�^•ï‹„vMOnŒT'`(�ÿ xvz z�^„vîO9eïSLˆ'`ŒTîO9eïSý€_w�„voR\O(uÿ ù[9eØSè�RÛ�Lˆxÿ îO9e z�^‡echŒT z�^“^0¡4 _  ^ ªgóÜŸ¨ MaintenanceŸ ~îO9e z�^„vŸSRÿ N_c³[ z�^„v(�Ï‘ÿ ÝOc z�^Θ =<I:K `9  - ,(Mbe+NP[ ^]\)*d    cba`_=^]QORSTVWXYZ_`1acdfghijklmnpoqrst;uºvxz}|ÈÉËÌÍÖÍÌËÊÉÈ xyzuívrstjlopqmdfghZ[\nke!i9:EGCBA@?>=<DKHIJTC ðx€�ƒ¿ÀÂËœ1ÍÎÐÑÒÓÔÕ×ÿ?¿@ñ÷ð8ó€ó€Ð7ÿ úgþý4CdCdvÇ 0pÚ¬ÿÿÿ"ÿÿÿpûp      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|~ýÿÿÿ€pû@ ºuìÊš;2NÍÉÊš;<ý4!d!dœÚ{õ 0ˆÚ<ý4ddddœÚ{õ 0ˆÚ?Ù Ú%ð-óŸ >Software Engineering o� öN å] zª Ÿ ò Ng £[ N WS¬N'Yf[¡‹—{:gÑyf[N€b/gû| http://cs.nju.edu.cn/people/lixuandong/softE.html¡&zH1ª~H ó:Ÿ¨ContentsŸ DConventional Methods for Software Engineering Oß~o�öNå] z¹eÕl Object-Oriented Software Engineering b—Tù[aŒo�öNå] z Software Process, Management, and Quality o�öNÇ� z0¡{tN(�Ï‘¡J. % *£ªp.%* 󲟠Reference ÂS€‡e.sª Ÿ ªRoger S. Pressman Software Engineering: A Practitioner s Approach McGraw-Hill 1982(1/e), 1987(2/e), 1992(3/e) 1997(4/e), 2001(5/e) «ïSƉSb—Tù[aŒú^!j€b/g» R…� _‰ƒ W„ S¬N*‚zz*‚)Y'Yf[úQHr>y http://moon.nju.edu.cn¡V‚3‚‘ªP•* ó;Ÿ¨-Conventional Methods for Software Engineering¡..Ÿª ó&ðŸ¨-Conventional Methods for Software Engineering¡.-Ÿª ó'ñŸ &Basic Concepts úW,g‚iõ_ªŸ¨üSoftware is instructions (computer programs) that when executed provide desired function and performance, data structures that enable the programs to adequately manipulate information, and documents that describe the operation and use of the programs. ¡ ñýó< Ÿ¨Basic ConceptsŸ –o�öN ¡‹—{:gû|ß~-N„v z�^ÊSvQ gsQ‡eöN0 z�^ ¡‹—{ûN¡R-N„vYtù[aŒŒTYtĉR„vÏcð�0 ‡eöN :N†N¿OŽN†N㉠z�^@b—„vD�™eô‹f0 ¡@Lª Ló(òŸ¨Basic ConceptsŸ ˆSoftware Characteristics Software is developed or engineering, it is not manufactured in the classical sense. o�öN/f1u_ÑSbå] zS €b_b„v ÿ € N/f Oß~aIN N1u6R �§Nu„v0 Software doesn t  wear out . o�öN NO èx_c 0 Although the industry is moving toward component-based assembly, most software continues to be custom build. 'YYpeo�öN/fê�š[„v ÿ € N/f�Ç�ò] g„v„göNÄ~ňw�eg„v0¡ŒU" m›    �ª`n mó= Ÿ¨Basic Concepts Ÿ¨ÑSoftware Applications Systems software Real-time software Business software Engineering and scientific software Embedded software Personal computer software Web-based software Artificial intelligence software ¡0¼»ó)óŸ¨Basic ConceptsŸ zGeneric Category for Softwareÿ û|ß~o�öN /e‘do�öNÿ-Nô•öNmiddleware ÿ ”^(uo�öN¡(  ª,  ó칟¨Basic ConceptsŸª ó> Ÿ¨Basic ConceptsŸ  Evolution of Software o�öN„vÑSU\Ç� z ,{N6–µkÿÎN,{NðS¡‹—{:g N„v,{N*N z�^„vúQ°s0Rž[(u„vØš§~ z�^¾‹¡‹í‹ŠúQ°sKNMRÿ1946-1956 ÿÿ ,{ŒN6–µkÿÎNž[(u„vØš§~ z�^¾‹¡‹í‹ŠúQ°s0Ro�öNå] zúQ°sKNMRÿ1956-1968 ÿÿ ,{ N6–µkÿo�öNå] zÿ1968- ÿ0¡(srªzó@ Ÿ¨Basic ConceptsŸ bSoftware crisis o�öNqS:g ›OBlsQû|1YŒ _ÑS9�(u1Y§c ÿÛ�¦^Öbö^ ïS`—'`î] ¾–åNô~¤b¡2ª!ó*ôŸ¨Basic ConceptsŸ d§Nuo�öNqS:g„vŸSàV o�öN,g«Ž„vyr¹p ¡{tºNXT„v•ï‹Â‰¹p (u7b„v•ï‹Â‰¹p o�öN_ÑSºNXT„v•ï‹Â‰¹p¡( ) )ª2óAŸ¨Basic ConceptsŸ ´§Nuo�öNqS:g„vŸSàVÿo�öN,g«Ž„vyr¹p ÿ o�öN_ÑSÛ�U\Å`µQƒ�¾–aˆÏ‘ o�öN_ÑS(�Ï‘¾–åNÄ‹÷N ¡{tŒT§c6Ro�öN_ÑSÇ� zøvS_ðV¾– o�öN¡l g èx_c ‚iõ_ ÿo�öNô~¤b�8^asT@wå‹Û�bîO9eŸSeg„v¾‹¡‹¡(GGªZó+õŸ¨Basic ConceptsŸ º§Nuo�öNqS:g„vŸSàVÿ¡{tºNXT„v•ï‹Â‰¹p ÿ We already have a book that s full of standards and procedures for building software, won t that providemy people with everything they need to know? bìN ò]Ï~ g†NsQŽN_ÑSo�öN„vhÆQŒTĉƒ„vfNM| ÿ¾–S�ƒ[ìN Ný€Ù~ºNìNÐc›O@b gvQ—�‰åwS�„váOo`Tÿ¡4•3ȪDa *.ó,öŸ¨Basic ConceptsŸ §Nuo�öNqS:g„vŸSàVÿ¡{tºNXT„v•ï‹Â‰¹p ÿ My people have state-of-the-art software development tools, after all, we buy them the newest computers. bìNò]Ï~ g†Nˆ_}Yˆ_Y„vo�öN_ÑSå]wQ ÿ €N ÿbìNåb gg°e„v¡‹—{:g0 If we get behind schedule, we can add more programmers and catch up. ‚YœgbìNò]Ï~=„TŽN¡‹R ÿïSåNžX RôfY„v z�^XTegv� NÛ�¦^0 ¡`ZiZ%ZEZ!ZZõªHl!Ió.øŸ¨Basic ConceptsŸ v§Nuo�öNqS:g„vŸSàVÿ(u7b„v•ï‹Â‰¹p ÿ A general statement of objectives is sufficient to begin writing programs - we can fill in the details later. gN*Nù[îvh„v‚iìbÏcð�1\³�åN@wKb™Q z�^†N ÿ¸‹YÆ~‚‚ïSåN(WåNT�QeˆEQ0 Project requirements continually change, but change can be easily accmodated because software is flexible. (u7bù[o�öN„v�‰Bl N­eØSS ÿ6q €o�öN/fÔgo� €up;m„v ÿïSåN{�f0W9e¨R0 ¡Jo(k')ª\n$B "óBŸ¨Basic ConceptsŸ ¦ §Nuo�öNqS:g„vŸSàVÿo�öN_ÑSºNXT„v•ï‹Â‰¹p ÿ Once we write the program and get it to work, our job is done. @bŒo�öN_ÑS1\/f™Q z�^v^¾‹ÕlOƒ[Ð�Lˆ0 Until I get the program  running I have noway of assessing its quality. (W z�^wckÐ�LˆKNMR ÿ¡l gžRÕlÄ‹0OvQ(�Ï‘0¡J?Iºª\?)ó/ùŸ¨Basic ConceptsŸ >§Nuo�öNqS:g„vŸSàVÿo�öN_ÑSºNXT„v•ï‹Â‰¹p ÿ The only deliverable work product for a successful project is the working program. N*NbŸRy˜îv/UN”^å‹Ðc¤N„v1\/fïSÐ�Lˆ„v z�^0 Software engineering will make us create voluminous and unnecessary documentation and will invariably slow us down. o�öNå] z1\/fú^Ëzž^'Yàe(u„v‡ech ÿÙ�Å_\M–NObìN„vo�öN_ÑSHe‡s0 ¡\St$ªJStó0úŸ¨Basic ConceptsŸ z§Nuo�öNqS:g„vŸSàVÿqQ g„v•ï‹Â‰¹p ÿ o�öN•beQu§N'`Ð�LˆåNT—�‰„vô~¤bå]\Ov^ NY ÿ €Nô~¤b/fNöNˆ_¹[fZP„v€{USå]\O0 ¡F*(ª=ó1ûŸ¨Basic ConceptsŸ¨ÊSoftware Engineering The establishment and use of sound engineering principles in order to obtain economically software that is reliable and works efficiently on real machines. (NATO Science Committee)¡0µ´ªµóCŸ¨Basic ConceptsŸ îo�öNå] z ”^(u¡‹—{:gÑyf[0pef[ÊS¡{tÑyf[I{ŸSt ÿåNå] zSŸSR0¹eÕl㉳Qo�öN˜„vå] z0vQ-N ÿ¡‹—{:gÑyf[0pef[(uŽN„g �!j‹WN—{Õl ÿå] zÑyf[(uŽN6Rš[ĉƒ0¾‹¡‹ƒ‹W0M–NOb,gÊSnxš[Cgaˆ ÿ¡{tÑyf[(uŽN¡‹R0D��n0(�Ï‘0b,gI{¡{t0ÿ'Y~vÑyhQfN ÿ¡(rrªwóDŸ¨Basic ConceptsŸ ^o�öNå] z„vúW,g…Q¹[ÿ o�öN¾‹¡‹¹eÕlº‹ o�öNå]wQ o�öNå] zhÆQŒTĉƒ o�öNå] z¡{t o�öNå] ztº‹¡ %0ª/óEŸ¨Basic ConceptsŸ Ào�öNå] z„vúW,gŸStÿ %NŸ¨System EngineeringŸ¨§ To construct a system model, the engineer should consider a number of restraining factors: Assumptions Simplifications Limitations Constraints Preferences¡>h@f?ó@ Ÿ¨System EngineeringŸ¨°System Simulation Many computer -based systems interact by the real world in a reactive fashion. Real-time and embedded systems often fall into the reactive systems category.¡0ž�óA Ÿ¨System EngineeringŸ¨;System engineering process: Business process engineering The system engineering process is called business process engineering when the engineering work focuses on a business enterprise. Product engineering The system engineering process is called product engineering when a product is to be built. ¡¦ˆd.‚<.‚"óB Ÿ¨System EngineeringŸ¨nBusiness process engineering The goal of business process engineering is to define architectures that will enable a business to use information effectively. Three different architectures must be analyzed and designed within the context of business objectives and goals: - data architecture - application architecture - technology infrastructure¡HñaùXóFŸ¨System EngineeringŸ¨|Business process engineering The data architecture provides a framework for the information needs of a business or business function. The application architecture encompasses those elements of a system that transform objects within the data architecture for some business purpose. The technology infrastructure provides the foundation for the data and application architectures.¡r`‚X‚|‚DóGŸ¨System EngineeringŸª óC Ÿ¨System EngineeringŸ ðProduct engineering The goal of product engineering is to translate the customer s desire for a set of defined capability into a working product. To achieve this goal, product engineering must derive architecture and infrastructure. The architecture encompasses four distinct system components: software, hardware, data (databases), and people. A support infrastructure is established and includes the technology to tie the components together and the information that is used to support the components.¡(ååóHŸ¨System EngineeringŸª óNŸ¨System EngineeringŸ¨ Product engineering System Analysis Identification of Need Feasibility Study Economic feasibility Technical feasibility Legal feasibility Alternatives Economic Analysis Technology Analysis ¡h9™'9 ‚�‚&ªkšóDŸ¨System EngineeringŸ üRequirements engineering The outcome of the system engineering process is the specification of a computer-based system or product at the different levels. But the challenge facing system engineers (and software engineers) is profound: How can we ensure that we have specified a system that properly meets the customer s needs and satisfies the customer s expectations? There is no foolproof answer to this difficult question, but a solid requirements engineering process is the best solution we currently have.¡0æåóIŸ¨System EngineeringŸ¨aRequirements engineering Requirements engineering provides the appropriate mechanism for understanding what the customer wants, analyzing need, assessing feasibility, negotiating a reasonable solution, specifying the solution unambiguously, validating the specification, and managing the requirements as they are transformed into an operational system.¡0IGóJŸ¨System EngineeringŸ¨ºRequirements engineering process requirements elicitation requirements analysis and negotiation requirements specification system modeling requirements validation requirements management¡0!š!™óEŸ¨System EngineeringŸ¨ How to model systems Every computer-based system can be modeled as an information transform using an input-processing-output template. To develop the system model, a system model template is used. The system engineer allocates system elements to each of five processing regions within the template: - user interface - input - system function and control - output - maintenance and self test ¡PvtóKŸ¨System EngineeringŸª óLŸ¨System EngineeringŸ¨System specification Introduction A. Scope and purpose of Document B. Overview 1. Objectives 2. Constraints Functional and Data Descriptions A. System architecture 1. System context diagram 2. SCD Description¡v r!g �_óMŸ¨System EngineeringŸ¨ÅSystem specification Subsystem Descriptions A. Architecture Diagram Specification for Subsystem n B. Architecture Dictionary C. Architecture Interconnect Diagrams and Description System Modeling and Simulation Results A. System Model Used for Simulation B. Simulation Results C. Special Performance Issues Project Issues A. Projecte Development Costs B. Project Schedule Appendices¡€¢'sD T ‚Rªƒ;óOŸ¨Software Requirements AnalysisŸ¨ÈSoftware requirements engineering is a process of discovery, refinement, modeling, and specification. Both the software engineer and customer take an active role in software requirements engineering.¡ÉÉóPŸ¨Software Requirements AnalysisŸ¨�Requirements analysis is a software engineering task that bridges the gap between system level requirements engineering and software design. ¡ŽŽóTŸ¨Software Requirements AnalysisŸ îRequirements engineering activities result in the specification of software s operational characteristics (function, data, and behavior), indicate software s interface with other system elements, and establish constraints that software must meet. ¡ø÷óQŸ¨Software Requirements AnalysisŸ ¼In requirements analysis and specification, communication content is very high, chance for misinterpretation or misinformation abound, and ambiguity is probable.  I know you believe you understood what you think I said, but I am not sure you realize that what you heard is not what I meant.  båwS�`OøváO`Of}v†N`O¤‹:Nb@bô‹„v/fÀNHN ÿFO/fb Ný€¯€š[`O/f&TaÆ‹0R`O,T0R„vv^ N/fb@bc„va` ...& 0 ¡*$;$;ª(6óRŸ¨Software Requirements AnalysisŸ¨— Software requirements analysis may be divided into five areas of effort: Problem recognition evaluation and synthesis modeling specification review¡2MKMJóSŸ¨Software Requirements AnalysisŸ¨•Requirements elicitation for software: Initiating the Process Facilitated Application Specification Techniques Quality Function Deployment Use Cases¡2'o'nóUŸ¨Software Requirements AnalysisŸ¨æAnalysis Principles: The information domain of a problem must be represented and understood. The functions that the software is to perform must be defined. The behavior of the software (as a consequence of external events) must be represented. The models that depict information, function, and behavior must be partitioned in a manner that uncovers detail in a layered (or hierarchical) fashion. The analysis process should move from essential information toward implementation detail. ¡0ÒÑó\&Ÿ¨Software Requirements AnalysisŸ¨?Guiding principles for requirements engineering Understand the problem before you begin to create the analysis model. Develop prototypes that enable a user to understand how human/machine interaction will occur. Record the origin of and the reason for every requirements. Rank requirements work to eliminate ambiguity.¡201ó`.Ÿ¨Software Requirements AnalysisŸ Öo�öN—BlR�gºNXT”^å‹wQY„vyr�_ÿ „UŽN†˜ON›N½baŒ„v‚iõ_ ÿÍ‘°etetOKNb:NTÍy;�‘�bR ÿv^9hncTÍy;�‘�bRü~TúQ˜„v㉳QžRÕlÿ „UŽNÎNTÍyøv’N²Q�zb÷mÆm„vŸSËYD�™e-N8TÖSp`S_„vº‹ncÿ ý€Ytã‰(u7b„v¯sƒXÊS†˜ßWåwÆ‹ÿ¡[lªkóa-Ÿ¨Software Requirements AnalysisŸ ²o�öN—BlR�gºNXT”^å‹wQY„vyr�_ÿ wQYŠbû|ß~„vlxöNŒTo�öNè�R”^(uŽN(u7b¯sƒX„vý€›Rÿ wQYo‚}Y„vfNb—ŒTãS4Yb__Û�Lˆ¨‹º‹ŒT¤NbcaÁ‰„vý€›Rÿ wQ g âeý€ w0Rh(g ÿÈSý€ w0Rîh—g „vý€›R0¡IZªYóV Ÿ¨Software Requirements AnalysisŸ¨_How to analyze software requirements? Analyzing the information domain Modeling Partitioning ¡0'9'7óW!Ÿ¨Software Requirements AnalysisŸ¨­Key to understanding of software requirements All software applications can be collectively called data processing. Interestingly, this term contains a key to our understanding of software requirements. Software is built to process data, to transform data from one form to another; that is, to accept input, manipulate it in some way, and produce output. This fundamental statement of objective is true for all software we build.¡H.€-5‚<óX"Ÿ¨Software Requirements AnalysisŸ¨fThe information domain information content ant relationships information flow information structure¡0ONóY#Ÿ¨Software Requirements AnalysisŸ¨The information domain Information content represents the individual data and control objects that constitute some larger collection of information transformed by the software. Data and control objects can be related to other data and control objects, and during analysis of the information domain these relationships should be defined. Information flow represents the in manner in which data and control change as each moves through a system. Information structure represents the internal organization of various data and control items.¡h‚'‚[‚Hó]'Ÿ¨Software Requirements AnalysisŸ¨æ The analysis model must achieve three primary objectives: to describe what the customer requires to establish a basis for the creation of a software to define a set of requirements that can be validated once software is built.¡0>©>¨ó{EŸ¨Software Requirements AnalysisŸ¨KAnalysis Modeling Data modeling Functional modeling Behavioral modeling ¡<87ó^(Ÿ¨Software Requirements AnalysisŸª ózDŸ¨Software Requirements AnalysisŸ¨qData Dictionary a repository that contains descriptions of of data objects consumed or produced by the software.¡0a`ó|FŸ¨Software Requirements AnalysisŸ¨Entity Relation Diagram (ERD) The ERD depicts relationships between data objects. The ERD is the notation that is used to conduct the data modeling activity. The attributes of each data object noted in the ERD can be described using a data object description. ¡FêÏ‚ó}GŸ¨Software Requirements AnalysisŸ¨ÐData Flow Diagram (DFD) The DFD serves two purposes: (1) to provide an indication of how data are transformed as they move through the system and (2) to depict the functions (and subfunctions) that transform the data flow. The DFD provides additional information that is used during the analysis of information domain and serves as a basis for modeling function. A description of each function presented in the DFD is contained in a process specification (PSPEC).¡4¹™‚ª´ ó~HŸ¨Software Requirements AnalysisŸ¨»State Transition Diagram (STD) The STD indicates how the system behaves as a consequence of external events. To accomplish this, the STD represents the various modes of behavior (called states) of the system and the manner in which transitions are made from state to state. The STD serves as the basis for behavioral modeling. Additional information about the control aspects of the software is contained in the control specification (CSPEC).¡J� ›‚Ü‚óIŸ¨Software Requirements AnalysisŸ¨bData modeling What are the primary data objects to be processed by the system: What is the composition of each data object and what attributes describe the object? Where do the objects currently reside? What are the relationships between each object and other objects? What are the relationships between the objects and the processes that transform them?¡(UUó€JŸ¨Software Requirements AnalysisŸ¨ÉEntity Relation Diagram (ERD) Data objects: A data object is a representation of almost any composite information that must be understood by software. Attributes: define the properties of a data object and take on one of three different characteristics: (1) name an instance of the data object, (2)describe the instance, and (3) make reference to another instance in another table. Relationships: Data objects are connected to one another in different ways.¡0¬«ó‚LŸ¨Software Requirements AnalysisŸª óƒMŸ¨Software Requirements AnalysisŸ¨÷Functional modeling Information is transformed as its flows through a computer-based system. The system accepts input in a variety of forms; applies hardware, software, and human elements to transform it; and produces output in a variety of form.¡0ãâó„NŸ¨Software Requirements AnalysisŸ dFundamental system model o�öNû|ß~„vhQè�ŸRý€«ˆhˆ:ybN*NUSN„váOo`ØSbcÇ� zÿ¡(ªó_)Ÿ¨Software Requirements AnalysisŸ¨Basic DFD Notation External entity: A producer or consumer of information that resides outside the bounds of the system to be modeled. Process: A transformer of information that resides within the bounds of the system to be modeled. Data object: the arrowhead indicates the direction of data folw. Data store: A repository of data that is to be stored for use by one or more process.¡(mmª$Xób,Ÿ¨Software Requirements AnalysisŸ ‹OÿÅuXTÑvƉû|ß~¡  ªóc+Ÿ¨Software Requirements AnalysisŸª ód*Ÿ¨Software Requirements AnalysisŸª ó…OŸ¨Software Requirements AnalysisŸ¨.Behavior modeling States Transitions Events¡0ó†PŸ¨Software Requirements AnalysisŸª ó‡QŸ¨Software Requirements AnalysisŸ¨žStructured Analysis Creating an entity/relationship diagram Creating a data flow model Control specification Process specification Creating a data dictionary¡T‹B+óZ$Ÿ¨Software Requirements AnalysisŸ¨$The Software Requirements Specification Introduction A. System reference B. Overall description C. Software project constraints Information Description A. Information content representation B. Information flow representation (1. Data flow 2. Control flow) ¡„(au(`uóˆRŸ¨Software Requirements AnalysisŸ¨”The Software Requirements Specification Functional Description A. Functional partitioning B. Functional description 1. Processing narrative 2. Restrictions/limitations 3. Performance requirements 4. Design constraints 5. Supporting diagrams C. Control Description 1. Control specification 2. Design constraints¡F(V(Pó‰SŸ¨Software Requirements AnalysisŸ¨The Software Requirements Specification Behavioral Description A. System states B. Events and actions Validation and Criteria A. Performance bounds B. Classes of tests C. Expected software response D. Special considerations Bibliography Appendix ¡Ž(3z(3zó[%Ÿ¨Software Requirements AnalysisŸ¨4Specification Review Complete Consistent Accurate¡0óŠTŸ¨DesignŸ¨ Software design sits at the technical kernel of software engineering and is applied regardless of the software process model that is used. Beginning once software requirements have been analyzed and specified, software design is the first of three technical activities - design, code generation, and test - that are required to build and verify the software. The importance of software design can be started with a single word - quality. Design provides us with representations of software that can be assessed for quality.¡4 ­‚Wó‹UŸ¨DesignŸª óŒVŸ¨DesignŸ¨The data design transforms the information domain model created during analysis into the data structures that will be required to implement the software. The architectural design defines the relationship between major structural element of software. The interface design describes how the software communicates within itself, with systems that interoperate with it, and with humans who use it. The component-level design transforms structural elements of software architecture into a procedural description of software components.¡l ‚�‚L‚€‚oó�WŸ¨DesignŸ¨êDesign process goal: The design must implement all of the explicit requirements contained in the analysis model, and it must accommodate all of the implicit requirements desired by the customer. The design must be a readable, understandable guide for those who generate code and for those who test and subsequently maintain the software. The design should provide a complete picture of the software, addressing the data, functional, and behavioral domain from an implementation perspective.¡0ÖÕóŽXŸ¨DesignŸ¨‘Abstraction Abstraction permits one to concentrate on a problem at some level of generalization without regard to irrelevant low level details. ¡2 † …ó�YŸ¨DesignŸ¨Refinement Refinement is actually a process of elaboration. We begin with a statement of function (or description of information) that is defined at a high level of abstraction. That is, the statement describes function or information conceptually but provides no information about the internal workings of the function or the internal structure the information. Refinement causes the designer to elaborate on the original statement, provide more and more details as each successive refinement (elaboration) occurs.¡> ù $ ‚Êó�ZŸ¨DesignŸ¨YAbstraction and Refinement Abstraction and refinement are complementary concepts. Abstraction enables a designer to specify procedure and data and yet suppress low-level details. Refinement helps the designer reveal low-level details as design progresses. Both concepts aid the designer in creating a complete design model as the design evolves.¡0?>ó‘[Ÿ¨DesignŸ PModularity ÿ!jWWS ÿ Software is divided into separately named and addressable components, often called modules ÿ!jWW ÿ, that are integrated to satisfy problem requirements.¡\–S‚‚7ª, \5ó’\Ÿ¨DesignŸ †!jWWÿ !jWW/fpencô‹f0ïSgbLˆí‹åSI{ z�^ù[aŒ„vÆ–T ÿ/fUSìr}T T„vv^NïSåN�Ç� TW[eg¿‹î• ÿ‹O‚YÇ� z0ýQpe0P[ z�^0�[0moduleI{0¡?Dª(;ó™dŸ¨DesignŸ PArgument for modularityÿ C(x) be a function that defines the perceived complexity of a problem x. E(x) be a function that defines the effort required to solve a problem x. For two problems, p1 and p2 ÿ if C(p1) > C(p2), then E(p1) > E(p2) C(p1 + p2) > C(p1) + C(p2) E(p1 + p2) > E(p1) + E(p2)¡>°*6óšcŸ¨DesignŸª ó›eŸ¨DesignŸ¨¦How do we define an appropriate module of a given size? Modular decomposability Modular composability Modular understandability Modular continuity Modular protection¡29n9mªY@óœfŸ¨DesignŸ¨�Software Architecture Software architecture is the hierarchical structure of program components (modules), the manner in which these components interact, and the structure of data that are used by the components. One goal of software design is to derive an architectural rendering of a system. This rending serves as framework from which more detailed design activities are conducted.¡0lkó�gŸ¨DesignŸ¨ASoftware Architecture Control hierarchy Structured Partitioning¡0+*óžhŸ¨DesignŸª óŸiŸ¨DesignŸ¨õData Structure Data structure is a representation of the logical relationship among individual elements of data. Data structure dictates the organization, methods of access, degree of associativity, and processing alternatives for information. ¡0çæª¹ 0ó jŸ¨DesignŸ¨—Software Procedure Software architecture (program structure) defines control hierarchy without regard to the sequence of processing and decisions. Software procedure focuses on the processing details of each module individually. Procedure must provide a precise specification of processing, including sequence of events, exect decision points, repetitive operations and even data organization and structure.¡0…„ªAQó¡kŸ¨DesignŸ¨ÈInformation Hiding Modules should be specified and designed so that information (procedure and data) contained within a module is inaccessible to other modules that have no need for such information.¡0¶´ó¢lŸ¨DesignŸ ÜEffective modular design: Function independence (!jWWŸRý€ìrËz'`) The concept of function independence is a direct outgrowth of modularity and the concepts of abstraction and information hiding. We should design software so that each module addresses a specific subfunction of requirements and has a simple interface when viewed from other parts of the program structure. ¡T<31 ‚ª42 Ä cóq>Ÿ¨DesignŸ À!jWWŸRý€ìrËz'`ÿ !jWWìrËz/fc_ÑSwQ gìrËzŸRý€ €NŒTvQƒ[!jWWKNô•¡l gÇ�Y„vøv’N\O(u„v!jWW0 !jWWŸRý€ìrËz„vaINÿ ŸRý€RrR ÿ€{S¥cãS ÿfŽNYºNT\O_ÑS TNo�öNÿ ìrËz„v!jWWfŽNKmÕ‹ŒTô~¤b0 ¡X & ' % &ª`ó£mŸ¨DesignŸ ¦qualitative criteria for measuring independence: Cohesion (…QZ€'`) Coupling (&€T'`) ¡F2"0 ª4= ó¥oŸ¨DesignŸ¨‘Cohesion Cohesion is a natural extension of the information hiding concept. A cohesive module performs a single task within a software procedure, requiring little interaction with procedures being performed in other parts of a program. Stated simply, a cohesive module should (ideally) do just one thing. We always strive for high cohesion, although the mid-range of the spectrum is often acceptable.¡0 ‰ ˆó¦pŸ¨DesignŸ „Spectrum for cohesion: Coincidentally cohesion (vP6q…QZ€)ÿNÄ~ûN¡RsQû|~gceÿNO ÿ Logically cohesion (;�‘�…QZ€)ÿNÄ~ûN¡R(W;�‘� N T^\N{| ÿ‹O‚YGW:N“�úQÿNO ÿ temporal (öeô•…QZ€)ÿNÄ~ûN¡RÅ_{˜(W TNµköeô•…QgbLˆÿNO ÿ Communicational cohesion (áOo`…QZ€)ÿ!jWW…Q@b gCQ }ý�_(uøv T„v“�eQb“�úQpencÆ–Tÿ-N ÿ Sequential cohesion (z˜�^…QZ€)ÿ!jWW-N„vÏk*NCQ }ý�/fN TNŸRý€'}Æ[øvsQ ÿN*NCQ }„v“�úQ/f NN*NCQ }„v“�eQÿØš ÿ Functional cohesion (ŸRý€…QZ€)ÿN*N!jWWŒ[bN*NNÅNŒ[bN*NŸRý€ÿØš ÿ ¡ª+ !0ªt0  .ó¤nŸ¨DesignŸ¨0Coupling Coupling is a measure of interconnection among modules in a software structure. Coupling depends on the interface complexity between modules, the point at which entry or reference is made to a module, and what data pass across the interface. In software, we strive for lowest possible coupling.¡0 ' &ós@Ÿ¨DesignŸ nSpectrum for coupling: No direct coupling (àeûNUOÞ�¥c)ÿ$N*N!jWW-N„vÏkN*Ný�ý€ìrËz0Wå]\O € N—�‰æSN*N„vX[(WÿgNO&€T ÿ0 Data coupling (penc&€T)ÿ$N*N!jWW|_dk�Ç�ÂSpe¤NbcáOo` ÿN¤Nbc„vÅNÅN/fpencÿNO&€T ÿ0 Control coupling (§c6R&€T)ÿ$N*N!jWWKNô• O�„váOo` g§c6RbRÿ-N&€T ÿ0¡Z¡+&ª6,)%ótBŸ¨DesignŸ èSpectrum for coupling: Common coupling (lQqQ¯sƒX&€T)ÿ$N*NbY*N!jWW�Ç�N*NlQqQ¯sƒXøv’N\O(uÿ 1. N*NX[penc ÿN*NÖSpencÿNO&€T ÿÿ 2. ý�X[ÖSpencÿNO---NKNô• ÿ0 Content coupling (…Q¹[&€T)ÿ 1. N*N!jWW¿‹î•æSN*N!jWW„v…Qè�pencÿ 2. $N*N!jWW gNè�R z�^ãNxÍ‘àSÿ 3. N*N!jWW N�Ç�ck8^eQãS €l�ûy„væSN*N„v…Qè�ÿ 4. N*N!jWW gY*NeQãSÿasT@wå‹!jWW gY*NŸRý€ ÿ0¡h.-iKqª,)JoówDŸ¨DesignŸ ÀsQŽN&€T'`ŒT…QZ€'`„v¾‹¡‹ŸSRÿ ›R‰N=\ïSý€1_„v&€T'`ÿ=\Ï‘O(upenc&€T ÿ\(u§c6R&€T ÿP–6RlQqQ¯sƒX&€T„vƒôV ÿŒ[hQ N(u…Q¹[&€T ›R‰N=\ïSý€Øš„v…QZ€'`ÿ›R‰N=\ïSý€Øš„v…QZ€'` ÿv^ý€Æ‹+RúQNO…QZ€'`¡Paª`óxEŸ¨DesignŸ œDesign heuristics for effective modularityÿ Evaluate the  first iteration of the program structure to reduce coupling and improve cohesion. 9eÛ�o�öNÓ~„g ÿÐcØš!jWW…QZ€'` ÿM–NO!jWW&€T'`0 Attempt to minimize structures with high fan-out; strive for fan-in as depth increases. =\Ï‘ÏQ\ØšGbúQÓ~„g„vpeîv ÿ�–@wñm¦^„vžX R‰NÖSôfY„vGbeQ0GbúQÇ�'YasT@w!jWWÇ�R YBg ÿ—�‰§c6RŒTOSŒÇ�Y„v N§~!jWW0N,‚egô‹ ÿv˜B\GbúQØš ÿ-Nô•GbúQ\ ÿNOB\ØšGbeQ0¡N-"-aXPª,ŽXPóyFŸ¨DesignŸ –Design heuristics for effective modularityÿ Keep the scope of effect of a module within the scope of control of that module. !jWW„v\O(uƒôVÝOc(Wå‹!jWW„v§c6RƒôV…Q0!jWW„v\O(uƒôV/fcå‹!jWW-NN*N$R­e@bq_ÍT„v@b gvQƒ[!jWWÿ!jWW„v§c6RƒôVcå‹!jWW,g«ŽåNÊS@b gôv¥cbô•¥cÎN^\ŽNƒ[„v!jWW0 Evaluate module interfaces to reduce complexity and redundancy. ›R‰NM–NO!jWW¥cãS„v YBg z¦^0!jWW¥cãS„v YBg'`/f_w�o�öN•ï‹„vN*N;N�‰ŸSàV0¥cãS¾‹¡‹”^å‹O—_áOo` O�€{USv^NN!jWW„vŸRý€Nô�0¡F--QO@?ª,~O@>ózGŸ¨DesignŸ ØDesign heuristics for effective modularityÿ Strive for  controlled entry modules by avoiding  pathological connections. ¾‹¡‹USeQãSUSúQãS„v!jWW0�MQ…Q¹[&€T ÿfŽNt㉌Tô~¤b0 Define modules whose function is predictable. !jWW„vŸRý€”^å‹ïSåN„˜Km0øv T„v“�eQ”^å‹ gøv T„v“�úQ ÿ&TR¾–åNtã‰0KmÕ‹ŒTô~¤b0¡F-À-N.(ª,{.'ó§qŸ¨DesignŸ¨GData design Architectural design Interface design Component design ó¨rŸ¨DesignŸ¨ Data design Data design creates a model of data and/or information that is represented at a high level of abstraction. This data model is then refined into progressively more implementation-specific representations that can be processed by the computer-based system. ¡0  ó©sŸ¨DesignŸ ¢Data design Data structure: At the program component level, the design of data structures and associated algorithms required to manipulate them is essential to the creation of high-quality applications. Database: At the application level, the translation of a data model into a database is pivotal to achieving the business objectives of a system. Data warehouse: At the business level, the collection of information stored in disparate databases and reorganized into a  data warehouse enables data mining or knowledge discovery that can have an impact on the success of the business itself.¡~ F �¯�ˆ�åóªuŸ¨DesignŸ¨^Architectural design Architectural styles Mapping requirements into a software architecture ¡<HGó«tŸ¨DesignŸ¨›Architectural styles Data-centered architectures Data-flow architectures Call and return architectures Object-oriented architectures Layered architectures¡0†…ó¬vŸ¨DesignŸ¨ŒMapping requirements into a software architecture The call and return architecture. Structured design (data flow-oriented design method) ¡ 3Z�ó­wŸ¨DesignŸ¨� Structured design provides a convenient transition from a data flow diagram to software architecture: the type of information flow is established; flow boundaries are indicated; the DFD is mapped into program structure; control hierarchy is defined; resultant structure is refined using design measures and heuristics; and the architectural description is refined and elaborated.¡2kkó}JŸ¨DesignŸ ¸Transform flow (ØSbcAm)ÿ áOo`¿l“�eQ�ï�Û�eQû|ß~ ÿ Töe1uYè�b__ØSbcb…Qè�b__0Û�eQû|ß~„váOo`�Ç�ØSbc-NÃ_ ÿÏ~Ç� Rå]YtåNT�Q¿l@w“�úQ�ï�ØSbcbYè�b__»y_û|ß~0 ¡F]ªLó~KŸ¨DesignŸª óLŸ¨DesignŸ æTransaction flow (‹N¡RAm)ÿ ‹N¡RAm„vyr¹p/fpenc¿l@w¥c6e�ï�ŠbYè�NLu„váOo`l�bcbN*N‹N¡Ry˜ ÿ6qT ÿ¡‹—{å‹‹N¡Ry˜„v

4óÞ©Ÿ¨DesignŸ h틊å]wQ--PDL(Program Design Language) PDLwQ g%Nf}YY/fïSåNÔkƒ�ée0WÑS°so�öN„v:w– ÿÎN €ïSåNOÏk*N:w–(WÛ�Lˆ z0KmÕ‹ŒT¤NØNKNMRˆNåN ~ck ÿÎN €>fW„0WM–NO�–T„v_ÑS6–µkŒTô~¤b6–µk„v9�(u0 ¾‹¡‹ Y¡[Sìbckĉ„v¡[åg0^—ckĉ„v¡[ågŒTÀhåg NÍy¹e_0¡0¡ ª§óå°Ÿ¨DesignŸ Ô¾‹¡‹ Y¡[„vhÆQÿ fý�¯n'` å‹o�öN¾‹¡‹Sìb†No�öN—Blĉ º ºªÍóÏšŸ¨Code GenerationŸ ð z�^¾‹¡‹í‹Š'`ý€„v¨‹º‹ å] z‰¹p ÿ1 ÿO¾‹¡‹fŽNãNxûÑ‹ÿ ÿ2 ÿÑ‹ z�^„vŸRHeÿ ÿ3 ÿ�nãNx„vïSûy i'`ÿ ÿ4 ÿ_ÑSå]wQ„vïS)R(u'`ÿ ÿ5 ÿ�nãNx„vïSô~¤b'`0 €b/g'`ý€Â‰¹p ÿ1 ÿ YBgpencÓ~„g ÿ2 ÿž[öeû|ß~ ÿ3 ÿyrŠk”^(u†˜ßW¡t B  BªxóùÄŸ¨Code GenerationŸ š z�^¾‹¡‹í‹Š„vR{| ÿ c틊½baŒ§~+RR{| ÿ NO§~틊ÿ:ghV틊 ÿGl틊 Øš§~틊ÿN:ghVàesQ ÿž[°s'`틊 uØš§~틊ÿØš½baŒ§~ ÿ g(uåNÏcð�ŸRý€„vbR ¡*6NªMóûÆŸ¨Code GenerationŸ > z�^¾‹¡‹í‹Š„vR{| ÿ c”^(u†˜ßWR{| ÿ �(u틊 N(u틊¡ ªóüÇŸ¨Code GenerationŸ œ z�^¾‹¡‹í‹Š„vR{| ÿ c틊bR'`(�R{| ÿ z˜�^틊ÿêS+Tz˜�^bR v^ÑS틊ÿ+T gv^ÑSbR R^_틊ÿ€Q††NR^_¡‹—{�‰Bl QÜ~틊ÿ€Q††NQÜ~¡‹—{�‰Bl ¡*8OªNóýÈŸ¨Code GenerationŸ â z�^¾‹¡‹í‹Š„vR{| ÿ c\O(u¹e_R{| ÿ }TäN_틊ÿ Nº‹vQÏcð� ZPÀNHN Ø�/f `7hZP ÿøv”^Ïcð�„vÄ~bè�R/f}TäN_„v ÿHQZPÀNHN0TZPÀNHNý�ĉš[}Y†Nfnx„v!k�^0 \O(u_틊ÿÎNøv”^„vÏcð�-N Ný€f>f wúQvQÄ~bè�RgbLˆ„vHQT!k�^0 ¡f^        GªqóþÉŸ¨Code GenerationŸ L z�^¾‹¡‹í‹Š„vR{| ÿ cÏcð�§~+RR{| ÿ ŸRý€'`틊 ¾‹¡‹'`틊 ž[°s'`틊¡'ª&óÿÊŸ¨Code GenerationŸ ^ z�^¾‹¡‹í‹Š„vR{| ÿ c!jßb¢[‰NLu„vÒ‰¦^R{| ÿ ù[aŒ_틊ÿb—Tù[aŒí‹Š ÿ ^—ù[aŒ_틊¡0ª/óËŸ¨Code GenerationŸ B z�^¾‹¡‹í‹Š„vR{| ÿ cvQƒ[¹e_R{| ÿ ýQpe_틊 ;�‘�_틊¡ "ª!óúÅŸ¨Code GenerationŸ â N,‚ €Š ÿaˆÏ‘ÐgÍy z�^틊/f&T�TŽNyrš[„vy˜îv ÿ”^€Q† Nb—N›NàV }ÿ ”^(u†˜ßW —{ÕlŒT¡‹—{ YBg'` o�öNÐ�Lˆ¯sƒX (u7b—Bl-NsQŽN'`ý€¹eb—„v—�‰ pencÓ~„g„v YBg'` o�öN_ÑSºNXT„våwÆ‹4ls^ ïS(u„vÑ‹û|ß~¡41A#AªqóÈ—Ÿ¨Code GenerationŸ  xΘ ' Zóâ­Ÿ¨Code GenerationŸ À z�^¾‹¡‹/e‘d¯sƒX °s(W zÇ� z'YY(WNÄ~CASEå]wQ„v/ec NÛ�Lˆ ÿÙ�Ä~å]wQ…�©RŒ[b‘�0Ñ‹0ŒÕ‹0y˜îv¡{tI{Nû|RûN¡R ÿÙ�Ä~å]wQ g:gÆ–b(WNw�b_b z�^¾‹¡‹/e‘d¯sƒX0 ¡aaª$ <ó㮟¨Code GenerationŸ ® z�^¾‹¡‹/e‘d¯sƒX”^å‹wQY„vyr'`ÿ �(u'`ÿ�(uŽN N T„v틊0 N T„v”^(u†˜ßWŒT_ÑS¹eÕlÿ �”^'`ÿ�Ç�_sQ¾‹n ÿý€M‘6RúQ N T—�‰„v z�^¾‹¡‹/e‘d¯sƒXž[‹Oÿ _>e'`ÿý€¹e¿O0WžX R°eå]wQÿ /ec Y(uÿý€/ecïS Y(u!jWW„vX[¨P0"}_ŒTåg~bÿ ê�§c'`ÿÝOÁ‹ê�«ŽÍd\O„vcknxNOSŒÿ ê�&^penc“^ÿÐc›Openc“^:g6R ÿX[¨P0¡{tò]_ÑS„vo�öN§NÁTÿ ÝOÁ‹(�Ï‘ÿ g©RŽNÐcØš@b_ÑSo�öN„v(�Ï‘ÿ 8T_(u7bÿ(u7b?aaO(uÿ wQ g^:WÞz‰N›Rÿý€wckÐcØšo�öNu§N›R0 ¡@Æ Æª×óf0Ÿ¨TestingŸ¨Software testing is a critical element of software quality assurance and represents the ultimate review of specification, design, and code generation. The importance of software testing and its implications with respect to software quality cannot be overemphasized. It is not unusual for a software development organization to expend between 30 and 40 percent of total project effort on testing. In the extreme, testing of human-rated software can cost three to five times as much as all other software engineering steps combined!¡óg1Ÿ¨TestingŸ¨vIn fact, testing is the one step in the software process that could be viewed as destructive rather than constructive.óh2Ÿ¨TestingŸ¨Testing Objectives Testing is a process of executing a program with the intent of finding an error. A good test case is one that has a high probability of finding an as-yet-undiscovered error. A successful test is one that uncovers an as-yet-undiscovered error.¡4ö ô ói3Ÿ¨TestingŸ .Testing Principles All tests should be traceable to customer requirements. Tests should be planned long before testing begins. The Pareto principle applies to software testing. (KmÕ‹ÑS°s•ï‹-N„v80%ˆ_ïSý€w��nŽN z�^!jWW-N„v20%) Testing should begin  in the small and progress toward testing  in the large. Exhaustive testing is not possible. To be most effective, testing should be conducted by an independent third party.¡^ž"Å ž!Å ª&·Åój4Ÿ¨TestingŸ¨mTestability Operability Observability Controllability Decomposability Simplicity Stability Understandability¡4 b  ` ªGók5Ÿ¨TestingŸ B A engineered product can be tested in one of two ways: Knowing the specified function that a product has been designed to perform, tests can be conducted that demonstrate each function is fully operational while at the same time searching for errors in each function. (Black-box testing) Knowing the internal workings of a product, test can be conducted to ensure that  all gears mesh, that is internal operations are performed according to specifications and all internal components have been adequately exercised. (White-box testing)¡>@â  7á ól6Ÿ¨TestingŸ 0Black-box testing (Ñž±{KmÕ‹0ŸRý€KmÕ‹) When computer software is considered, black-box testing alludes to test that are conducted at the software interface. Although they are designed to uncover errors, black-box test are used to demonstrate that software functions are operational, that input is properly accepted and output is correctly produced, and that the integrity of external information is maintained. A black-box test examines some fundamental aspect of a system with little regard for the internal logical structure of the software. ¡XZûZ  &‚Ī0ûóפŸ¨TestingŸ  wz=\ŸRý€KmÕ‹ ‹OÿN*N z�^—3*Nte‹W„v“�eQpenc ÿå‚¡‹—{:g„vW[•:N16MO ÿRÏk*NpencïSý€ÖS„v

 R‚ŠT‚ª$*óÚ§Ÿ¨TestingŸ òTest case design KmÕ‹(u‹O¾‹¡‹„vúW,gîvh/fnxš[NÄ~KmÕ‹penc ÿvQÑS°sN*NbN{|•ï‹„v‚i‡s�gØš0 White-box testing methods Black-box testing methods¡0E517ª, &5óÛ¨Ÿ¨TestingŸ¨¾Test case design (White-box testing Methods) Using white-box testing methods, the software engineer can derive test cases that (1) guarantee that all independent paths within a module have been exercised at least once, (2) exercise all logical decisions on their true and false sides, (3) execute all loops at their boundaries and within their operational bounds, and (4) exercise internal data structures to ensure their validity. ¡PŠ3-]2óß³Ÿ¨TestingŸ P;�‘�†‰Öv í‹åS†‰Öv $Rš[†‰Öv agöN†‰Öv $Rš[/agöN†‰Öv agöNÄ~T†‰Öv ï�„_†‰Öv¡2#ª )óಟ¨TestingŸ ¾°sÙ~úQ‚Y N z�^ ÿ #include(stdio.h); main(){ float A, B, X; scanf( %f %f %f , &A, &B, &X); if (A>1)&&(B==0) X=X/A; if (A==2)||(X>1) X=X+1; printf( %f , X)} ¾‹¡‹å‹ z�^„vKmÕ‹pencåNR+Rán³�í‹åS†‰Öv0$Rš[†‰Öv0agöN†‰Öv0agöNÄ~T†‰ÖvŒTï�„_†‰‚i„v;�‘�†‰ÖvhÆQ0 ¡:à  C4ªZ &Q  2óᱟ¨TestingŸ  í‹åS†‰Övÿ �ÖS³�YY„vKmÕ‹penc ÿO«ˆKmÕ‹ z�^-NÏk*Ní‹åSó�\gbLˆN!k0 :NOÏk*Ní‹åSý�gbLˆN!k ÿ z�^„vgbLˆï�„_”^/fsacbedÿ A=2, B=0, X=4 ˜ÿ傊bb¹p„v$Rš[•™Q:N (A==2)||(X<1)¡ �,UªJB óâ°Ÿ¨TestingŸ R $Rš[†‰Övÿ �ÖS³�YY„vKmÕ‹penc ÿO«ˆKmÕ‹ z�^-N NÅNÏk*Ní‹åSó�\gbLˆN!k ÿ €NÏk*N$Rš[„vÏkÍyïSý€„vÓ~œgý�ó�\gbLˆN!k0 ý€YR+R†‰Övï�„_sacbedŒTsabdb sacbdŒTsabed„v$NÄ~KmÕ‹penc ÿý�án ³�$Rš[†‰ÖvhÆQÿ ÿ1 ÿA=3, B=0, X=3 (sacbd) ÿ2 ÿA=2, B=1, X=1 (sabed)¡ ªDfª”Ló㯟¨TestingŸ P agöN†‰Övÿ �ÖS³�YY„vKmÕ‹penc ÿO«ˆKmÕ‹ z�^-N NÅNÏk*Ní‹åSó�\gbLˆN!k ÿ €NÏk*N$Rš[hˆ¾�_-N„vÏk*NagöNý�ÖS0RTÍyïSý€„vÓ~œg0 (Wa¹pÿA>1, A£ð1, B=0, B`"0ÿ (Wb¹pÿA=2, A `"2, X>1, X £ð10 ÿ1 ÿA=2, B=0, X=4 (sacbed) ÿ2 ÿA=1, B=1, X=1 (sabd)¡6©D (‚3ªjE)ó䮟¨TestingŸ ð $Rš[/agöN†‰Övÿ �ÖS³�YY„vKmÕ‹penc ÿO—_$Rš[hˆ¾�_-N„vÏk*NagöNý�ÖS0RTÍyïSý€„vÓ~œg ÿ €NÏk*N$Rš[hˆ¾�__Ný�ÖS0RTÍyïSý€„vÓ~œg0 ÿ1 ÿA=2, B=0, X=4 (sacbed) ÿ2 ÿA=1, B=1, X=1 (sabd)¡@E3E2ª>Góå­Ÿ¨TestingŸ R agöNÄ~T†‰Övÿ �ÖS³�YY„vKmÕ‹penc ÿO—_$Rš[hˆ¾�_-NagöN„vTÍyïSý€Ä~Tý�ó�\úQ°sN!k0 gkQÍyïSý€„vagöNÄ~Tÿ ÿ1 ÿA>1, B=0ÿÿ2 ÿA>1, B `"0ÿ ÿ3 ÿA £ð1, B=0ÿÿ4 ÿ A £ð1, B `"0ÿ ÿ5 ÿA=2, X>1ÿÿ6 ÿA=2, X £ð1ÿ ÿ7 ÿ A `" 2, X>1ÿÿ8 ÿA `" 2, X £ð10 KmÕ‹pencÿ ÿ1 ÿA=2, B=0, X=4 (sacbed, 1,5) ÿ2 ÿA=2, B=1, X=1 (sabed, 2,6) ÿ3 ÿA=1, B=0, X=2 (sabed, 3,7) ÿ4 ÿA=1, B=1, X=1 (sabd, 4,8)¡L*/"‚»‚ªl?m óæ¬Ÿ¨TestingŸ V ï�„_†‰Övÿ �ÖS³�YY„vKmÕ‹penc ÿO—_ z�^„vÏkagïSý€ï�„_ý�ó�\gbLˆN!kÿå‚ z�^þV-N g¯s ÿRÏk*N¯só�\Ï~Ç�N!k ÿ0 KmÕ‹pencÿ ÿ1 ÿA=1, B=1, X=1 (sabd) ÿ2 ÿA=1, B=1, X=2 (sabed) ÿ3 ÿA=3, B=0, X=1 (sacbd) ÿ4 ÿA=2, B=0, X=4 (sacbed)¡@<o<jªZKóç´Ÿ¨TestingŸ¨@Test case design (Black-box testing) Black-box testing attempts to find errors in the following categories: (1) incorrect or missing functions, (2) interface errors, (3) errors in data structures or external database access, (4) behavior or performance errors, and (5) initialization and termination errors. ¡PwÉ&QÇóݪŸ¨TestingŸ¨kTest case design (Black-box testing) Test are designed to answer the following questions: How is functional validity tested? How is the system behavior and performance tested? Is the systems particularly sensitive to certain input values? How are the boundaries of a data class isolated? What effect will specific combinations of data have on system operation? ¡F[%6óÞ«Ÿ¨TestingŸ ÐTest case design (Black-box testing) Equivalence partitioning ÿI{÷NRR ÿ Boundary value analysis ÿ¹�Lu V$+]=U%ªŠ| >VóÕ¢Ÿ¨TestingŸ ÌRegression testing (ÞVR_KmÕ‹) In the context of an integration test strategy, regression testing is the re-execution of some subset of tests that have been conducted to ensure that changes have not propagated unintended side effects.¡BÍ˪(ÌóÌ”Ÿ¨TestingŸ ˆÄ~ňKmÕ‹¹eÕlÔkƒ� ê�v˜T NÄ~ňÕlÿ N—�‰qš¨R!jWWÿý€Y(WKmÕ‹6–µkéegŒšÁ‹û|ß~„v;N�‰ŸRý€ ÿéegÑS°s¥cãS•ï‹ÿ—�‰ƒ�Y„vb¥c!jWW ÿïSý€G�0RNKNøvT€û|„vKmÕ‹ðV¾–ÿNOB\sQ.•!jWW-N„v•ï‹ÑS°sƒ�Zf0 ê�•^T NÄ~ňÕlÿ N—�‰b¥c!jWWÿ—�‰ƒ�Y„vqš¨R!jWWÿ(WgTN*N!jWWňeQKNMR ÿo�öNž[SOv^ NX[(W0 N,‚O(u$NÍy¹eÕl„vÓ~T ÿKmÕ‹6–µkéegÇ‘(uê�v˜T NÄ~ňÕl ÿTgÇ‘(uê�•^T NÄ~ňÕl ÿˆ_YÅ`µQ NŒN€ïSåN TöeÛ�Lˆ0¡( ¼ ¼ªÄóÙ¦Ÿ¨TestingŸ¨/Integration test documentation An overall plan for integration of the software and a description of specific tests are documented in a test specification. This document contains a test plan, and a test procedure, is a work product of the software process, and becomes part of the software configuration.¡0óÍ�Ÿ¨TestingŸ ¬Test specificationÿKmÕ‹ô‹ffN ÿ 1. KmÕ‹ƒôV 2. KmÕ‹¡‹R KmÕ‹¹eb—ÿŠbKmÕ‹RR:NàQ*N¹eb— ÿR+RKmÕ‹o�öN„vTÍyyr'` ÿ Û�¦^ �˜Yo�öNÿqš¨R!jWWŒTb¥c!jWW ÿ ¯sƒXND��n 3. KmÕ‹ek¤š ,{nKmÕ‹6–µk„vô‹fÿÄ~ň„v!k�^ÿKmÕ‹îv„vŒT”^Km„v!jWWÿN(u„vå]wQb€b/gÿ�˜Yo�öN„vô‹fÿKmÕ‹(u‹Openc0 ,{nKmÕ‹6–µk„v„˜gÓ~œg 4. ž[E–KmÕ‹Ó~œg 5. ÂS€D�™e 6. D–U_ ¡j*6@+½ªº7  0 )  óΜŸ¨TestingŸ 0Validation testing ( gHe'`KmÕ‹)o�öN gHe'`ÿS_o�öN„vŸRý€ŒT'`ý€‚Y T(u7bTtg…_„v£�7h ÿRo�öN/f gHe„v0 ˜ÿ`7h—{/fTt„vggÿ—Blô‹f ÿÿŒ/flQ­eºNÿKmÕ‹ºNXT ÿ0 ¹eÕlÿÑž±{KmÕ‹Õl0 hÆQÿhQè�„vŸRý€�‰Blý�—_0Rán³�ÿhQè�„v'`ý€�‰Blý�¾�0R†Nÿ‡ech/fcknx„vv^N¿OŽNO(uÿvQƒ[�‰Bl_N¾�0R†NÿSìbfô~¤b'`0fûy i'`0|Q¹['`0úQ•ê�¨Rb` YI{ ÿ0 ïSý€úQ°s„vÓ~œgÿŸRý€N'`ý€N€b/g�‰BlNô�ÿÑS°sN€b/g�‰Bl NNô�„v0W¹eÿN(u7bOSFU ÿ0 o�öNû|R‡eöN Y¡[ÿnx¤‹o�öNû|R‡eöN„vT*Nè�Rý�ò]ZP}Y ÿò]Ï~îv ÿv^ gÅ_�‰„vÆ~‚‚ô‹f ÿ\O:NåNTô~¤b6–µk„vúW,gD�™e0 ¡:>ÛþªóÏ›Ÿ¨TestingŸ 4System testing (û|ß~KmÕ‹) Software is only one element of a large computer-based system. o�öNÅNÅN/fúWŽN¡‹—{:g„vû|ß~„vN*NÄ~bè�R0 Software is incorporated with other system elements, and a series of system integration and validation tests are conducted. û|ß~KmÕ‹/fcŠbo�öNNû|ß~„vvQÖN�‰ }Tv^ ÿv^Û�LˆNû|R„vû|ß~Ä~ňÊS gHe'`KmÕ‹0 ¡„@},?{/ªR?|(óÖ£Ÿ¨TestingŸ ~System testing System tests fall outside the scope of the software process and are not conducted by solely by software engineering. However, steps taken during software design and testing can greatly improve the probability of successful software integration in the larger system. û|ß~KmÕ‹ò]Ï~=„0R†No�öNå] zƒtuKNY ÿv^N�g\1uo�öN_ÑS€bÅb ÿFO/f(Wo�öN¾‹¡‹ŒTKmÕ‹6–µk@bÛ�Lˆ„vå]\O\ g©RŽNbŸR0WŠbo�öNTv^0Rôf'Y„vû|ß~KN-N0 A classic system testing problem is  finger-pointing . This occurs when an error is uncovered, and each system element developer blames the other for the problem. xQ‹W„vû|ß~KmՋ˜/f øv’Nc#� ÿS_ÑS°s†NN*N•ï‹åNT ÿT*Nû|ß~è�R„v_ÑS€ý�L€#�+RºN„vè�R gÛkÅu0¡v L£8     #ª6G£2óКŸ¨TestingŸ BWhat software engineers do in system testing: design error-handling paths that test all information coming from other elements of the system; ‰[’cúQ•Ytï�„_ ÿåNKmÕ‹ÎNû|ß~„vvQÖNè�R Oeg„vhQè�áOo`ÿ conduct a series of tests that simulate bad data or other potential errors at software interface; Û�LˆNû|RKmÕ‹ ÿ!jÿN(Wo�öN¥cãSYúQ°s„v OW„vpenc bvQÖNïSý€„v•ï‹ÿ record the results of tests to use as  evidence if finger-pointing does occur. ŠbKmÕ‹Ó~œg°‹U_ Neg ÿ‚YœgúQ°s’Nøvc#�„vÅ`µQöe ÿ1\ïSåNÐcúQnxž[„v9hncÿ participate in planning and design of system tests to ensure that software is adequately tested.ÂSNû|ß~KmÕ‹¡‹RN¾‹¡‹ ÿåNÝOÁ‹EQR0WKmÕ‹o�öNû|ß~0¡r.`"r.÷    öªP“b#P#`ós=Ÿ¨TestingŸ �Criteria for Completion of Testing êS gS_KmÕ‹EQR¦^ASR¥cÑ�100%öe ÿMbý€OKmÕ‹ÑS°s•ï‹„vý€›R—_0RÑS%c0 ¡0$%$#ª$#$ót>Ÿ¨TestingŸ¨�Verification and Validation Software testing is one element of a broader topic that is often referred to as verification and validation (V&V). Verification refers to the set of activities that ensure that software correctly implements a specific function. Validation refers to a different set of activities that ensure that the software that has been bulit is traceable to customer requirements.¡jqP‚ ‚f ‚‚ªa'óu?Ÿ¨TestingŸ ÄVerification and Validation Verification:  Are we building the product right? Validation:  Are we building the right product? The definition of V&V encompasses many of the activities that we have referred as software quality assurance (SQA). Although testing plays an extremely important role in V&V, many other activities are also necessary.¡†49Ú ‚( ‚~‚lóv@Ÿ¨TestingŸ¨åDebugging ( An ART) Debugging occurs as a consequence of successful testing. That is, when a test case uncovers an error, debugging is the process that results in the removal of the error. Although debugging can and should be an orderly process, it is still very much an art. The external manifestation of an error and the internal cause of the error may have no obvious relationship to one another. The poorly understood mental process that connects a symptom to a cause is debugging.¡<Ò ‚ÈówAŸ¨TestingŸª óxBŸ¨ MaintenanceŸ¨Any work done to change a software system after is is in operation is considered to be maintenance. 55% - 80% of software budget is spent on maintenance. Maintenance is more difficult than development for software system, and requires more creative works.¡*W ‚ óyCŸ      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~€ýÿÿÿ¨ MaintenanceŸ øCorrective maintenance ÿëwck'`ô~¤b ÿ Adaptive maintenance ÿ�”^'`ô~¤b ÿ Perfective maintenance ÿŒ[„U'`ô~¤b ÿ Preventive maintenance ÿ„˜2–'`ô~¤b ÿªr óÑ Ÿ¨ MaintenanceŸ nq_ÍTo�öNô~¤b„vàV }ÿ û|ß~„v'Y\ û|ß~„vt^„Ÿ Ó~„g„vTt'` ”^(u{|‹WŒTûN¡R¾–¦^ vQƒ[ÿ z�^¾‹¡‹í‹Š ÿpenc“^I{ ÿ¡ -8ª7óÒŸŸ¨ MaintenanceŸ <o�öNô~¤b„vek¤šÿ t㉰s gû|ß~ îO9e°s gû|ß~ Í‘°enx¤‹û|ß~¡ ªóÓžŸ¨ MaintenanceŸ Îo�öNô~¤b„vek¤šÿ Àhåg(u7b„v—BlŒTô‹ffNÿ T(u7bŒT_ÑS€Û�LˆFU¨‹ÿ Àhåg z�^ŒT‡echÿ nxš[ z�^•ï‹„vMOnŒT'`(�ÿ xvz z�^„vîO9eïSLˆ'`ŒTîO9eïSý€_w�„voR\O(uÿ ù[9eØSè�RÛ�Lˆxÿ îO9e z�^‡echŒT z�^“^0¡0 _ ^ªgóÜŸ¨ MaintenanceŸ ~îO9e z�^„vŸSRÿ N_c³[ z�^„v(�Ï‘ÿ ÝOc z�^Θ =<I:K `9  - ,(Mbe+NP[ ^]\)*d    cba` =  QORSTVWXYZ_`1acdfghijklmnpoqrst;uºvxz}|ÈÉËÌÍÖÍÌËÊÉÈ xyzuívrstjlqmdfghnke!i9:EGCBA@?>=<DKHIJTC ðx€�ƒ¿ÀÂËœ1ÍÎÐÑÒÓÔÕ×ÿ?¿@ñ÷ð8ó€ó€Ð7ÿ úgþý4CdCdvÇ 0pÚ¬ÿÿÿ"ÿÿÿpûppû@ ºuìÊš;2NÍÉÊš;<ý4!d!dœÚ{õ 0ˆÚ<ý4ddddœÚ{õ 0ˆÚ?Ù Ú%ðóŸ >Software Engineering o� öN å] zª Ÿ ò Ng £[ N WS¬N'Yf[¡‹—{:gÑyf[N€b/gû| http://cs.nju.edu.cn/people/lixuandong/softE.html¡&zH1ª~H ó:Ÿ¨ContentsŸ DConventional Methods for Software Engineering Oß~o�öNå] z¹eÕl Object-Oriented Software Engineering b—Tù[aŒo�öNå] z Software Process, Management, and Quality o�öNÇ� z0¡{tN(�Ï‘¡J. % *£ªp.%* 󲟠Reference ÂS€‡e.sª Ÿ ªRoger S. Pressman Software Engineering: A Practitioner s Approach McGraw-Hill 1982(1/e), 1987(2/e), 1992(3/e) 1997(4/e), 2001(5/e) «ïSƉSb—Tù[aŒú^!j€b/g» R…� _‰ƒ W„ S¬N*‚zz*‚)Y'Yf[úQHr>y http://moon.nju.edu.cn¡V‚3‚‘ªP•* ó;Ÿ¨-Conventional Methods for Software Engineering¡..Ÿª ó&ðŸ¨-Conventional Methods for Software Engineering¡.-Ÿª ó'ñŸ &Basic Concepts úW,g‚iõ_ªŸ¨üSoftware is instructions (computer programs) that when executed provide desired function and performance, data structures that enable the programs to adequately manipulate information, and documents that describe the operation and use of the programs. ¡ ñýó< Ÿ¨Basic ConceptsŸ –o�öN ¡‹—{:gû|ß~-N„v z�^ÊSvQ gsQ‡eöN0 z�^ ¡‹—{ûN¡R-N„vYtù[aŒŒTYtĉR„vÏcð�0 ‡eöN :N†N¿OŽN†N㉠z�^@b—„vD�™eô‹f0 ¡@Lª Ló(òŸ¨Basic ConceptsŸ ˆSoftware Characteristics Software is developed or engineering, it is not manufactured in the classical sense. o�öN/f1u_ÑSbå] zS €b_b„v ÿ € N/f Oß~aIN N1u6R �§Nu„v0 Software doesn t  wear out . o�öN NO èx_c 0 Although the industry is moving toward component-based assembly, most software continues to be custom build. 'YYpeo�öN/fê�š[„v ÿ € N/f�Ç�ò] g„v„göNÄ~ňw�eg„v0¡ŒU" m›    �ª`n mó= Ÿ¨Basic Concepts Ÿ¨ÑSoftware Applications Systems software Real-time software Business software Engineering and scientific software Embedded software Personal computer software Web-based software Artificial intelligence software ¡0¼»ó)óŸ¨Basic ConceptsŸ zGeneric Category for Softwareÿ û|ß~o�öN /e‘do�öNÿ-Nô•öNmiddleware ÿ ”^(uo�öN¡(  ª,  ó칟¨Basic ConceptsŸª ó> Ÿ¨Basic ConceptsŸ  Evolution of Software o�öN„vÑSU\Ç� z ,{N6–µkÿÎN,{NðS¡‹—{:g N„v,{N*N z�^„vúQ°s0Rž[(u„vØš§~ z�^¾‹¡‹í‹ŠúQ°sKNMRÿ1946-1956 ÿÿ ,{ŒN6–µkÿÎNž[(u„vØš§~ z�^¾‹¡‹í‹ŠúQ°s0Ro�öNå] zúQ°sKNMRÿ1956-1968 ÿÿ ,{ N6–µkÿo�öNå] zÿ1968- ÿ0¡(srªzó@ Ÿ¨Basic ConceptsŸ bSoftware crisis o�öNqS:g ›OBlsQû|1YŒ _ÑS9�(u1Y§c ÿÛ�¦^Öbö^ ïS`—'`î] ¾–åNô~¤b¡2ª!ó*ôŸ¨Basic ConceptsŸ d§Nuo�öNqS:g„vŸSàV o�öN,g«Ž„vyr¹p ¡{tºNXT„v•ï‹Â‰¹p (u7b„v•ï‹Â‰¹p o�öN_ÑSºNXT„v•ï‹Â‰¹p¡( ) )ª2óAŸ¨Basic ConceptsŸ ´§Nuo�öNqS:g„vŸSàVÿo�öN,g«Ž„vyr¹p ÿ o�öN_ÑSÛ�U\Å`µQƒ�¾–aˆÏ‘ o�öN_ÑS(�Ï‘¾–åNÄ‹÷N ¡{tŒT§c6Ro�öN_ÑSÇ� zøvS_ðV¾– o�öN¡l g èx_c ‚iõ_ ÿo�öNô~¤b�8^asT@wå‹Û�bîO9eŸSeg„v¾‹¡‹¡(GGªZó+õŸ¨Basic ConceptsŸ º§Nuo�öNqS:g„vŸSàVÿ¡{tºNXT„v•ï‹Â‰¹p ÿ We already have a book that s full of standards and procedures for building software, won t that providemy people with everything they need to know? bìN ò]Ï~ g†NsQŽN_ÑSo�öN„vhÆQŒTĉƒ„vfNM| ÿ¾–S�ƒ[ìN Ný€Ù~ºNìNÐc›O@b gvQ—�‰åwS�„váOo`Tÿ¡4•3ȪDa *.ó,öŸ¨Basic ConceptsŸ §Nuo�öNqS:g„vŸSàVÿ¡{tºNXT„v•ï‹Â‰¹p ÿ My people have state-of-the-art software development tools, after all, we buy them the newest computers. bìNò]Ï~ g†Nˆ_}Yˆ_Y„vo�öN_ÑSå]wQ ÿ €N ÿbìNåb gg°e„v¡‹—{:g0 If we get behind schedule, we can add more programmers and catch up. ‚YœgbìNò]Ï~=„TŽN¡‹R ÿïSåNžX RôfY„v z�^XTegv� NÛ�¦^0 ¡`ZiZ%ZEZ!ZZõªHl!Ió.øŸ¨Basic ConceptsŸ v§Nuo�öNqS:g„vŸSàVÿ(u7b„v•ï‹Â‰¹p ÿ A general statement of objectives is sufficient to begin writing programs - we can fill in the details later. gN*Nù[îvh„v‚iìbÏcð�1\³�åN@wKb™Q z�^†N ÿ¸‹YÆ~‚‚ïSåN(WåNT�QeˆEQ0 Project requirements continually change, but change can be easily accmodated because software is flexible. (u7bù[o�öN„v�‰Bl N­eØSS ÿ6q €o�öN/fÔgo� €up;m„v ÿïSåN{�f0W9e¨R0 ¡Jo(k')ª\n$B "óBŸ¨Basic ConceptsŸ ¦ §Nuo�öNqS:g„vŸSàVÿo�öN_ÑSºNXT„v•ï‹Â‰¹p ÿ Once we write the program and get it to work, our job is done. @bŒo�öN_ÑS1\/f™Q z�^v^¾‹ÕlOƒ[Ð�Lˆ0 Until I get the program  running I have noway of assessing its quality. (W z�^wckÐ�LˆKNMR ÿ¡l gžRÕlÄ‹0OvQ(�Ï‘0¡J?Iºª\?)ó/ùŸ¨Basic ConceptsŸ >§Nuo�öNqS:g„vŸSàVÿo�öN_ÑSºNXT„v•ï‹Â‰¹p ÿ The only deliverable work product for a successful project is the working program. N*NbŸRy˜îv/UN”^å‹Ðc¤N„v1\/fïSÐ�Lˆ„v z�^0 Software engineering will make us create voluminous and unnecessary documentation and will invariably slow us down. o�öNå] z1\/fú^Ëzž^'Yàe(u„v‡ech ÿÙ�Å_\M–NObìN„vo�öN_ÑSHe‡s0 ¡\St$ªJStó0úŸ¨Basic ConceptsŸ z§Nuo�öNqS:g„vŸSàVÿqQ g„v•ï‹Â‰¹p ÿ o�öN•beQu§N'`Ð�LˆåNT—�‰„vô~¤bå]\Ov^ NY ÿ €Nô~¤b/fNöNˆ_¹[fZP„v€{USå]\O0 ¡F*(ª=ó1ûŸ¨Basic ConceptsŸ¨ÊSoftware Engineering The establishment and use of sound engineering principles in order to obtain economically software that is reliable and works efficiently on real machines. (NATO Science Committee)¡0µ´ªµóCŸ¨Basic ConceptsŸ îo�öNå] z ”^(u¡‹—{:gÑyf[0pef[ÊS¡{tÑyf[I{ŸSt ÿåNå] zSŸSR0¹eÕl㉳Qo�öN˜„vå] z0vQ-N ÿ¡‹—{:gÑyf[0pef[(uŽN„g �!j‹WN—{Õl ÿå] zÑyf[(uŽN6Rš[ĉƒ0¾‹¡‹ƒ‹W0M–NOb,gÊSnxš[Cgaˆ ÿ¡{tÑyf[(uŽN¡‹R0D��n0(�Ï‘0b,gI{¡{t0ÿ'Y~vÑyhQfN ÿ¡(rrªwóDŸ¨Basic ConceptsŸ ^o�öNå] z„vúW,g…Q¹[ÿ o�öN¾‹¡‹¹eÕlº‹ o�öNå]wQ o�öNå] zhÆQŒTĉƒ o�öNå] z¡{t o�öNå] ztº‹¡ %0ª/óEŸ¨Basic ConceptsŸ Ào�öNå] z„vúW,gŸStÿ %NŸ¨System EngineeringŸ¨§ To construct a system model, the engineer should consider a number of restraining factors: Assumptions Simplifications Limitations Constraints Preferences¡>h@f?ó@ Ÿ¨System EngineeringŸ¨°System Simulation Many computer -based systems interact by the real world in a reactive fashion. Real-time and embedded systems often fall into the reactive systems category.¡0ž�óA Ÿ¨System EngineeringŸ¨;System engineering process: Business process engineering The system engineering process is called business process engineering when the engineering work focuses on a business enterprise. Product engineering The system engineering process is called product engineering when a product is to be built. ¡¦ˆd.‚<.‚"óB Ÿ¨System EngineeringŸ¨nBusiness process engineering The goal of business process engineering is to define architectures that will enable a business to use information effectively. Three different architectures must be analyzed and designed within the context of business objectives and goals: - data architecture - application architecture - technology infrastructure¡HñaùXóFŸ¨System EngineeringŸ¨|Business process engineering The data architecture provides a framework for the information needs of a business or business function. The application architecture encompasses those elements of a system that transform objects within the data architecture for some business purpose. The technology infrastructure provides the foundation for the data and application architectures.¡r`‚X‚|‚DóGŸ¨System EngineeringŸª óC Ÿ¨System EngineeringŸ ðProduct engineering The goal of product engineering is to translate the customer s desire for a set of defined capability into a working product. To achieve this goal, product engineering must derive architecture and infrastructure. The architecture encompasses four distinct system components: software, hardware, data (databases), and people. A support infrastructure is established and includes the technology to tie the components together and the information that is used to support the components.¡(ååóHŸ¨System EngineeringŸª óNŸ¨System EngineeringŸ¨ Product engineering System Analysis Identification of Need Feasibility Study Economic feasibility Technical feasibility Legal feasibility Alternatives Economic Analysis Technology Analysis ¡h9™'9 ‚�‚&ªkšóDŸ¨System EngineeringŸ üRequirements engineering The outcome of the system engineering process is the specification of a computer-based system or product at the different levels. But the challenge facing system engineers (and software engineers) is profound: How can we ensure that we have specified a system that properly meets the customer s needs and satisfies the customer s expectations? There is no foolproof answer to this difficult question, but a solid requirements engineering process is the best solution we currently have.¡0æåóIŸ¨System EngineeringŸ¨aRequirements engineering Requirements engineering provides the appropriate mechanism for understanding what the customer wants, analyzing need, assessing feasibility, negotiating a reasonable solution, specifying the solution unambiguously, validating the specification, and managing the requirements as they are transformed into an operational system.¡0IGóJŸ¨System EngineeringŸ¨ºRequirements engineering process requirements elicitation requirements analysis and negotiation requirements specification system modeling requirements validation requirements management¡0!š!™óEŸ¨System EngineeringŸ¨ How to model systems Every computer-based system can be modeled as an information transform using an input-processing-output template. To develop the system model, a system model template is used. The system engineer allocates system elements to each of five processing regions within the template: - user interface - input - system function and control - output - maintenance and self test ¡PvtóKŸ¨System EngineeringŸª óLŸ¨System EngineeringŸ¨System specification Introduction A. Scope and purpose of Document B. Overview 1. Objectives 2. Constraints Functional and Data Descriptions A. System architecture 1. System context diagram 2. SCD Description¡v r!g �_óMŸ¨System EngineeringŸ¨ÅSystem specification Subsystem Descriptions A. Architecture Diagram Specification for Subsystem n B. Architecture Dictionary C. Architecture Interconnect Diagrams and Description System Modeling and Simulation Results A. System Model Used for Simulation B. Simulation Results C. Special Performance Issues Project Issues A. Projecte Development Costs B. Project Schedule Appendices¡€¢'sD T ‚Rªƒ;óOŸ¨Software Requirements AnalysisŸ¨ÈSoftware requirements engineering is a process of discovery, refinement, modeling, and specification. Both the software engineer and customer take an active role in software requirements engineering.¡ÉÉóPŸ¨Software Requirements AnalysisŸ¨�Requirements analysis is a software engineering task that bridges the gap between system level requirements engineering and software design. ¡ŽŽóTŸ¨Software Requirements AnalysisŸ îRequirements engineering activities result in the specification of software s operational characteristics (function, data, and behavior), indicate software s interface with other system elements, and establish constraints that software must meet. ¡ø÷óQŸ¨Software Requirements AnalysisŸ ¼In requirements analysis and specification, communication content is very high, chance for misinterpretation or misinformation abound, and ambiguity is probable.  I know you believe you understood what you think I said, but I am not sure you realize that what you heard is not what I meant.  båwS�`OøváO`Of}v†N`O¤‹:Nb@bô‹„v/fÀNHN ÿFO/fb Ný€¯€š[`O/f&TaÆ‹0R`O,T0R„vv^ N/fb@bc„va` ...& 0 ¡*$;$;ª(6óRŸ¨Software Requirements AnalysisŸ¨— Software requirements analysis may be divided into five areas of effort: Problem recognition evaluation and synthesis modeling specification review¡2MKMJóSŸ¨Software Requirements AnalysisŸ¨•Requirements elicitation for software: Initiating the Process Facilitated Application Specification Techniques Quality Function Deployment Use Cases¡2'o'nóUŸ¨Software Requirements AnalysisŸ¨æAnalysis Principles: The information domain of a problem must be represented and understood. The functions that the software is to perform must be defined. The behavior of the software (as a consequence of external events) must be represented. The models that depict information, function, and behavior must be partitioned in a manner that uncovers detail in a layered (or hierarchical) fashion. The analysis process should move from essential information toward implementation detail. ¡0ÒÑó\&Ÿ¨Software Requirements AnalysisŸ¨?Guiding principles for requirements engineering Understand the problem before you begin to create the analysis model. Develop prototypes that enable a user to understand how human/machine interaction will occur. Record the origin of and the reason for every requirements. Rank requirements work to eliminate ambiguity.¡201ó`.Ÿ¨Software Requirements AnalysisŸ Öo�öN—BlR�gºNXT”^å‹wQY„vyr�_ÿ „UŽN†˜ON›N½baŒ„v‚iõ_ ÿÍ‘°etetOKNb:NTÍy;�‘�bR ÿv^9hncTÍy;�‘�bRü~TúQ˜„v㉳QžRÕlÿ „UŽNÎNTÍyøv’N²Q�zb÷mÆm„vŸSËYD�™e-N8TÖSp`S_„vº‹ncÿ ý€Ytã‰(u7b„v¯sƒXÊS†˜ßWåwÆ‹ÿ¡[lªkóa-Ÿ¨Software Requirements AnalysisŸ ²o�öN—BlR�gºNXT”^å‹wQY„vyr�_ÿ wQYŠbû|ß~„vlxöNŒTo�öNè�R”^(uŽN(u7b¯sƒX„vý€›Rÿ wQYo‚}Y„vfNb—ŒTãS4Yb__Û�Lˆ¨‹º‹ŒT¤NbcaÁ‰„vý€›Rÿ wQ g âeý€ w0Rh(g ÿÈSý€ w0Rîh—g „vý€›R0¡IZªYóV Ÿ¨Software Requirements AnalysisŸ¨_How to analyze software requirements? Analyzing the information domain Modeling Partitioning ¡0'9'7óW!Ÿ¨Software Requirements AnalysisŸ¨­Key to understanding of software requirements All software applications can be collectively called data processing. Interestingly, this term contains a key to our understanding of software requirements. Software is built to process data, to transform data from one form to another; that is, to accept input, manipulate it in some way, and produce output. This fundamental statement of objective is true for all software we build.¡H.€-5‚<óX"Ÿ¨Software Requirements AnalysisŸ¨fThe information domain information content ant relationships information flow information structure¡0ONóY#Ÿ¨Software Requirements AnalysisŸ¨The information domain Information content represents the individual data and control objects that constitute some larger collection of information transformed by the software. Data and control objects can be related to other data and control objects, and during analysis of the information domain these relationships should be defined. Information flow represents the in manner in which data and control change as each moves through a system. Information structure represents the internal organization of various data and control items.¡h‚'‚[‚Hó]'Ÿ¨Software Requirements AnalysisŸ¨æ The analysis model must achieve three primary objectives: to describe what the customer requires to establish a basis for the creation of a software to define a set of requirements that can be validated once software is built.¡0>©>¨ó{EŸ¨Software Requirements AnalysisŸ¨KAnalysis Modeling Data modeling Functional modeling Behavioral modeling ¡<87ó^(Ÿ¨Software Requirements AnalysisŸª ózDŸ¨Software Requirements AnalysisŸ¨qData Dictionary a repository that contains descriptions of of data objects consumed or produced by the software.¡0a`ó|FŸ¨Software Requirements AnalysisŸ¨Entity Relation Diagram (ERD) The ERD depicts relationships between data objects. The ERD is the notation that is used to conduct the data modeling activity. The attributes of each data object noted in the ERD can be described using a data object description. ¡FêÏ‚ó}GŸ¨Software Requirements AnalysisŸ¨ÐData Flow Diagram (DFD) The DFD serves two purposes: (1) to provide an indication of how data are transformed as they move through the system and (2) to depict the functions (and subfunctions) that transform the data flow. The DFD provides additional information that is used during the analysis of information domain and serves as a basis for modeling function. A description of each function presented in the DFD is contained in a process specification (PSPEC).¡4¹™‚ª´ ó~HŸ¨Software Requirements AnalysisŸ¨»State Transition Diagram (STD) The STD indicates how the system behaves as a consequence of external events. To accomplish this, the STD represents the various modes of behavior (called states) of the system and the manner in which transitions are made from state to state. The STD serves as the basis for behavioral modeling. Additional information about the control aspects of the software is contained in the control specification (CSPEC).¡J� ›‚Ü‚óIŸ¨Software Requirements AnalysisŸ¨bData modeling What are the primary data objects to be processed by the system: What is the composition of each data object and what attributes describe the object? Where do the objects currently reside? What are the relationships between each object and other objects? What are the relationships between the objects and the processes that transform them?¡(UUó€JŸ¨Software Requirements AnalysisŸ¨ÉEntity Relation Diagram (ERD) Data objects: A data object is a representation of almost any composite information that must be understood by software. Attributes: define the properties of a data object and take on one of three different characteristics: (1) name an instance of the data object, (2)describe the instance, and (3) make reference to another instance in another table. Relationships: Data objects are connected to one another in different ways.¡0¬«ó‚LŸ¨Software Requirements AnalysisŸª óƒMŸ¨Software Requirements AnalysisŸ¨÷Functional modeling Information is transformed as its flows through a computer-based system. The system accepts input in a variety of forms; applies hardware, software, and human elements to transform it; and produces output in a variety of form.¡0ãâó„NŸ¨Software Requirements AnalysisŸ dFundamental system model o�öNû|ß~„vhQè�ŸRý€«ˆhˆ:ybN*NUSN„váOo`ØSbcÇ� zÿ¡(ªó_)Ÿ¨Software Requirements AnalysisŸ¨Basic DFD Notation External entity: A producer or consumer of information that resides outside the bounds of the system to be modeled. Process: A transformer of information that resides within the bounds of the system to be modeled. Data object: the arrowhead indicates the direction of data folw. Data store: A repository of data that is to be stored for use by one or more process.¡(mmª$Xób,Ÿ¨Software Requirements AnalysisŸ ‹OÿÅuXTÑvƉû|ß~¡  ªóc+Ÿ¨Software Requirements AnalysisŸª ód*Ÿ¨Software Requirements AnalysisŸª ó…OŸ¨Software Requirements AnalysisŸ¨.Behavior modeling States Transitions Events¡0ó†PŸ¨Software Requirements AnalysisŸª ó‡QŸ¨Software Requirements AnalysisŸ¨žStructured Analysis Creating an entity/relationship diagram Creating a data flow model Control specification Process specification Creating a data dictionary¡T‹B+óZ$Ÿ¨Software Requirements AnalysisŸ¨$The Software Requirements Specification Introduction A. System reference B. Overall description C. Software project constraints Information Description A. Information content representation B. Information flow representation (1. Data flow 2. Control flow) ¡„(au(`uóˆRŸ¨Software Requirements AnalysisŸ¨”The Software Requirements Specification Functional Description A. Functional partitioning B. Functional description 1. Processing narrative 2. Restrictions/limitations 3. Performance requirements 4. Design constraints 5. Supporting diagrams C. Control Description 1. Control specification 2. Design constraints¡F(V(Pó‰SŸ¨Software Requirements AnalysisŸ¨The Software Requirements Specification Behavioral Description A. System states B. Events and actions Validation and Criteria A. Performance bounds B. Classes of tests C. Expected software response D. Special considerations Bibliography Appendix ¡Ž(3z(3zó[%Ÿ¨Software Requirements AnalysisŸ¨4Specification Review Complete Consistent Accurate¡0óŠTŸ¨DesignŸ¨ Software design sits at the technical kernel of software engineering and is applied regardless of the software process model that is used. Beginning once software requirements have been analyzed and specified, software design is the first of three technical activities - design, code generation, and test - that are required to build and verify the software. The importance of software design can be started with a single word - quality. Design provides us with representations of software that can be assessed for quality.¡4 ­‚Wó‹UŸ¨DesignŸª óŒVŸ¨DesignŸ¨The data design transforms the information domain model created during analysis into the data structures that will be required to implement the software. The architectural design defines the relationship between major structural element of software. The interface design describes how the software communicates within itself, with systems that interoperate with it, and with humans who use it. The component-level design transforms structural elements of software architecture into a procedural description of software components.¡l ‚�‚L‚€‚oó�WŸ¨DesignŸ¨êDesign process goal: The design must implement all of the explicit requirements contained in the analysis model, and it must accommodate all of the implicit requirements desired by the customer. The design must be a readable, understandable guide for those who generate code and for those who test and subsequently maintain the software. The design should provide a complete picture of the software, addressing the data, functional, and behavioral domain from an implementation perspective.¡0ÖÕóŽXŸ¨DesignŸ¨‘Abstraction Abstraction permits one to concentrate on a problem at some level of generalization without regard to irrelevant low level details. ¡2 † …ó�YŸ¨DesignŸ¨Refinement Refinement is actually a process of elaboration. We begin with a statement of function (or description of information) that is defined at a high level of abstraction. That is, the statement describes function or information conceptually but provides no information about the internal workings of the function or the internal structure the information. Refinement causes the designer to elaborate on the original statement, provide more and more details as each successive refinement (elaboration) occurs.¡> ù $ ‚Êó�ZŸ¨DesignŸ¨YAbstraction and Refinement Abstraction and refinement are complementary concepts. Abstraction enables a designer to specify procedure and data and yet suppress low-level details. Refinement helps the designer reveal low-level details as design progresses. Both concepts aid the designer in creating a complete design model as the design evolves.¡0?>ó‘[Ÿ¨DesignŸ PModularity ÿ!jWWS ÿ Software is divided into separately named and addressable components, often called modules ÿ!jWW ÿ, that are integrated to satisfy problem requirements.¡\–S‚‚7ª, \5ó’\Ÿ¨DesignŸ †!jWWÿ !jWW/fpencô‹f0ïSgbLˆí‹åSI{ z�^ù[aŒ„vÆ–T ÿ/fUSìr}T T„vv^NïSåN�Ç� TW[eg¿‹î• ÿ‹O‚YÇ� z0ýQpe0P[ z�^0�[0moduleI{0¡?Dª(;ó™dŸ¨DesignŸ PArgument for modularityÿ C(x) be a function that defines the perceived complexity of a problem x. E(x) be a function that defines the effort required to solve a problem x. For two problems, p1 and p2 ÿ if C(p1) > C(p2), then E(p1) > E(p2) C(p1 + p2) > C(p1) + C(p2) E(p1 + p2) > E(p1) + E(p2)¡>°*6óšcŸ¨DesignŸª ó›eŸ¨DesignŸ¨¦How do we define an appropriate module of a given size? Modular decomposability Modular composability Modular understandability Modular continuity Modular protection¡29n9mªY@óœfŸ¨DesignŸ¨�Software Architecture Software architecture is the hierarchical structure of program components (modules), the manner in which these components interact, and the structure of data that are used by the components. One goal of software design is to derive an architectural rendering of a system. This rending serves as framework from which more detailed design activities are conducted.¡0lkó�gŸ¨DesignŸ¨ASoftware Architecture Control hierarchy Structured Partitioning¡0+*óžhŸ¨DesignŸª óŸiŸ¨DesignŸ¨õData Structure Data structure is a representation of the logical relationship among individual elements of data. Data structure dictates the organization, methods of access, degree of associativity, and processing alternatives for information. ¡0çæª¹ 0ó jŸ¨DesignŸ¨—Software Procedure Software architecture (program structure) defines control hierarchy without regard to the sequence of processing and decisions. Software procedure focuses on the processing details of each module individually. Procedure must provide a precise specification of processing, including sequence of events, exect decision points, repetitive operations and even data organization and structure.¡0…„ªAQó¡kŸ¨DesignŸ¨ÈInformation Hiding Modules should be specified and designed so that information (procedure and data) contained within a module is inaccessible to other modules that have no need for such information.¡0¶´ó¢lŸ¨DesignŸ ÜEffective modular design: Function independence (!jWWŸRý€ìrËz'`) The concept of function independence is a direct outgrowth of modularity and the concepts of abstraction and information hiding. We should design software so that each module addresses a specific subfunction of requirements and has a simple interface when viewed from other parts of the program structure. ¡T<31 ‚ª42 Ä cóq>Ÿ¨DesignŸ À!jWWŸRý€ìrËz'`ÿ !jWWìrËz/fc_ÑSwQ gìrËzŸRý€ €NŒTvQƒ[!jWWKNô•¡l gÇ�Y„vøv’N\O(u„v!jWW0 !jWWŸRý€ìrËz„vaINÿ ŸRý€RrR ÿ€{S¥cãS ÿfŽNYºNT\O_ÑS TNo�öNÿ ìrËz„v!jWWfŽNKmÕ‹ŒTô~¤b0 ¡X & ' % &ª`ó£mŸ¨DesignŸ ¦qualitative criteria for measuring independence: Cohesion (…QZ€'`) Coupling (&€T'`) ¡F2"0 ª4= ó¥oŸ¨DesignŸ¨‘Cohesion Cohesion is a natural extension of the information hiding concept. A cohesive module performs a single task within a software procedure, requiring little interaction with procedures being performed in other parts of a program. Stated simply, a cohesive module should (ideally) do just one thing. We always strive for high cohesion, although the mid-range of the spectrum is often acceptable.¡0 ‰ ˆó¦pŸ¨DesignŸ „Spectrum for cohesion: Coincidentally cohesion (vP6q…QZ€)ÿNÄ~ûN¡RsQû|~gceÿNO ÿ Logically cohesion (;�‘�…QZ€)ÿNÄ~ûN¡R(W;�‘� N T^\N{| ÿ‹O‚YGW:N“�úQÿNO ÿ temporal (öeô•…QZ€)ÿNÄ~ûN¡RÅ_{˜(W TNµköeô•…QgbLˆÿNO ÿ Communicational cohesion (áOo`…QZ€)ÿ!jWW…Q@b gCQ }ý�_(uøv T„v“�eQb“�úQpencÆ–Tÿ-N ÿ Sequential cohesion (z˜�^…QZ€)ÿ!jWW-N„vÏk*NCQ }ý�/fN TNŸRý€'}Æ[øvsQ ÿN*NCQ }„v“�úQ/f NN*NCQ }„v“�eQÿØš ÿ Functional cohesion (ŸRý€…QZ€)ÿN*N!jWWŒ[bN*NNÅNŒ[bN*NŸRý€ÿØš ÿ ¡ª+ !0ªt0  .ó¤nŸ¨DesignŸ¨0Coupling Coupling is a measure of interconnection among modules in a software structure. Coupling depends on the interface complexity between modules, the point at which entry or reference is made to a module, and what data pass across the interface. In software, we strive for lowest possible coupling.¡0 ' &ós@Ÿ¨DesignŸ nSpectrum for coupling: No direct coupling (àeûNUOÞ�¥c)ÿ$N*N!jWW-N„vÏkN*Ný�ý€ìrËz0Wå]\O € N—�‰æSN*N„vX[(WÿgNO&€T ÿ0 Data coupling (penc&€T)ÿ$N*N!jWW|_dk�Ç�ÂSpe¤NbcáOo` ÿN¤Nbc„vÅNÅN/fpencÿNO&€T ÿ0 Control coupling (§c6R&€T)ÿ$N*N!jWWKNô• O�„váOo` g§c6RbRÿ-N&€T ÿ0¡Z¡+&ª6,)%ótBŸ¨DesignŸ èSpectrum for coupling: Common coupling (lQqQ¯sƒX&€T)ÿ$N*NbY*N!jWW�Ç�N*NlQqQ¯sƒXøv’N\O(uÿ 1. N*NX[penc ÿN*NÖSpencÿNO&€T ÿÿ 2. ý�X[ÖSpencÿNO---NKNô• ÿ0 Content coupling (…Q¹[&€T)ÿ 1. N*N!jWW¿‹î•æSN*N!jWW„v…Qè�pencÿ 2. $N*N!jWW gNè�R z�^ãNxÍ‘àSÿ 3. N*N!jWW N�Ç�ck8^eQãS €l�ûy„væSN*N„v…Qè�ÿ 4. N*N!jWW gY*NeQãSÿasT@wå‹!jWW gY*NŸRý€ ÿ0¡h.-iKqª,)JoówDŸ¨DesignŸ ÀsQŽN&€T'`ŒT…QZ€'`„v¾‹¡‹ŸSRÿ ›R‰N=\ïSý€1_„v&€T'`ÿ=\Ï‘O(upenc&€T ÿ\(u§c6R&€T ÿP–6RlQqQ¯sƒX&€T„vƒôV ÿŒ[hQ N(u…Q¹[&€T ›R‰N=\ïSý€Øš„v…QZ€'`ÿ›R‰N=\ïSý€Øš„v…QZ€'` ÿv^ý€Æ‹+RúQNO…QZ€'`¡Paª`óxEŸ¨DesignŸ œDesign heuristics for effective modularityÿ Evaluate the  first iteration of the program structure to reduce coupling and improve cohesion. 9eÛ�o�öNÓ~„g ÿÐcØš!jWW…QZ€'` ÿM–NO!jWW&€T'`0 Attempt to minimize structures with high fan-out; strive for fan-in as depth increases. =\Ï‘ÏQ\ØšGbúQÓ~„g„vpeîv ÿ�–@wñm¦^„vžX R‰NÖSôfY„vGbeQ0GbúQÇ�'YasT@w!jWWÇ�R YBg ÿ—�‰§c6RŒTOSŒÇ�Y„v N§~!jWW0N,‚egô‹ ÿv˜B\GbúQØš ÿ-Nô•GbúQ\ ÿNOB\ØšGbeQ0¡N-"-aXPª,ŽXPóyFŸ¨DesignŸ –Design heuristics for effective modularityÿ Keep the scope of effect of a module within the scope of control of that module. !jWW„v\O(uƒôVÝOc(Wå‹!jWW„v§c6RƒôV…Q0!jWW„v\O(uƒôV/fcå‹!jWW-NN*N$R­e@bq_ÍT„v@b gvQƒ[!jWWÿ!jWW„v§c6RƒôVcå‹!jWW,g«ŽåNÊS@b gôv¥c�‚ƒ„…†‡ˆ‰Š‹Œ�Ž��‘’“”•–—˜™š›œ�žŸ ¡¢£¤¥¦§¨©ª«¬­®¯°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖרÙÚÛÜÝÞßàáâãäåæçèéêëìíîïðñòóôõö÷øùúûüýþÿbô•¥cÎN^\ŽNƒ[„v!jWW0 Evaluate module interfaces to reduce complexity and redundancy. ›R‰NM–NO!jWW¥cãS„v YBg z¦^0!jWW¥cãS„v YBg'`/f_w�o�öN•ï‹„vN*N;N�‰ŸSàV0¥cãS¾‹¡‹”^å‹O—_áOo` O�€{USv^NN!jWW„vŸRý€Nô�0¡F--QO@?ª,~O@>ózGŸ¨DesignŸ ØDesign heuristics for effective modularityÿ Strive for  controlled entry modules by avoiding  pathological connections. ¾‹¡‹USeQãSUSúQãS„v!jWW0�MQ…Q¹[&€T ÿfŽNt㉌Tô~¤b0 Define modules whose function is predictable. !jWW„vŸRý€”^å‹ïSåN„˜Km0øv T„v“�eQ”^å‹ gøv T„v“�úQ ÿ&TR¾–åNtã‰0KmÕ‹ŒTô~¤b0¡F-À-N.(ª,{.'ó§qŸ¨DesignŸ¨GData design Architectural design Interface design Component design ó¨rŸ¨DesignŸ¨ Data design Data design creates a model of data and/or information that is represented at a high level of abstraction. This data model is then refined into progressively more implementation-specific representations that can be processed by the computer-based system. ¡0  ó©sŸ¨DesignŸ ¢Data design Data structure: At the program component level, the design of data structures and associated algorithms required to manipulate them is essential to the creation of high-quality applications. Database: At the application level, the translation of a data model into a database is pivotal to achieving the business objectives of a system. Data warehouse: At the business level, the collection of information stored in disparate databases and reorganized into a  data warehouse enables data mining or knowledge discovery that can have an impact on the success of the business itself.¡~ F �¯�ˆ�åóªuŸ¨DesignŸ¨^Architectural design Architectural styles Mapping requirements into a software architecture ¡<HGó«tŸ¨DesignŸ¨›Architectural styles Data-centered architectures Data-flow architectures Call and return architectures Object-oriented architectures Layered architectures¡0†…ó¬vŸ¨DesignŸ¨ŒMapping requirements into a software architecture The call and return architecture. Structured design (data flow-oriented design method) ¡ 3Z�ó­wŸ¨DesignŸ¨� Structured design provides a convenient transition from a data flow diagram to software architecture: the type of information flow is established; flow boundaries are indicated; the DFD is mapped into program structure; control hierarchy is defined; resultant structure is refined using design measures and heuristics; and the architectural description is refined and elaborated.¡2kkó}JŸ¨DesignŸ ¸Transform flow (ØSbcAm)ÿ áOo`¿l“�eQ�ï�Û�eQû|ß~ ÿ Töe1uYè�b__ØSbcb…Qè�b__0Û�eQû|ß~„váOo`�Ç�ØSbc-NÃ_ ÿÏ~Ç� Rå]YtåNT�Q¿l@w“�úQ�ï�ØSbcbYè�b__»y_û|ß~0 ¡F]ªLó~KŸ¨DesignŸª óLŸ¨DesignŸ æTransaction flow (‹N¡RAm)ÿ ‹N¡RAm„vyr¹p/fpenc¿l@w¥c6e�ï�ŠbYè�NLu„váOo`l�bcbN*N‹N¡Ry˜ ÿ6qT ÿ¡‹—{å‹‹N¡Ry˜„v

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 R‚ŠT‚ª$*óÚ§Ÿ¨TestingŸ òTest case design KmÕ‹(u‹O¾‹¡‹„vúW,gîvh/fnxš[NÄ~KmÕ‹penc ÿvQÑS°sN*NbN{|•ï‹„v‚i‡s�gØš0 White-box testing methods Black-box testing methods¡0E517ª, &5óÛ¨Ÿ¨TestingŸ¨¾Test case design (White-box testing Methods) Using white-box testing methods, the software engineer can derive test cases that (1) guarantee that all independent paths within a module have been exercised at least once, (2) exercise all logical decisions on their true and false sides, (3) execute all loops at their boundaries and within their operational bounds, and (4) exercise internal data structures to ensure their validity. ¡PŠ3-]2óß³Ÿ¨TestingŸ P;�‘�†‰Öv í‹åS†‰Öv $Rš[†‰Öv agöN†‰Öv $Rš[/agöN†‰Öv agöNÄ~T†‰Öv ï�„_†‰Öv¡2#ª )óಟ¨TestingŸ ¾°sÙ~úQ‚Y N z�^ ÿ #include(stdio.h); main(){ float A, B, X; scanf( %f %f %f , &A, &B, &X); if (A>1)&&(B==0) X=X/A; if (A==2)||(X>1) X=X+1; printf( %f , X)} ¾‹¡‹å‹ z�^„vKmÕ‹pencåNR+Rán³�í‹åS†‰Öv0$Rš[†‰Öv0agöN†‰Öv0agöNÄ~T†‰ÖvŒTï�„_†‰‚i„v;�‘�†‰ÖvhÆQ0 ¡:à  C4ªZ &Q  2óᱟ¨TestingŸ  í‹åS†‰Övÿ �ÖS³�YY„vKmÕ‹penc ÿO«ˆKmÕ‹ z�^-NÏk*Ní‹åSó�\gbLˆN!k0 :NOÏk*Ní‹åSý�gbLˆN!k ÿ z�^„vgbLˆï�„_”^/fsacbedÿ A=2, B=0, X=4 ˜ÿ傊bb¹p„v$Rš[•™Q:N (A==2)||(X<1)¡ �,UªJB óâ°Ÿ¨TestingŸ R $Rš[†‰Övÿ �ÖS³�YY„vKmÕ‹penc ÿO«ˆKmÕ‹ z�^-N NÅNÏk*Ní‹åSó�\gbLˆN!k ÿ €NÏk*N$Rš[„vÏkÍyïSý€„vÓ~œgý�ó�\gbLˆN!k0 ý€YR+R†‰Övï�„_sacbedŒTsabdb sacbdŒTsabed„v$NÄ~KmÕ‹penc ÿý�án ³�$Rš[†‰ÖvhÆQÿ ÿ1 ÿA=3, B=0, X=3 (sacbd) ÿ2 ÿA=2, B=1, X=1 (sabed)¡ ªDfª”Ló㯟¨TestingŸ P agöN†‰Övÿ �ÖS³�YY„vKmÕ‹penc ÿO«ˆKmÕ‹ z�^-N NÅNÏk*Ní‹åSó�\gbLˆN!k ÿ €NÏk*N$Rš[hˆ¾�_-N„vÏk*NagöNý�ÖS0RTÍyïSý€„vÓ~œg0 (Wa¹pÿA>1, A£ð1, B=0, B`"0ÿ (Wb¹pÿA=2, A `"2, X>1, X £ð10 ÿ1 ÿA=2, B=0, X=4 (sacbed) ÿ2 ÿA=1, B=1, X=1 (sabd)¡6©D (‚3ªjE)ó䮟¨TestingŸ ð $Rš[/agöN†‰Övÿ �ÖS³�YY„vKmÕ‹penc ÿO—_$Rš[hˆ¾�_-N„vÏk*NagöNý�ÖS0RTÍyïSý€„vÓ~œg ÿ €NÏk*N$Rš[hˆ¾�__Ný�ÖS0RTÍyïSý€„vÓ~œg0 ÿ1 ÿA=2, B=0, X=4 (sacbed) ÿ2 ÿA=1, B=1, X=1 (sabd)¡@E3E2ª>Góå­Ÿ¨TestingŸ R agöNÄ~T†‰Övÿ �ÖS³�YY„vKmÕ‹penc ÿO—_$Rš[hˆ¾�_-NagöN„vTÍyïSý€Ä~Tý�ó�\úQ°sN!k0 gkQÍyïSý€„vagöNÄ~Tÿ ÿ1 ÿA>1, B=0ÿÿ2 ÿA>1, B `"0ÿ ÿ3 ÿA £ð1, B=0ÿÿ4 ÿ A £ð1, B `"0ÿ ÿ5 ÿA=2, X>1ÿÿ6 ÿA=2, X £ð1ÿ ÿ7 ÿ A `" 2, X>1ÿÿ8 ÿA `" 2, X £ð10 KmÕ‹pencÿ ÿ1 ÿA=2, B=0, X=4 (sacbed, 1,5) ÿ2 ÿA=2, B=1, X=1 (sabed, 2,6) ÿ3 ÿA=1, B=0, X=2 (sabed, 3,7) ÿ4 ÿA=1, B=1, X=1 (sabd, 4,8)¡L*/"‚»‚ªl?m óæ¬Ÿ¨TestingŸ V ï�„_†‰Övÿ �ÖS³�YY„vKmÕ‹penc ÿO—_ z�^„vÏkagïSý€ï�„_ý�ó�\gbLˆN!kÿå‚ z�^þV-N g¯s ÿRÏk*N¯só�\Ï~Ç�N!k ÿ0 KmÕ‹pencÿ ÿ1 ÿA=1, B=1, X=1 (sabd) ÿ2 ÿA=1, B=1, X=2 (sabed) ÿ3 ÿA=3, B=0, X=1 (sacbd) ÿ4 ÿA=2, B=0, X=4 (sacbed)¡@<o<jªZKóç´Ÿ¨TestingŸ¨@Test case design (Black-box testing) Black-box testing attempts to find errors in the following categories: (1) incorrect or missing functions, (2) interface errors, (3) errors in data structures or external database access, (4) behavior or performance errors, and (5) initialization and termination errors. ¡PwÉ&QÇóݪŸ¨TestingŸ¨kTest case design (Black-box testing) Test are designed to answer the following questions: How is functional validity tested? How is the system behavior and performance tested? Is the systems particularly sensitive to certain input values? How are the boundaries of a data class isolated? What effect will specific combinations of data have on system operation? ¡F[%6óÞ«Ÿ¨TestingŸ ÐTest case design (Black-box testing) Equivalence partitioning ÿI{÷NRR ÿ Boundary value analysis ÿ¹�Lu V$+]=U%ªŠ| >VóÕ¢Ÿ¨TestingŸ ÌRegression testing (ÞVR_KmÕ‹) In the context of an integration test strategy, regression testing is the re-execution of some subset of tests that have been conducted to ensure that changes have not propagated unintended side effects.¡BÍ˪(ÌóÌ”Ÿ¨TestingŸ ˆÄ~ňKmÕ‹¹eÕlÔkƒ� ê�v˜T NÄ~ňÕlÿ N—�‰qš¨R!jWWÿý€Y(WKmÕ‹6–µkéegŒšÁ‹û|ß~„v;N�‰ŸRý€ ÿéegÑS°s¥cãS•ï‹ÿ—�‰ƒ�Y„vb¥c!jWW ÿïSý€G�0RNKNøvT€û|„vKmÕ‹ðV¾–ÿNOB\sQ.•!jWW-N„v•ï‹ÑS°sƒ�Zf0 ê�•^T NÄ~ňÕlÿ N—�‰b¥c!jWWÿ—�‰ƒ�Y„vqš¨R!jWWÿ(WgTN*N!jWWňeQKNMR ÿo�öNž[SOv^ NX[(W0 N,‚O(u$NÍy¹eÕl„vÓ~T ÿKmÕ‹6–µkéegÇ‘(uê�v˜T NÄ~ňÕl ÿTgÇ‘(uê�•^T NÄ~ňÕl ÿˆ_YÅ`µQ NŒN€ïSåN TöeÛ�Lˆ0¡( ¼ ¼ªÄóÙ¦Ÿ¨TestingŸ¨/Integration test documentation An overall plan for integration of the software and a description of specific tests are documented in a test specification. This document contains a test plan, and a test procedure, is a work product of the software process, and becomes part of the software configuration.¡0óÍ�Ÿ¨TestingŸ ¬Test specificationÿKmÕ‹ô‹ffN ÿ 1. KmÕ‹ƒôV 2. KmÕ‹¡‹R KmÕ‹¹eb—ÿŠbKmÕ‹RR:NàQ*N¹eb— ÿR+RKmÕ‹o�öN„vTÍyyr'` ÿ Û�¦ýÿÿÿ     þÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿ^ �˜Yo�öNÿqš¨R!jWWŒTb¥c!jWW ÿ ¯sƒXND��n 3. KmÕ‹ek¤š ,{nKmÕ‹6–µk„vô‹fÿÄ~ň„v!k�^ÿKmÕ‹îv„vŒT”^Km„v!jWWÿN(u„vå]wQb€b/gÿ�˜Yo�öN„vô‹fÿKmÕ‹(u‹Openc0 ,{nKmÕ‹6–µk„v„˜gÓ~œg 4. ž[E–KmÕ‹Ó~œg 5. ÂS€D�™e 6. D–U_ ¡j*6@+½ªº7  0 )  óΜŸ¨TestingŸ 0Validation testing ( gHe'`KmÕ‹)o�öN gHe'`ÿS_o�öN„vŸRý€ŒT'`ý€‚Y T(u7bTtg…_„v£�7h ÿRo�öN/f gHe„v0 ˜ÿ`7h—{/fTt„vggÿ—Blô‹f ÿÿŒ/flQ­eºNÿKmÕ‹ºNXT ÿ0 ¹eÕlÿÑž±{KmÕ‹Õl0 hÆQÿhQè�„vŸRý€�‰Blý�—_0Rán³�ÿhQè�„v'`ý€�‰Blý�¾�0R†Nÿ‡ech/fcknx„vv^N¿OŽNO(uÿvQƒ[�‰Bl_N¾�0R†NÿSìbfô~¤b'`0fûy i'`0|Q¹['`0úQ•ê�¨Rb` YI{ ÿ0 ïSý€úQ°s„vÓ~œgÿŸRý€N'`ý€N€b/g�‰BlNô�ÿÑS°sN€b/g�‰Bl NNô�„v0W¹eÿN(u7bOSFU ÿ0 o�öNû|R‡eöN Y¡[ÿnx¤‹o�öNû|R‡eöN„vT*Nè�Rý�ò]ZP}Y ÿò]Ï~îv ÿv^ gÅ_�‰„vÆ~‚‚ô‹f ÿ\O:NåNTô~¤b6–µk„vúW,gD�™e0 ¡:>ÛþªóÏ›Ÿ¨TestingŸ 4System testing (û|ß~KmÕ‹) Software is only one element of a large computer-based system. o�öNÅNÅN/fúWŽN¡‹—{:g„vû|ß~„vN*NÄ~bè�R0 Software is incorporated with other system elements, and a series of system integration and validation tests are conducted. û|ß~KmÕ‹/fcŠbo�öNNû|ß~„vvQÖN�‰ }Tv^ ÿv^Û�LˆNû|R„vû|ß~Ä~ňÊS gHe'`KmÕ‹0 ¡„@},?{/ªR?|(óÖ£Ÿ¨TestingŸ ~System testing System tests fall outside the scope of the software process and are not conducted by solely by software engineering. However, steps taken during software design and testing can greatly improve the probability of successful software integration in the larger system. û|ß~KmÕ‹ò]Ï~=„0R†No�öNå] zƒtuKNY ÿv^N�g\1uo�öN_ÑS€bÅb ÿFO/f(Wo�öN¾‹¡‹ŒTKmÕ‹6–µk@bÛ�Lˆ„vå]\O\ g©RŽNbŸR0WŠbo�öNTv^0Rôf'Y„vû|ß~KN-N0 A classic system testing problem is  finger-pointing . This occurs when an error is uncovered, and each system element developer blames the other for the problem. xQ‹W„vû|ß~KmՋ˜/f øv’Nc#� ÿS_ÑS°s†NN*N•ï‹åNT ÿT*Nû|ß~è�R„v_ÑS€ý�L€#�+RºN„vè�R gÛkÅu0¡v L£8     #ª6G£2óКŸ¨TestingŸ BWhat software engineers do in system testing: design error-handling paths that test all information coming from other elements of the system; ‰[’cúQ•Ytï�„_ ÿåNKmÕ‹ÎNû|ß~„vvQÖNè�R Oeg„vhQè�áOo`ÿ conduct a series of tests that simulate bad data or other potential errors at software interface; Û�LˆNû|RKmÕ‹ ÿ!jÿN(Wo�öN¥cãSYúQ°s„v OW„vpenc bvQÖNïSý€„v•ï‹ÿ record the results of tests to use as  evidence if finger-pointing does occur. ŠbKmÕ‹Ó~œg°‹U_ Neg ÿ‚YœgúQ°s’Nøvc#�„vÅ`µQöe ÿ1\ïSåNÐcúQnxž[„v9hncÿ participate in planning and design of system tests to ensure that software is adequately tested.ÂSNû|ß~KmÕ‹¡‹RN¾‹¡‹ ÿåNÝOÁ‹EQR0WKmÕ‹o�öNû|ß~0¡r.`"r.÷    öªP“b#P#`ós=Ÿ¨TestingŸ �Criteria for Completion of Testing êS gS_KmÕ‹EQR¦^ASR¥cÑ�100%öe ÿMbý€OKmÕ‹ÑS°s•ï‹„vý€›R—_0RÑS%c0 ¡0$%$#ª$#$ót>Ÿ¨TestingŸ¨�Verification and Validation Software testing is one element of a broader topic that is often referred to as verification and validation (V&V). Verification refers to the set of activities that ensure that software correctly implements a specific function. Validation refers to a different set of activities that ensure that the software that has been bulit is traceable to customer requirements.¡jqP‚ ‚f ‚‚ªa'óu?Ÿ¨TestingŸ ÄVerification and Validation Verification:  Are we building the product right? Validation:  Are we building the right product? The definition of V&V encompasses many of the activities that we have referred as software quality assurance (SQA). Although testing plays an extremely important role in V&V, many other activities are also necessary.¡†49Ú ‚( ‚~‚lóv@Ÿ¨TestingŸ¨åDebugging ( An ART) Debugging occurs as a consequence of successful testing. That is, when a test case uncovers an error, debugging is the process that results in the removal of the error. Although debugging can and should be an orderly process, it is still very much an art. The external manifestation of an error and the internal cause of the error may have no obvious relationship to one another. The poorly understood mental process that connects a symptom to a cause is debugging.¡<Ò ‚ÈówAŸ¨TestingŸª óxBŸ¨ MaintenanceŸ¨Any work done to change a software system after it is in operation is considered to be maintenance. 55% - 80% of software budget is spent on maintenance. Maintenance is more difficult than development for software system, and requires more creative works.¡,ZW ‚ óyCŸ¨ MaintenanceŸ øCorrective maintenance ÿëwck'`ô~¤b ÿ Adaptive maintenance ÿ�”^'`ô~¤b ÿ Perfective maintenance ÿŒ[„U'`ô~¤b ÿ Preventive maintenance ÿ„˜2–'`ô~¤b ÿªr óÑ Ÿ¨ MaintenanceŸ nq_ÍTo�öNô~¤b„vàV }ÿ û|ß~„v'Y\ û|ß~„vt^„Ÿ Ó~„g„vTt'` ”^(u{|‹WŒTûN¡R¾–¦^ vQƒ[ÿ z�^¾‹¡‹í‹Š ÿpenc“^I{ ÿ¡ -8ª7óÒŸŸ¨ MaintenanceŸ <o�öNô~¤b„vek¤šÿ t㉰s gû|ß~ îO9e°s gû|ß~ Í‘°enx¤‹û|ß~¡ ªóÓžŸ¨ MaintenanceŸ Îo�öNô~¤b„vek¤šÿ Àhåg(u7b„v—BlŒTô‹ffNÿ T(u7bŒT_ÑS€Û�LˆFU¨‹ÿ Àhåg z�^ŒT‡echÿ nxš[ z�^•ï‹„vMOnŒT'`(�ÿ xvz z�^„vîO9eïSLˆ'`ŒTîO9eïSý€_w�„voR\O(uÿ ù[9eØSè�RÛ�Lˆxÿ îO9e z�^‡echŒT z�^“^0¡4 _  ^ ªgóÜŸ¨ MaintenanceŸ ~îO9e z�^„vŸSRÿ N_c³[ z�^„v(�Ï‘ÿ ÝOc z�^Θ